Micky
de9e08da76
Comment not to remove data
structs in some Nodes
2022-10-13 15:52:35 +02:00
Eric M
a3ed9e6f2c
Move Shortcut Context to Control and ensure that shortcut_input
adheres to contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context.
2022-10-13 21:07:19 +10:00
Rémi Verschelde
15b68f7601
Merge pull request #67232 from bruvzg/popup_edit
...
Improve Popup / Window behavior in the edited scene tree.
2022-10-12 14:45:14 +02:00
Nikola Bunjevac
d7e9b8af9a
Set window size after setting new limits
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Otherwise this can fail as the size may not fit
into current limits. This is problematic at least
on X11.
2022-10-11 17:16:20 +02:00
Rémi Verschelde
e413d1c9c3
Merge pull request #67104 from Calinou/add-viewport-transparent-project-setting
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Add a project setting to make the root viewport transparent
2022-10-11 09:28:43 +02:00
bruvzg
2e1fcbe14b
Prevent Popup
s it the edited scene tree from closing on focus loss. Hide irrelevant Popup
flags from the editor inspector.
2022-10-11 08:55:00 +03:00
kobewi
b754df2b99
Fix node name casing issues
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Co-authored-by: ryburnj <jordanryburn@gmail.com>
2022-10-10 22:31:26 +02:00
Hugo Locurcio
bab8497fa2
Add a project setting to make the root viewport transparent
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This allows recording videos with a transparent background without
having to create a script.
2022-10-09 00:16:07 +02:00
Cykyrios
f0d7934055
Fix invalid tooltip position
2022-10-07 22:43:49 +02:00
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
Rémi Verschelde
2b9a145158
Merge pull request #66869 from Sauermann/fix-transform-det-0-spam
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Fix Transform2D det == 0 spam for SubViewports
2022-10-04 12:05:37 +02:00
Markus Sauermann
650cc16b05
Fix Transform2D det == 0 spam for SubViewports
2022-10-04 11:48:39 +02:00
Rémi Verschelde
1c6e8f7e62
Merge pull request #66712 from Cykyrios/fix-invalid-popup-position
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Fix invalid popup position for embedded popups
2022-10-04 11:19:50 +02:00
Rémi Verschelde
38dd753715
Merge pull request #66859 from Rindbee/reset-gui_parent
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Make sure to reset the tooltip of its gui_parent when the viewport is removed
2022-10-04 10:32:51 +02:00
Rindbee
9a05ea231a
Make sure to reset the tooltip of its gui_parent when the viewport is removed
2022-10-04 11:58:02 +08:00
Cykyrios
2237df6273
Fix invalid popup position for embedded popups
2022-10-03 21:23:32 +02:00
Rémi Verschelde
f501e4f665
Unix: Remove now unnecessary I/O defines, cleanup
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- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_.
- `NO_NETWORK` is also never defined. It probably isn't enough anyway to
disable network APIs in the current codebase.
- `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some
other platforms, clarify that.
- `NO_STATVFS` can be removed as Android supports it since API level 19,
which is our current min SDK level. It's also only used for
`DirAccessUnix::get_space_left()` which is anyway overridden by
`DirAccessJAndroid::get_space_left()` so it shouldn't make a difference.
* Fixed documentation for `DirAccess.get_space_left()`.
- `NO_FCNTL` is likely also a remnant of early Android days, in current NDK
r23 it seems to be available. Also cleaned up unused `fcntl.h` includes.
- `NO_ALLOCA` is never defined, and we use alloca in many places now.
2022-10-03 12:33:41 +02:00
EricEzaM
2a7e61457a
Allow shortcut input to be JoypadButton.
2022-10-02 17:11:18 +10:00
Rémi Verschelde
e3464c8fc8
Merge pull request #58995 from Sauermann/fix-mouse-cursor-change-2
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Update mouse cursor shape after changes
2022-09-28 20:50:05 +02:00
Rémi Verschelde
7562932eb2
Merge pull request #66160 from dpalais/double_time
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Use double instead of real_t type for time-related parameters and variables
2022-09-27 10:04:10 +02:00
Dave Palais
0c46068af0
Change time parameters and variables to double type
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Addresses #65313
2022-09-26 13:52:54 -05:00
kobewi
a4c3551dc6
Force window position if spawned outside screen
2022-09-26 13:44:25 +02:00
bruvzg
0dab11afa4
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
2022-09-22 23:09:56 +03:00
Rémi Verschelde
ae2d9be0fe
Merge pull request #63740 from Faless/net/4.x_http_request_decompress
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[HTTP] Implement streaming decompression.
2022-09-20 22:29:16 +02:00
Fabio Alessandrelli
172a9e0b24
[HTTPRequest] Cleanup, refactor deferred call.
2022-09-20 18:39:10 +02:00
Fabio Alessandrelli
98047e791a
[HTTPRequest] Body streaming decompresison.
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Using a StreamPeerGZIP (which acts as a ringbuffer).
2022-09-20 18:39:10 +02:00
Marc Gilleron
aed3822a93
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
Markus Sauermann
52da6f1a44
Update mouse cursor shape after changes
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This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update.
2022-09-18 17:15:38 +02:00
Rémi Verschelde
d79040e7eb
Merge pull request #65496 from MinusKube/popup-capture-mouse-bug
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Fix MOUSE_MODE_CAPTURED not working correctly with popups
2022-09-16 09:23:40 +02:00
Rémi Verschelde
d347d2f585
Merge pull request #65550 from MinusKube/small-popup-bug
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Use embedding viewport instead of parent viewport to determine popup rect
2022-09-16 09:22:57 +02:00
David Snopek
e82cd46a74
Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node
2022-09-14 20:55:56 -05:00
SaracenOne
cc4bda8500
Add ability to flag classes as experimental or deprecated.
2022-09-11 00:11:33 +01:00
Rémi Verschelde
8899f1eec2
Merge pull request #65595 from KoBeWi/minus_children
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Allow negative indices in `move_child()`
2022-09-10 09:59:15 +02:00
kobewi
31e62ca827
Allow negative indices in move_child()
2022-09-10 03:54:04 +02:00
VolTer
e19f7b2407
Remove Remove and Skip
2022-09-09 23:44:31 +02:00
MinusKube
00e153f85a
Use embedding viewport instead of parent viewport to determine popup rect
2022-09-09 01:22:46 +02:00
Rémi Verschelde
7936b3cc4c
Merge pull request #60108 from KoBeWi/arise_to_top
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Rename raise() to move_to_front()
2022-09-08 09:23:31 +02:00
Rémi Verschelde
de739530c2
Merge pull request #63596 from Jayman2000/issue-27640
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Rename `change_scene()` and `change_scene_to()`
2022-09-08 09:22:03 +02:00
Rémi Verschelde
a51dc70dfb
Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
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[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 09:20:19 +02:00
Fabio Alessandrelli
a95d792420
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 03:24:23 +02:00
Jason Yundt
69963ffaa3
Rename change_scene() and change_scene_to()
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Before this change, the SceneTree had methods named “change_scene” and
“change_scene_to”. One of them accepted a String as a parameter and the
other accepted a PackedScene, but you couldn’t tell which one was which
just by looking at their names.
This change renames those two methods to “change_scene_to_file” and
“change_scene_to_packed”. These new names came from this suggestion [1].
These new names make the difference between the two methods more clear
and hint at the fact that there’s more than one change_scene method.
[1]: <https://github.com/godotengine/godot/issues/27640#issuecomment-1081870955 >
Fixes #27640 .
2022-09-07 17:06:33 -04:00
MinusKube
06b86fad0d
Fix MOUSE_MODE_CAPTURED not working correctly with popups
2022-09-07 19:31:57 +02:00
smix8
d7f75fab60
Remove / Replace old Navigation Debug Visualization
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- removes / replaces leftovers from old navigation debug code
- cleanes SceneTree and ProjectSettings from old navigation debug
2022-09-07 18:30:35 +02:00
Micky
f577bae76f
Rename legible_unique_name
param to force_readable_name
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With the introduction of Scene Unique Nodes, `is_unique_in_owner`, "Unique Name in Scene" and other descriptions related to the feature, the second parameter of add_child() and add_simbling() could be misunderstood to be related, at first glance.
2022-09-07 11:58:30 +02:00
kobewi
b218727599
Rename raise() to move_to_front()
2022-09-06 22:13:06 +02:00
MinusKube
f5a808192b
Prevent windows from having a size greater than device limit
2022-09-04 22:48:54 +02:00
Rémi Verschelde
a653801b17
Merge pull request #65285 from YuriSizov/window-theme-change-is-imminent
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Un-defer the initial theme changed notification in `Window`
2022-09-03 18:23:45 +02:00
Yuri Sizov
41eabca0fb
Un-defer the initial theme changed notification in Window
2022-09-03 14:55:13 +03:00
Xwdit
f350356183
Some improvements to the SceneTreeTimer
2022-09-03 11:44:11 +02:00
Rémi Verschelde
597bc949a4
Merge pull request #65250 from YuriSizov/theme-owner-rises
2022-09-02 23:20:49 +02:00
Yuri Sizov
8b128081e8
Un-defer the initial theme changed notification
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Co-authored-by: Rindbee <idleman@yeah.net>
2022-09-02 23:44:23 +03:00
Yuri Sizov
ddc55ef746
Add ThemeOwner type for managing theme propagation and lookup
2022-09-02 23:44:23 +03:00
Hugo Locurcio
f7292dbeb3
Rename or_lesser
range property hint to or_less
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"less" should be used for quantity, rather than "lesser".
Existing scripts that use `or_lesser` in `_get_property_list()`
will need to be updated to account for this change.
2022-09-02 19:08:20 +02:00
Rémi Verschelde
6ccbc27093
Merge pull request #64735 from KoBeWi/viewportshifter
2022-09-02 15:42:42 +02:00
Rémi Verschelde
c82bbc38a5
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
2022-09-02 13:49:53 +02:00
Rindbee
621b9a1bfe
Fix getting an error message when repeatedly entering and exiting the tree
2022-09-02 10:48:20 +08:00
Fabio Alessandrelli
fbbd3950c8
Simplify network GDExtension bindings using EXBIND macros.
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Simplify StreamPeer, PacketPeer, MultiplayerPeer extension.
Simplify and update WebRTC*Extension with newly supported types.
2022-09-01 19:10:22 +02:00
Yuri Sizov
15fd025f90
Add dumb and manual theme caching systems to Window
2022-09-01 16:05:02 +03:00
Yuri Rubinsky
8191b3c110
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
Rémi Verschelde
e74809094f
Merge pull request #65108 from MinusKube/subwindow-focused-bug
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Prevent subwindow_focused from pointing to a window that is not a subwindow
2022-09-01 08:45:37 +02:00
clayjohn
385ee5c70b
Implement Physical Light Units as an optional setting.
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This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value.
In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes.
2022-08-31 12:14:46 -07:00
MinusKube
64cf943e07
Prevent subwindow_focused from pointing to a window that is not a subwindow
2022-08-30 21:57:03 +02:00
Rémi Verschelde
6e6287f748
Merge pull request #47744 from KoBeWi/press_F_to_play_exit
2022-08-30 19:29:04 +02:00
kobewi
cd01f695d5
Change _redraw_callback to callable_mp
2022-08-30 15:21:48 +02:00
Rémi Verschelde
02d510bd07
Merge pull request #63003 from Geometror/msaa-2d
2022-08-30 14:54:20 +02:00
Rémi Verschelde
ae349d8227
Merge pull request #64377 from Mickeon/rename-canvas-redraw
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Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-30 14:47:41 +02:00
kobewi
409613ba7b
Allow to change the Stop shortcut used at runtime
2022-08-30 14:14:15 +02:00
Rémi Verschelde
0bf3f79157
Merge pull request #63902 from dalexeev/string-cases
2022-08-30 14:06:28 +02:00
Rémi Verschelde
889c522a19
Merge pull request #64410 from MewPurPur/rename-notification-instanced
2022-08-30 12:01:58 +02:00
Danil Alexeev
d4555ef5fb
Add String.to_{camel,pascal,snake}_case
methods
2022-08-30 12:36:24 +03:00
Aaron Franke
10a56981dc
Rename String plus_file
to path_join
2022-08-29 19:38:13 -05:00
Micky
e31bb5ffeb
Rename CanvasItem.update()
to queue_redraw()
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Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on.
Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency.
Just a few comments have also been changed to say "redraw".
In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
2022-08-29 14:59:47 +02:00
Rémi Verschelde
e60086f98b
Merge pull request #64119 from YuriSizov/theme-init-database
2022-08-29 14:02:21 +02:00
Rémi Verschelde
fd6453c45e
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
...
This reverts commit 4b817a565c
.
Fixes #64988 .
Fixes #64997 .
This caused several regressions (#64988 , #64997 ,
https://github.com/godotengine/godot/issues/64997#issuecomment-1229970605 )
which point at a flaw in the current logic:
- `Control::NOTIFICATION_ENTER_TREE` triggers a *deferred* notification with
`NOTIFCATION_THEME_CHANGED` as introduced in #62845 .
- Some classes use their `THEME_CHANGED` to cache theme items in
member variables (e.g. `style_normal`, etc.), and use those member
variables in `ENTER_TREE`, `READY`, `DRAW`, etc. Since the `THEME_CHANGE`
notification is now deferred, they end up accessing invalid state and this
can lead to not applying theme properly (e.g. for EditorHelp) or crashing
(e.g. for EditorLog or CodeEdit).
So we need to go back to the drawing board and see if `THEME_CHANGED` can be
called earlier so that the previous logic still works?
Or can we refactor all engine code to make sure that:
- `ENTER_TREE` and similar do not depend on theme properties cached in member
variables.
- Or `THEME_CHANGE` does trigger a general UI update to make sure that any
bad theme handling in `ENTER_TREE` and co. gets fixed when `THEME_CHANGE`
does arrive for the first time. But that means having a temporary invalid
(and possibly still crashing) state, and doing some computations twice
which might be heavy (e.g. `EditorHelp::_update_doc()`).
2022-08-29 11:11:29 +02:00
Aaron Record
4b817a565c
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
2022-08-27 11:52:29 -06:00
Rémi Verschelde
bd219de7fe
Merge pull request #64928 from YuriSizov/editor-tooltip-or-not-tooltip
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Remove Inspector tooltip hack that never actually worked
2022-08-26 23:04:50 +02:00
Rémi Verschelde
4f60fd0480
Merge pull request #64777 from bruvzg/extend_to_title
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[macOS] Extend editor contents to the window title bar for better space usage.
2022-08-26 23:03:31 +02:00
Yuri Sizov
6320a0fc18
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
Yuri Sizov
207bdc2b9f
Remove Inspector tooltip hack that never actually worked
2022-08-26 17:22:13 +03:00
bruvzg
bc4ba6cb78
[macOS] Extend editor contents to the window titlebar for better space usage.
2022-08-26 15:12:43 +03:00
Rémi Verschelde
ff612b6916
Merge pull request #64574 from Begah/fix_transient_window_wrap_mouse
2022-08-26 13:54:23 +02:00
Rémi Verschelde
7013c68619
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
2022-08-26 11:59:07 +02:00
Rémi Verschelde
7bb92bc040
Merge pull request #62845 from AaronRecord/dont_update_theme_outside_of_tree
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Refactor and remove excessive calls of `NOTIFICATION_THEME_CHANGED`
2022-08-26 10:37:44 +02:00
Rémi Verschelde
d93d646723
Merge pull request #64570 from KoBeWi/node 🧳 ing
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Unify node casing adjustment
2022-08-26 09:49:58 +02:00
Aaron Record
74eb2a70bd
Refactor and remove excessive calls of NOTIFICATION_THEME_CHANGED
2022-08-25 14:50:49 -06:00
Rémi Verschelde
060d0ce882
Merge pull request #53299 from Calinou/viewport-tweak-configuration-warning
2022-08-25 21:44:31 +02:00
Rémi Verschelde
5eed1b299b
Merge pull request #64355 from Mickeon/rename-follow-viewport
2022-08-25 18:34:19 +02:00
MathieuRoux
5ac5c8bc06
Fix warp_mouse for transient windows, smoother mouse positioning when releasing mouse for spinbox
2022-08-25 11:30:49 +02:00
Rémi Verschelde
bb6d771397
Merge pull request #64843 from Faless/mp/4.x_encode_fix
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[MP] Fix variant serialization after variant size change.
2022-08-25 00:02:07 +02:00
Fabio Alessandrelli
75de626781
[MP] Fix variant serialization after variant size change.
...
The bit mask used for the type when compressing variants in the
Multiplayer API became too small to represent all variant types.
This commit expand the mask, which means we no longer have an extra bit
in the "meta" byte we use to store encoding information.
The extra bit was only used in case of booleans to store the value and
since booleans do not require extra encoding information we use those 2
bits to store the value instead.
2022-08-24 19:46:55 +02:00
Rémi Verschelde
629949d0a5
Merge pull request #64759 from skyace65/Anisotropic
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Spell out "anisotropic" fully in filter options
2022-08-24 09:53:28 +02:00
Rémi Verschelde
91e5f48ea7
Merge pull request #64009 from KoBeWi/arrayy_lmao
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Replace Array return types with TypedArray (part 2)
2022-08-24 08:18:56 +02:00
skyace65
64061678c6
Spell out "anisotropic" fully in filter options
2022-08-23 19:19:56 -04:00
kobewi
1abdffe7a0
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
Pedro J. Estébanez
910efbff03
Avoid warnings about cursor shape change not supported
2022-08-23 11:14:07 +02:00
bruvzg
bcc3643989
Add font LCD sub-pixel anti-aliasing support.
2022-08-23 08:47:21 +03:00
Yuri Sizov
1a24c9e14b
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
kobewi
3a4a4aeade
Fix Viewport size change not updating textures
2022-08-22 16:34:47 +02:00
kobewi
fdab23163f
Unify node casing adjustment
2022-08-18 14:08:40 +02:00
VolTer
2599710793
Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATED
2022-08-16 12:41:10 +02:00