Chris Cranford
9122be6474
Pass current value to EditorInterface
node/property popups
2024-09-03 00:54:55 -04:00
Rémi Verschelde
36f95ef3db
Merge pull request #95815 from DeeJayLSP/qoa-def
...
ResourceImporterWAV: Enable QOA compression by default
2024-09-02 18:08:03 +02:00
Rémi Verschelde
160e3b3cf4
Merge pull request #91973 from Arnklit/particle-cylinder-cone-emission-shape
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Add cone angle control to particle emission ring shape
2024-09-02 18:07:55 +02:00
David Snopek
78883a52c6
Fix JavaClassWrapper
so it actually works
2024-09-02 08:54:23 -05:00
Kasper Arnklit Frandsen
40b9516724
Add cone angle control to particle emission ring shape
2024-09-02 14:35:51 +02:00
Rémi Verschelde
d06579f47a
Merge pull request #96260 from basicer/preview-keep-looking
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Keep looking when a preview plugin returns an empty image.
2024-09-02 12:13:16 +02:00
Rémi Verschelde
28b2ed50b7
Merge pull request #96056 from Lielay9/expose_canvas_item_attach_skeleton
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Expose `RenderingServer.canvas_item_attach_skeleton`
2024-09-02 12:13:08 +02:00
Rémi Verschelde
0a7dfa1ef0
Merge pull request #95722 from TokageItLab/docs-for-interpolatable-type
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Add documentation to clarify un-interpolatable type on animation blending
2024-09-02 12:12:56 +02:00
Rob Blanckaert
28e7069ee0
Keep looking when a preview plugin returns an empty image.
...
EditorResourcePreviewGenerator::_generate says that
"Returning an empty texture is an OK way to fail and
let another generator take care."
This patch enables that behavior.
2024-09-01 15:17:49 -07:00
Ainsley Su
57bc1d7574
Add duplicate animation
...
Co-authored-by: Nonunknown <nonunknown777@gmail.com>
2024-09-01 17:00:47 +02:00
DeeJayLSP
d3b51c4efb
ResourceImporterWAV: Enable QOA compression by default
2024-08-31 00:42:56 -03:00
Rémi Verschelde
77bc419071
Merge pull request #96174 from DeeJayLSP/wav-docs
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WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 23:37:50 +02:00
DeeJayLSP
5a50b3a6c5
WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 16:31:57 -03:00
Fredia Huya-Kouadio
11d4df4bc3
Update the options for launching the Play window in PiP mode
2024-08-30 10:31:33 -07:00
Raul Santos
7fd261c8c1
Expose AudioStreamPlayer{2D,3D}::set_playing
and remove AudioStreamPlayer::{2D,3D}::_is_active
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- The `_is_active` method seems to be unused, so it was removed.
- The `_set_playing` method is now exposed, as the setter of the `playing` property.
- The `play` method can't be used as a setter because it takes a `float` parameter instead of a `bool` parameter.
2024-08-30 17:16:46 +02:00
Rémi Verschelde
1e57671718
Merge pull request #90130 from KoBeWi/erased_from_history
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Expose EditorUndoRedoManager's `clear_history()`
2024-08-30 11:42:58 +02:00
Rémi Verschelde
7d9ab705c9
Merge pull request #96216 from BlackShift/master
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Fix Tweeners to emit `finished()` when underlying object is deleted
2024-08-30 09:59:35 +02:00
Rémi Verschelde
f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
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Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
Rémi Verschelde
4c6bac15a3
Merge pull request #92656 from fire/vsk-json-to-native-4.3
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Ability to convert native engine types to JSON and back.
2024-08-30 09:58:57 +02:00
Rémi Verschelde
66dd06837c
Merge pull request #90782 from bruvzg/export_platform_extension
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Allow adding custom export platforms using scripts / GDExtension.
2024-08-30 09:58:52 +02:00
BlackShift
1abd67caac
Fix Tweeners to emit finished() when underlying object is deleted
2024-08-29 14:53:45 -04:00
K. S. Ernest (iFire) Lee
71bdbcdfb1
Ability to convert native engine types to JSON and back.
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Implements support for all engine types in JSON encoding/decoding
Co-Authored-By: Juan <reduzio@gmail.com>
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2024-08-29 10:57:15 -07:00
kobewi
ad7a2d19a6
Expose EditorUndoRedoManager's clear_history()
2024-08-29 19:23:39 +02:00
Hilderin
ef6f873938
Fix editor needs restart after adding GDExtensions
2024-08-29 06:15:32 -04:00
Rémi Verschelde
9725c03228
Merge pull request #93900 from TestSubject06/10106/raycast_info_on_wheels
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Expose contact point and contact normal on VehicleWheel3D to scripting.
2024-08-29 10:36:30 +02:00
TestSubject06
b56a0370c4
Expose contact point and contact normal on VehicleWheel3D
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Appease doctool by switching the order of the documentation page entries.
Update doc/classes/VehicleWheel3D.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Update doc/classes/VehicleWheel3D.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Update doc/classes/VehicleWheel3D.xml
Thanks, didn't see the typo in the suggested change. Brain auto corrected it.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-28 10:28:56 -04:00
Rémi Verschelde
8c5d1b42ab
Merge pull request #92530 from Naros/expose-resource-cache-get-ref
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Expose `get_cached_ref` from `ResourceCache`
2024-08-28 15:46:35 +02:00
Rémi Verschelde
60765bebe4
Merge pull request #95700 from m4gr3d/add_pip_support_to_game_window
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[Android Editor] Add support for launching the Play window in PiP mode
2024-08-28 13:14:23 +02:00
Rémi Verschelde
4e051ff6f7
Merge pull request #78178 from dalexeev/gds-add-non-tool-extends-tool-error
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GDScript: Add warning if non-`@tool` class extends `@tool` class
2024-08-28 13:14:13 +02:00
Fredia Huya-Kouadio
961394a988
Add support for launching the Play window in PiP mode
2024-08-28 03:18:51 -07:00
bruvzg
07e986f728
Allow adding custom export platforms using scripts / GDExtension.
2024-08-28 10:29:01 +03:00
bruvzg
94ad663c0f
[RTL] Expose missing default properties, ensure bbcode is reparserd when these are changed.
2024-08-28 08:43:30 +03:00
Rémi Verschelde
78935cad95
Merge pull request #94954 from raulsntos/mark-internal-properties
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Mark underscored properties as internal
2024-08-28 00:12:42 +02:00
Rémi Verschelde
e98aaf1caa
Merge pull request #94477 from RedMser/typos-batch-1
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Fix various typos
2024-08-28 00:12:12 +02:00
Rémi Verschelde
6cb21a56fd
Merge pull request #93970 from MarblesFr/feature/collision-occlusion-options-layer-map
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Add occlusion enabled option to TileMapLayer
2024-08-28 00:11:40 +02:00
Rémi Verschelde
e3695423b2
Merge pull request #93363 from kitbdev/pass-propagate
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Clarify Mouse Filter Pass in the Inspector
2024-08-28 00:11:06 +02:00
Rémi Verschelde
1e6b6eaf49
Merge pull request #92123 from timothyqiu/estimate-end
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Change param name of AStar's `_estimate_cost` method
2024-08-28 00:10:47 +02:00
Rémi Verschelde
9c7cf5440c
Merge pull request #91868 from Chaosus/astargrid_get_point_positions_in_region
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Add a method to retrieve all points within a region to `AStarGrid2D`
2024-08-28 00:10:42 +02:00
Rémi Verschelde
109203d472
Merge pull request #85331 from RobProductions/customize-navigation-controls
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Add full customization of 3D navigation controls
2024-08-28 00:10:19 +02:00
Rémi Verschelde
b4eacfe0ce
Merge pull request #95285 from Calinou/codeedit-completion-color-background-translucent
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Draw a checkerboard behind translucent colors in CodeEdit autocompletion previews
2024-08-27 22:27:49 +02:00
Rémi Verschelde
012ccbc301
Merge pull request #95048 from KoBeWi/keep_the_party_going
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Add `keep_screen_on` editor setting
2024-08-27 22:27:35 +02:00
Rémi Verschelde
8ae2c3a000
Merge pull request #93605 from RadiantUwU/thread-barriers
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Add optional count argument to `Semaphore::post`
2024-08-27 22:27:21 +02:00
Rémi Verschelde
62e98edf0f
Merge pull request #83070 from aaronfranke/textedit-fit-width
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Implement fit content width in TextEdit
2024-08-27 22:27:09 +02:00
Danil Alexeev
be5068d44b
Core: Bind and document iterator API virtual methods
2024-08-27 21:57:22 +03:00
Radiant
6311ee5bd5
Add optional count argument to Sempahore::post
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Co-authored-by: RandomShaper <RandomShaper@users.noreply.github.com>
Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Mickeon <Mickeon@users.noreply.github.com>
2024-08-27 18:18:01 +03:00
Rémi Verschelde
9dfc41568a
Merge pull request #95984 from timothyqiu/what-identifier
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Add `String.is_valid_unicode_identifier()`
2024-08-27 16:55:06 +02:00
Rémi Verschelde
3db976bdb7
Merge pull request #95906 from larspet/change-2d-zoom
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Add a zoom speed setting to the 2D editor
2024-08-27 16:55:02 +02:00
Rémi Verschelde
c2daec1769
Merge pull request #95156 from BastiaanOlij/add_openxr_debug_utils
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Add support for the debug utils extension in OpenXR
2024-08-27 16:54:54 +02:00
Rémi Verschelde
21bcff00e9
Merge pull request #95126 from Chaosus/shader_cubemap_fix
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Allow setting a cubemap as default parameter to shader
2024-08-27 16:54:50 +02:00
Rémi Verschelde
5a61e10e09
Merge pull request #89265 from davthedev/spinbox-buttons-refactor
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Improve SpinBox interaction, split arrows, add theme attributes
2024-08-27 16:54:39 +02:00
Chaosus
db251a3f99
Allow setting a cubemap as default parameter to shader
2024-08-27 09:43:05 +03:00
Haoyu Qiu
8bf4ecc026
Add String.is_valid_unicode_identifier()
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- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Bastiaan Olij
08ffa5d89e
Add support for the debug utils extension in OpenXR
2024-08-27 12:07:01 +10:00
Rémi Verschelde
db76de5de8
Merge pull request #95927 from vinni-richburgh/master
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Document that `Node.duplicate` also duplicates its children.
2024-08-26 23:29:14 +02:00
Rémi Verschelde
4a798ad85d
Merge pull request #95749 from Mickeon/documentation-example-pruning
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Remove empty `[b]Example:[/b]` lines from the class reference
2024-08-26 23:29:00 +02:00
Rémi Verschelde
c5eacb8698
Merge pull request #95381 from tetrapod00/time-rollover-description
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Document shader time rollover project setting
2024-08-26 23:28:50 +02:00
Rémi Verschelde
a041772ecf
Merge pull request #93940 from Mickeon/deprecate_RichTextLabel_is_ready
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Add RichTextLabel `is_finished()`, deprecate `is_ready()`
2024-08-26 23:28:42 +02:00
Rémi Verschelde
2e825c7d9c
Merge pull request #93141 from RadiantUwU/add_static_classdb_calls
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Implement `ClassDB::class_call_static_method`
2024-08-26 23:28:36 +02:00
Rémi Verschelde
ac5a528620
Merge pull request #84944 from KoBeWi/legacy_of_ancient_godots
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Fix some legacy code
2024-08-26 23:28:14 +02:00
Rémi Verschelde
b34aa7b44d
Merge pull request #76085 from spanzeri/better_remember_editor_window
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Remember editor window mode, screen, size and position on restart
2024-08-26 23:27:55 +02:00
Rémi Verschelde
b5603ed8e2
Merge pull request #96118 from aaronp64/sort_custom_example
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Fix `Array.sort_custom` example code
2024-08-26 22:46:10 +02:00
Rémi Verschelde
a8516b8c3b
Merge pull request #96066 from AThousandShips/is_null_doc
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[Doc] Clarify `is_null` methods of `Callable` and `Signal`
2024-08-26 22:45:50 +02:00
Rémi Verschelde
4a947f0811
Merge pull request #96021 from jwodicka/jwodicka-docfix
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Fix C# code example for `Object._get_property_list`
2024-08-26 22:45:45 +02:00
Rémi Verschelde
dd4ba9cce5
Merge pull request #95886 from jadoc/mouse-motion-caveat
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Add movement caveats to InputEventMouseMotion docs
2024-08-26 22:45:33 +02:00
Jason Wodicka
97cf2c147e
Fix C# code example for Object._get_property_list
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There were two small errors in this code example that kept it from working when copied to a new node locally. These are the fixes I used locally to test the example.
2024-08-26 12:36:01 -07:00
aaronp64
39ca8b4e23
Fix Array.sort_custom example code
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Array.sort_custom descending sort example was comparing index 0, but had expected result based on comparing index 1. Updated to use index 1 consistently.
2024-08-26 10:38:23 -04:00
Programneer
bce67b7473
Remove the 2D renderer notice from ProjectSettings documentation
2024-08-26 12:47:28 +02:00
Wierdox
68799be79c
[Doc] Clarify ProjectSettings hdr_2d description
2024-08-26 03:35:54 -07:00
Rémi Verschelde
28a72fa434
Merge pull request #95934 from bruvzg/win_ang_fb
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Enable fallback from ANGLE to native and improve ANGLE error messages.
2024-08-25 22:51:38 +02:00
bruvzg
f8a6c0e8ab
Enable fallback from ANGLE to native and improve ANGLE error messages.
2024-08-25 21:19:54 +03:00
Rémi Verschelde
bb437722ea
Merge pull request #96033 from Tallivm/patch-1
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Fix typo in `Array` code example
2024-08-25 20:18:42 +02:00
Rémi Verschelde
844ac90bad
Merge pull request #95956 from ItzCog/master
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Fix some C# variable types In `AStar2D/3D` Class Reference
2024-08-25 20:18:25 +02:00
A Thousand Ships
5b91040ba6
[Doc] Clarify is_null
methods of Callable
and Signal
2024-08-25 14:33:07 +02:00
Hei
94e434b34e
Expose the function 'RenderingServer.canvas_item_attach_skeleton'
2024-08-25 04:13:04 +03:00
Matias N. Goldberg
59d0422dcd
Disable extra memory tracking by default
...
PR #90993 added several debugging utilities.
Among them, advanced memory tracking through the use of custom
allocators and VK_EXT_device_memory_report.
However as issue #95967 reveals, it is dangerous to leave it on by
default because drivers (or even the Vulkan loader) can too easily
accidentally break custom allocators by allocating memory through std
malloc but then request us to deallocate it (or viceversa).
This PR fixes the following problems:
- Adds --extra-gpu-memory-tracking cmd line argument
- Adds missing enum entries to
RenderingContextDriverVulkan::VkTrackedObjectType
- Adds RenderingDevice::get_driver_and_device_memory_report
- GDScript users can easily check via print(
RenderingServer.get_rendering_device().get_driver_and_device_memory_report()
)
- Uses get_driver_and_device_memory_report on device lost for appending
further info.
Fixes #95967
2024-08-24 20:52:39 -03:00
Tallivm
b516742358
Fix typo in Array code example
2024-08-24 20:44:01 +03:00
David Giardi
e371587147
Improve SpinBox interaction, split arrows, add theme attributes
2024-08-23 18:21:20 +02:00
Alex Docauer
08dcbce6b5
Add movement caveats to InputEventMouseMotion docs
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InputEventMouseMotion may fire when the mouse hasn't moved.
Also, it generally won't fire when the mouse stops moving.
This makes reliably detecting when the mouse isn't moving tricky.
Update the docs for InputEventMouseMotion to capture these caveats
and give guidance for the best way to detect lack of mouse movement.
2024-08-23 07:54:18 -07:00
Lars Pettersson
dfdf7ebcda
Add a zoom speed setting to the 2D editor
2024-08-23 07:13:16 +02:00
Radiant
02fc4bbc2a
Implement ClassDB::class_call_static_method
2024-08-23 02:56:29 +03:00
Dungeon Master
1928a84f6e
Fix some C# variable types In AStar2D/3D
Class Reference
2024-08-23 02:25:56 +08:00
Vinni Richburgh
3e86f7b50e
In Node.xml mentioned that Node::duplicate also copies children.
...
The list now uses the Oxford comma.
2024-08-22 18:57:05 +02:00
Rémi Verschelde
568589c9d8
Merge pull request #90993 from darksylinc/matias-TheForge
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Add debug utilities for Vulkan
2024-08-22 00:38:22 +02:00
Rémi Verschelde
2a98d8d78a
Merge pull request #95883 from jsjtxietian/curve2d-doc
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Fix Curve2D incorrect sample range description
2024-08-22 00:10:46 +02:00
Rémi Verschelde
39b77ea04e
Merge pull request #95790 from aaronfranke/rect-aabb-support
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Simplify Rect2/AABB `get_support` function
2024-08-22 00:10:39 +02:00
Matias N. Goldberg
364f916f3f
Add debug utilities for Vulkan
...
Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
- Debug-only Breadcrumb info for debugging GPU crashes and device lost
- Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks
Functionality marked as "debug-only" is only available in debug or dev
builds.
Misc fixes:
- Early break optimization in RenderingDevice::uniform_set_create
============================
The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
jsjtxietian
5183588499
Fix curve2d incorrect sample range description
2024-08-21 16:00:25 +08:00
Rémi Verschelde
4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
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Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
Rémi Verschelde
5ebfc8a6ba
Merge pull request #95643 from Flynsarmy/get_bone_attach_skele
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Add `BoneAttachment3D::get_skeleton()` method
2024-08-20 11:04:04 +02:00
Rémi Verschelde
0b1bf3cb42
Merge pull request #95760 from jolexxa/docs/joy-info
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docs: Highlight lack of joystick info on majority of platforms
2024-08-20 10:02:28 +02:00
Rémi Verschelde
a700b2a4a2
Merge pull request #95153 from BastiaanOlij/improve_hand_tracking_settings
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Change hand tracking project settings and finetune `show_when_tracked`
2024-08-20 10:02:01 +02:00
Rémi Verschelde
7999b4bb8a
Merge pull request #94324 from SomeRanDev/shader_hint_enum
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GDShader: Add `hint_enum` for `uniform int`
2024-08-20 10:01:57 +02:00
Rémi Verschelde
6a9ecdcf0c
Merge pull request #91818 from rburing/fti_multimesh
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Physics interpolation: `MultiMesh`
2024-08-20 10:01:46 +02:00
Rémi Verschelde
8acd82f70e
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
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Implement bicubic sampling for lightmaps
2024-08-20 10:01:41 +02:00
Aaron Franke
7db24a9ad5
Simplify and fix Rect2/AABB get_support function
2024-08-19 23:55:31 -07:00
tetrapod00
abe8d2c719
Document conversion function needed for normal texture in CompositorEffect
2024-08-19 21:49:31 -07:00
Bastiaan Olij
a8c5117777
Change hand tracking project settings and finetune show_when_tracked
2024-08-20 11:12:52 +10:00
Rémi Verschelde
da57bab169
Merge pull request #92560 from smix8/navmesh2d_bake_partition
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Add triangulation partition option to 2D navigation mesh baking
2024-08-19 16:04:49 +02:00
Rémi Verschelde
01fdac08d9
Merge pull request #95779 from Mickeon/documentation-no-differences-ShapeCast
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Fix some differences between ShapeCast2D and ShapeCast3D documentation
2024-08-19 14:34:26 +02:00
Rémi Verschelde
8b39d7f326
Merge pull request #95666 from kleonc/parallax2d_repeat_offsets_relative_to_source
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Fix `Parallax2D` repeats being not relative to its transform
2024-08-19 14:34:21 +02:00
Rémi Verschelde
8b98d9aa4d
Merge pull request #95137 from smix8/source_geo_bounds
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Add `get_bounds()` function to NavigationMeshSourceGeometryData
2024-08-19 14:34:13 +02:00
Rémi Verschelde
ab2b06b8b1
Merge pull request #95730 from voidedWarranties/fix_reload_scripts_bind
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Fix virtual binding for `ScriptLanguageExtension::_reload_scripts`
2024-08-19 12:09:39 +02:00
Rémi Verschelde
43c46b9b1b
Merge pull request #95013 from smix8/navmesh_geo_parse
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Change NavigationMesh to also parse collision shapes by default
2024-08-19 12:08:55 +02:00
Rémi Verschelde
f4037d6f6c
Merge pull request #92496 from clayjohn/HDR-2D-sRGB
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Ensure MovieWriter output is in gamma space when using HDR 2D
2024-08-19 12:08:40 +02:00
kleonc
1bd8372813
Fix Parallax2D repeats being not relative to its transform
2024-08-19 11:43:16 +02:00
BlueCube3310
ef9bb1a207
Implement support for bicubic lightmap filtering
...
Co-authored-by: Calinou <hugo.locurcio@hugo.pro>
2024-08-19 09:52:09 +02:00
Micky
4ce5856384
Remove empty [b]Example:[/b]
lines from the class reference
2024-08-19 01:00:52 +02:00
Micky
be1dc574e0
Fix some differences between ShapeCast2D and ShapeCast3D documentation
2024-08-19 00:32:14 +02:00
smix8
2e1f6b50fb
Add bounds function to NavigationMeshSourceGeometryData
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Adds get_bounds() function to NavigationMeshSourceGeometryData2D/3D to get a bounding box that covers all the geometry.
2024-08-19 00:12:37 +02:00
Joanna May
bebf2e87f2
docs: highlight lack of joystick info on majority of platforms
2024-08-18 14:47:32 -05:00
Ricardo Buring
1728f80e7c
Fixed Timestep Interpolation: MultiMesh
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Adds fixed timestep interpolation to multimeshes.
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-08-18 17:14:59 +02:00
BlueCube3310
394ea653aa
Add Betsy to speed up BC6 compression
2024-08-18 11:14:05 +02:00
voidedWarranties
d65ea6fb9c
Fix virtual binding for ScriptLanguageExtension::_reload_scripts
2024-08-17 21:09:32 -07:00
Silc Lizard (Tokage) Renew
3e124298fe
Add document to clarify un-interpolatable type on animation blending
2024-08-18 09:31:49 +09:00
Flyn San
0df7ee31d2
Add BoneAttachment3D::get_skeleton() method
2024-08-17 09:35:24 +10:00
Rémi Verschelde
8d65fd2b32
Merge pull request #95655 from aaronp64/blend_space_2d_docs
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Minor AnimationNodeBlendSpace2D documentation fixes
2024-08-17 00:47:10 +02:00
Rémi Verschelde
2e400bc475
Merge pull request #95299 from bruvzg/kern_img
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[ImageFont] Fix escape sequence parsing, add note to the docs.
2024-08-16 23:45:44 +02:00
Rémi Verschelde
82adfebcf8
Merge pull request #94799 from m4gr3d/memory_allocation_cleanup_and_optimizations
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Android memory cleanup and optimizations
2024-08-16 23:45:39 +02:00
Rémi Verschelde
dbf4be308c
Merge pull request #93583 from smix8/obstacle_monitor
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Add navigation obstacles to performance monitor stats
2024-08-16 23:45:10 +02:00
aaronp64
05bcfda784
Minor AnimationNodeBlendSpace2D documentation fixes
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Updated a couple parts that seemed to be copied over from AnimationNodeBlendSpace1D
2024-08-16 15:13:36 -04:00
Micky
edb3d99942
Add RichTextLabel is_finished()
, deprecate is_ready()
2024-08-16 20:08:38 +02:00
Fredia Huya-Kouadio
a57a99f5bc
Memory cleanup and optimizations
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- Returns an empty list when there's not registered plugins, thus preventing the creation of spurious iterator objects
- Inline `Godot#getRotatedValues(...)` given it only had a single caller. This allows to remove the allocation of a float array on each call and replace it with float variables
- Disable sensor events by default. Sensor events can fired at 10-100s Hz taking cpu and memory resources. Now the use of sensor data is behind a project setting allowing projects that have use of it to enable it, while other projects don't pay the cost for a feature they don't use
- Create a pool of specialized input `Runnable` objects to prevent spurious, unbounded `Runnable` allocations
- Disable showing the boot logo for Android XR projects
- Delete locale references of jni strings
2024-08-16 09:27:41 -07:00
bruvzg
4cc065c2db
[ImageFont] Fix escape sequence parsing, add note to the docs.
2024-08-16 15:48:56 +03:00
Rémi Verschelde
1a5602c404
Merge pull request #95539 from tetrapod00/compositor-tutorial-link
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Add tutorial link in Compositor and CompositorEffect docs
2024-08-16 14:35:45 +02:00
Rémi Verschelde
1d4303c1fe
Merge pull request #95502 from bruvzg/net_ext_detect
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[.NET] Move search in files extension list definition to be after Scene level module init.
2024-08-16 14:35:12 +02:00
Rémi Verschelde
63397b5b17
Merge pull request #95485 from sepTN/clarify-timer-docs
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Clarify `Timer.start()` documentation to match the current behavior.
2024-08-16 14:35:01 +02:00
Rémi Verschelde
a917a2b2f9
Merge pull request #95456 from smix8/navlink_mapchange
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Add NavigationLink function to change navigation map
2024-08-16 14:34:49 +02:00
Rémi Verschelde
504f81ec08
Merge pull request #95376 from raulsntos/gdextension/expose-property-accessors/Polygon2D
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Make `Polygon2D::bones` property internal
2024-08-16 14:33:49 +02:00
Rémi Verschelde
252ba2e0e3
Merge pull request #95230 from bruvzg/msdf_custom
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[Editor] Allow MSDF font rendering for custom fonts, add editor setting to control it.
2024-08-16 14:33:12 +02:00
Rémi Verschelde
69db19f058
Merge pull request #94826 from Naros/classdb-expose-property-getter-setter
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Expose ClassDB methods `get_property_setter` / `get_property_getter`
2024-08-16 14:32:32 +02:00
Rémi Verschelde
7865266f24
Merge pull request #94609 from bruvzg/pixel_font_detect
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[Font Import] Detect pixel fonts and disable subpixel positioning.
2024-08-16 14:32:14 +02:00
Rémi Verschelde
f02e89bd04
Merge pull request #93869 from MajorMcDoom/ortho-grids
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Make viewport grid visible on all three planes in ortho camera view
2024-08-16 14:32:06 +02:00
Rémi Verschelde
7ac1f547bc
Merge pull request #92001 from GrahameGW/line_intersect_docs
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Clarify documentation for `Geometry2D.line_intersects_line`
2024-08-16 14:31:59 +02:00
Rémi Verschelde
d45f9d26ff
Merge pull request #81973 from /detective_TileMap_uncovers_the_truth_about_tile_rotation
2024-08-16 14:31:32 +02:00
Rémi Verschelde
987635b508
Merge pull request #95374 from raulsntos/gdextension/expose-property-accessors/ShapeCast
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Expose `ShapeCast{2D,3D}::get_collision_result`
2024-08-16 10:35:38 +02:00
Rémi Verschelde
e52cf86661
Merge pull request #94100 from Calinou/obj-import-remove-unused-optimize-mesh
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Remove unused Optimize Mesh import option from OBJ mesh import
2024-08-16 10:34:16 +02:00
Rémi Verschelde
27f3dd8d01
Merge pull request #93149 from Malcolmnixon/smoothstep-degenerate-case
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Handle the smoothstep degenerate case of empty range
2024-08-16 10:33:58 +02:00
Rémi Verschelde
46c6865979
Merge pull request #92391 from rburing/fti_3d
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Physics interpolation (3D)
2024-08-16 10:33:37 +02:00
Malcolm Nixon
23fc704cbc
This PR handles the smoothstep degenerate case where the range is empty.
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It also updates the documentation to describe positive and negative ranges.
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-Authored-By: kleonc <9283098+kleonc@users.noreply.github.com>
2024-08-15 19:08:05 -04:00
smix8
e6ff4e56e3
Add NavigationLink function to change navigation map
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Adds NavigationLink function to change navigation map.
2024-08-15 22:37:02 +02:00
Raul Santos
e47ff98451
Expose ShapeCast{2D,3D}::get_collision_result
2024-08-15 16:20:13 +02:00
tetrapod00
d6ef881418
Add tutorial link in Compositor and CompositorEffect docs
2024-08-14 22:04:12 -07:00
Rémi Verschelde
8e666adeed
i18n: Sync translations with Weblate
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Adds Irish (ga) translations.
2024-08-14 16:14:54 +02:00
bruvzg
69d52ed081
[.NET] Move search in files extension list definition to be after Scene level module init.
2024-08-14 00:16:09 +03:00
Septian Ganendra S. K.
336b9a27b7
Clarify Timer.start()
documentation to match the current behavior.
2024-08-13 21:05:14 +07:00
Rémi Verschelde
a7a124a57d
i18n: Sync translations with Weblate
2024-08-12 23:51:35 +02:00
Rémi Verschelde
b8e8b339c4
Merge pull request #95347 from calsbrook/update-compositor-effect-docs
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Clarify usage of CompositorEffect as an abstract base class
2024-08-12 22:41:52 +02:00
Silc Lizard (Tokage) Renew
db3a831141
Add Animation tutorial links to class reference by 4.3
2024-08-13 01:57:28 +09:00
Rémi Verschelde
86c95d26fc
Merge pull request #95409 from AlexAlappsis/master
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Incorrect reference to VisibleOnScreenEnabler3D/2D in VisibleOnScreenNotifier3D/2D documentation.
2024-08-12 14:10:41 +02:00