vPumpking
62edb4eee8
Add filename filter field to FileDialog
...
Added possibility to filter files and folders through a text entry.
2024-10-04 11:12:33 +02:00
Giganzo
a863c385f7
Fix FileDialog default size
2024-09-17 14:35:18 +02:00
bruvzg
0a3a483ca7
Fix native file dialog showing on loading project in editor.
2024-09-12 10:49:50 +03:00
Rémi Verschelde
3cc99d3e31
Merge pull request #95983 from bruvzg/win_fd_opt_fix
...
[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
2024-09-04 17:11:57 +02:00
Yuri Rubinsky
52889ab7ee
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
bruvzg
ea252675aa
[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
2024-08-23 09:53:16 +03:00
Yuri Rubinsky
af5fc8354b
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
2024-07-09 19:38:52 +03:00
A Thousand Ships
ca18a06ecb
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
Anni Ryynänen
b14b222e9d
Fix native file dialogs being shown on set_visible(false)
2024-06-09 17:54:18 +03:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
Gilles Roudière
7705265477
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
...
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-05-10 10:46:04 +02:00
kobewi
0b877a9962
Expose is_part_of_edited_scene()
2024-04-26 11:49:38 +02:00
kobewi
e95e954c68
Add PropertyListHelper in all simple cases
2024-04-11 18:13:29 +02:00
Michael Alexsander
44e2c56daa
Fix built-in FileDialog
appearing instead of the native one on some cases
2024-04-06 15:45:45 -03:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor.
2024-03-28 11:53:03 +02:00
bruvzg
dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-26 15:18:06 +02:00
Alistair Leslie-Hughes
13d83dd4d7
Correct FileDialog Theme overrides
...
Introduced in 15fd025f90
Fixes #89818
2024-03-24 19:33:05 +11:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
...
Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Hugo Locurcio
4f8d7cae26
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
...
This also tweaks EditorFileDialog to use the same shortcut,
while making it select the path text after focusing
(like in most file managers).
Ctrl + L / Cmd + Shift + G can also now be used to focus on the
property name in the project settings editor, as well in the
Input Map, Autoload, Shader Globals and Global Groups tabs.
2024-03-05 00:02:09 +01:00
Michael Alexsander
d70c45b5c8
Add option to add built-in strings in the POT generation
2024-02-28 11:34:26 -03:00
Adam Scott
fd3666298c
Add create folder icon
2024-02-26 09:04:24 -05:00
bruvzg
a8f521bcad
[Native File Dialog] Add support for adding custom options to the dialogs.
...
Add support for adding custom options (checkboxes and optionboxes) to the dialogs (both native and built-in).
2024-01-24 15:00:31 +02:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
Yuri Sizov
215e036600
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-19 18:14:14 +02:00
Rémi Verschelde
49cdd330be
Merge pull request #81034 from garychia/open_folder
...
FileDialog: Avoid selecting the first item automatically in Open Folder Mode
2023-10-10 22:49:16 +02:00
Rémi Verschelde
4321806e46
Merge pull request #82743 from bruvzg/fd_no_editor
...
[File Dialog] Do not open native file dialogs in the edited scene.
2023-10-04 15:44:29 +02:00
bruvzg
2d9ba45e76
[File Dialog] Do not open native file dialogs in the edited scene.
2023-10-03 23:02:12 +03:00
bruvzg
43e4708dff
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-03 19:26:16 +03:00
bruvzg
c52db6190c
[FileDialog] Make set_visible compatible with native dialogs.
2023-09-30 00:40:49 +03:00
Yuri Sizov
4bd569be95
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-19 22:36:29 +02:00
Yuri Sizov
d0e26572fe
Hide the dialog_text
property from FileDialog
...
It's useless in `FileDialog`, because dialogs can have either
a text label or a custom layout, and `FileDialog` already
has a custom layout.
2023-09-11 16:24:54 +02:00
Yuri Sizov
2924bfd4d3
Register theme properties with ThemeDB
2023-09-11 13:45:23 +02:00
Chia-Hsiang Cheng
f93f1952cb
Avoid selecting the first item automatically in Open Folder Mode
2023-08-27 17:25:17 +08:00
bruvzg
d3ca91ad6a
[Windows] Implement native file selection dialog support.
2023-07-18 17:23:58 +03:00
bruvzg
4790da7900
[macOS] Implement optional native file selection dialog support for sandboxed apps.
2023-07-12 22:36:24 +03:00
HolonProduction
cfac7c9a9a
Update FileDialog button activity when file_mode is changed.
2023-07-08 18:10:57 +02:00
Michael Alexsander
fc3d9d9d46
Defer invalidation on FileDialog nodes
2023-03-25 14:24:46 -03:00
Yuri Sizov
236cec0633
Add a custom icon for the project.godot
file in the EditorFileDialog
2023-02-17 22:42:23 +01:00
Nong Van Tinh
010ddfbc16
Prevent saving files with no name and only an extension.
...
Fixes #69768 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-17 00:23:15 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
...
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
bruvzg
5eeefb2174
Fix file dialog crash on forward click when history is empty.
2023-01-03 10:23:49 +02:00
Dawid Marzec
5cd30be56d
Remove auto selecting the first file for FileDialog with Save file mode selected
2022-11-13 02:24:17 +01:00
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
Rémi Verschelde
0e53dd642c
Fix MSVC warning C4706: assignment within conditional expression
...
Part of #66537 .
2022-09-28 16:05:07 +02:00
bruvzg
6f4d233062
Fix key mapping changes when moving from macOS to other platform
...
Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
Rindbee
88b72c3de4
Fix file list in FileDialog not updating on first run
2022-09-07 21:36:21 +08:00
Yuri Sizov
43f03e2ce6
Improve naming of theme properties throughout GUI code
...
Rename ItemList's bg -> panel
Rename ItemList's bg_focus -> focus
Rename ProgressBar's bg -> background
Rename ProgressBar's fg -> fill
Rename Tree's bg -> panel
Rename Tree's bg_focus -> focus
Rename ScrollContainer's bg -> panel
Rename FileDialog's *_icon_modulate -> *_icon_color
Rename FileDialog's files_disabled -> file_disabled_color
Rename CheckButton's on/off -> checked/unchecked
Rename check_v_adjust -> check_v_offset
2022-09-06 22:53:17 +03:00
Yuri Sizov
15fd025f90
Add dumb and manual theme caching systems to Window
2022-09-01 16:05:02 +03:00
Aaron Franke
10a56981dc
Rename String plus_file
to path_join
2022-08-29 19:38:13 -05:00