Hugo Locurcio
13f98f80b6
Use the CanvasItemEditor info overlay to display TileMap coordinates
...
This also removes the editor setting that toggles coordinate display,
as it no longer solves an existing bug.
This closes #28135 .
2019-11-22 23:58:36 +01:00
Rémi Verschelde
ab3bccdb78
Fix typos with codespell
...
Using codespell 1.16.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-11-22 08:35:03 +01:00
Rémi Verschelde
083d088de3
Merge pull request #33583 from qarmin/fix_overflows_unitialized
...
Fix some overflows and unitialized variables
2019-11-20 21:31:12 +01:00
Rémi Verschelde
ccebd1f4fc
Merge pull request #33734 from merumelu/editor-vcs-init
...
Editor: fix typo in VCS plugin method names
2019-11-20 21:17:32 +01:00
Rafał Mikrut
99d8626f4a
Fix some overflows and unitialized variables
2019-11-20 16:22:16 +01:00
Tomasz Chabora
7e5340261a
Cancel drag when selection changes
2019-11-19 16:02:04 +01:00
merumelu
94fc676019
Editor: fix typo in VCS plugin method names
2019-11-19 15:11:03 +01:00
Rémi Verschelde
d8cf3aa5ab
Merge pull request #33700 from nekomatata/sprite-add-label-overlap
...
Fixed "Add Sprite..." label overlapping with zoom controls
2019-11-19 09:49:52 +01:00
Tomasz Chabora
43d762fce3
Consider locked moving objects when updating viewport
2019-11-18 21:08:14 +01:00
PouleyKetchoupp
6d14251b0d
Fixed "Add Sprite..." label overlapping with zoom controls
2019-11-18 11:52:01 +01:00
Hugo Locurcio
1e28571d82
Always allow Alt as an orbit modifier in the 3D editor
...
This makes it easier to navigate in 3D when using a graphics tablet.
This fallback modifier will only be available if no other modifier
is using Alt.
This partially addresses
https://github.com/godotengine/godot-proposals/issues/196 .
2019-11-14 17:40:15 +01:00
Tomasz Chabora
f7476359e0
Make sure tile is selected when selecting TileMap
2019-11-13 14:26:37 +01:00
Tomasz Chabora
1369e00973
Properly handle zoom when opening tileset editor
2019-11-12 16:23:53 +01:00
Michael Alexsander
c77ce40c3b
Minor adjustment in the "Game Camera Override" button's tooltip.
2019-11-11 11:46:23 -03:00
Rémi Verschelde
6b1628f9fc
Merge pull request #33517 from madmiraal/fix-_MSG-macros
...
Send *_MSG macros' explanations directly to the _err_print_error().
2019-11-11 13:27:51 +01:00
Marcel Admiraal
d18b2e599d
Remove all uses of ERR_EXPLAIN macros.
2019-11-11 10:24:04 +01:00
Rémi Verschelde
411af59752
Merge pull request #33499 from nekomatata/animation-filter-function
...
Fixed function/audio/anim tracks in blend tree animation filter
2019-11-11 08:13:06 +01:00
Rémi Verschelde
2143f46df2
Merge pull request #33516 from qarmin/small_fixes
...
Memory leaks and crash fixes
2019-11-10 10:17:19 +01:00
Rafał Mikrut
7dda9309f9
Memory leak and crash fixes
2019-11-10 09:49:13 +01:00
PouleyKetchoupp
72453e566d
Fixed function/audio/anim tracks in blend tree animation filter
2019-11-09 22:30:08 +01:00
PouleyKetchoupp
311ab52b6c
Fixed Camera preview when creating new scenes
...
Fixes #33490
2019-11-09 17:24:40 +01:00
Tomasz Chabora
2bde99f790
Fix some small text mistakes
2019-11-08 23:31:29 +01:00
Rémi Verschelde
621dc7022f
Merge pull request #27742 from rxlecky/camera-replication
...
Game camera override
2019-11-08 10:02:18 +01:00
Rémi Verschelde
245c99175c
Merge pull request #33361 from codecustard/master
...
Fixes improper undo state for pivot setting
2019-11-05 15:54:53 +01:00
codecustard
f643786b96
Fixes improper undo state for pivot setting
...
After setting the pivot of a node, if you undo.... it will not revert the pivot to the previous state.
2019-11-05 05:59:03 -08:00
Rémi Verschelde
6dca64140c
Merge pull request #33330 from nekomatata/fix-label-autowrap-size
...
Fixed cases where labels with autowrap can overflow the editor ui
2019-11-04 16:57:53 +01:00
Tomasz Chabora
e3cfb006a0
Allow zooming while panning
2019-11-04 12:33:24 +01:00
PouleyKetchoupp
13c88878c4
Fixed cases where labels with autowrap can overflow the editor ui
...
Fixes #33155
2019-11-04 10:12:36 +01:00
Yuri Roubinsky
8243afb0e9
Added sampler inputs for visual shaders
2019-11-03 17:59:15 +03:00
Rémi Verschelde
306c13a210
Merge pull request #33270 from norkn/fix-issue-27256
...
Copy transform when creating convex sibling
2019-11-02 19:28:59 +01:00
Paulb23
362d38ea67
Update connection info on script validation rather then saved copy
2019-11-02 14:41:59 +00:00
checkerWoho
ec274eeeff
Copy transform when creating convex sibling
2019-11-02 15:08:50 +01:00
Rémi Verschelde
4569f5ec82
Merge pull request #33182 from MCrafterzz/scaleSnap
...
Added snapping for scaling in 2D editor
2019-11-02 11:12:54 +01:00
Yuri Roubinsky
d5aa611d53
Merge pull request #33256 from Chaosus/vs_fix_custom_nodes
...
Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02 13:09:10 +03:00
Yuri Roubinsky
84a0ad36b6
Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02 12:04:48 +03:00
MCrafterzz
3a8a7fc31c
Added snapping for scaling in 2D editor
2019-11-02 09:43:15 +01:00
PouleyKetchoupp
f6f60e22f5
Fixed error when renaming a state in AnimationNodeStateMachine
...
Fixes #33245
2019-11-01 21:14:58 +01:00
Aaron Franke
8754e21f48
Fix "seperate" typos
2019-10-31 08:52:26 -04:00
Hugo Locurcio
27ad8609e2
Improve the primary line setting display in the Configure Snap dialog
...
This merges the "steps" suffix into the SpinBox using its `suffix`
property.
2019-10-30 22:19:30 +01:00
Rémi Verschelde
9e1be8f8aa
Merge pull request #32934 from ajweeks/fix-scale-origin
...
Fix 2D scale gizmo placement
2019-10-30 12:04:10 +01:00
Hugo Locurcio
c7e5dd9ef0
Add primary grid lines to the 2D editor
...
A "primary" line is drawn every 8 steps by default,
which makes it easier to measure distances for snapping.
This value can be configured in the Configure Snap dialog.
2019-10-29 15:47:38 +01:00
Mikolaj Kaczmarek
a245bab78d
Fixed disconnecting not connected signal
2019-10-29 00:53:48 +01:00
Rémi Verschelde
816341af25
Merge pull request #33107 from volzhs/toggle-camera-preview-error
...
Fix error when opening or closing scene with camera preview on
2019-10-27 13:59:04 +01:00
volzhs
4b53a86ce3
Fix error when opening or closing scene with camera preview on
2019-10-27 21:04:29 +09:00
Paulb23
2e2a049d3c
Improve performance of connection info in the script editor
2019-10-27 11:07:19 +00:00
MCrafterzz
cdce135540
Fixed #21527 (Show hint to right click when curve editor is empty)
2019-10-26 14:15:45 +02:00
Hugo Locurcio
41c89880f8
Display a message if no results are found in the asset library
...
This closes https://github.com/godotengine/godot-proposals/issues/184 .
2019-10-26 01:07:02 +02:00
Rémi Verschelde
f259beb4f1
Merge pull request #33048 from KoBeWi/smarts_vs_grids
...
Make Ruler Tool depend on grid snap only
2019-10-25 12:06:03 +02:00
Rémi Verschelde
1c4b2a80b6
Merge pull request #33043 from volzhs/ruler-zoom
...
Fix ruler origin is moving with zoom
2019-10-25 07:48:37 +02:00
volzhs
f8e592f607
Make stylebox preview not to expand Inspector panel
2019-10-25 06:20:52 +09:00