Commit graph

10 commits

Author SHA1 Message Date
Hugo Locurcio
bbf68306c5
Fix error message being printed when importing an OBJ with no surfaces
An OBJ with no surfaces is valid, and typically happens when
you import an OBJ mesh with no associated MTL file.
2024-07-08 23:14:52 +02:00
A Thousand Ships
a0dbdcc3ab
Replace find with contains/has where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
A Thousand Ships
49ae632b7d
Fix import and saving related crashes
* Don't add empty mesh to result when importing obj files
* Check for null resources in `ResourceSaver`
2024-04-22 12:13:19 +02:00
jsjtxietian
077e20cd51 Disable mesh compression if vertex position.z is always 0 2024-04-10 11:27:36 +08:00
Rémi Verschelde
8f98ed65f7
Merge pull request #88738 from clayjohn/mesh_compression-tangents
Multiple fixes for compressed meshes
2024-02-27 10:17:43 +01:00
Aaron Franke
c399424db9
Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
clayjohn
781cd27fe4 Avoid singularity when generated tangents and validate that tangents are good enough when using compression 2024-02-23 16:25:26 -08:00
A Thousand Ships
684752e75b
Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
K. S. Ernest (iFire) Lee
1430f0b67d Add obj importer changes to use ImporterMesh. 2024-01-08 13:57:20 -08:00
Aaron Franke
9753a35c76
Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
Renamed from editor/import/resource_importer_obj.cpp (Browse further)