Commit graph

16 commits

Author SHA1 Message Date
Hugo Locurcio
fcbf7011cc
Make 3D editor gizmos and debug shapes ignore fog
This makes them easier to see in their intended colors in scenes with fog.
2023-09-27 00:54:57 +02:00
kobewi
de4a3fa151 Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
Ninni Pipping
dcd2b883eb Use NULL instead of COND checks when appropriate
Restricted to scene
2023-06-10 08:56:30 +02:00
Ricardo Buring
5bed055cdd Port robust signal (dis)connection to ShapeCast2D
Ported from ShapeCast3D.
2023-03-24 09:23:03 +01:00
smix8
5d1a6e9b12 Fix ShapeCast3D add and remove exception functions
Fixes that ShapeCast3D would accept any parameter object and silently return when it was not a CollisionObject3D.
2023-02-23 23:45:16 +01:00
Rémi Verschelde
73ab514657
Fix style issue in ShapeCast3D after #68409
Somehow that PR didn't run the CI checks.
2023-01-12 19:28:58 +01:00
Rémi Verschelde
d20ebe98c4
Merge pull request #68409 from Jasuse/shapecast3d_dbg_shape_fix
Fix debug shape of `ShapeCast3D` not updating on `Shape` change
2023-01-12 17:19:20 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Jasuse
749bdad23c Fixing debug shape update of ShapeCast3D
fixed update conditiion at set_shape
added "changed" notification to update on shape changing
2022-11-24 22:31:35 +03:00
kleonc
bbd225a804 Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
Marc Gilleron
7543a5e014 Rename queue_delete => queue_free
# Conflicts:
#	editor/plugins/tiles/tiles_editor_plugin.cpp
2022-10-24 22:07:02 +01:00
Marc Gilleron
aed3822a93 Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
Almighty Laxz
44042a957f Stop ShapeCast3D drawing when debug collisions off 2022-09-04 02:28:30 +09:30
Marcus Elg
f629438a8b Add meter suffix to ShapeCast3D margin property 2022-07-31 12:36:15 +02:00
PrecisionRender
2f46749f4e Fix ShapeCast3D creating runtime shape in editor 2022-07-30 10:21:53 -05:00
PrecisionRender
8cbb9b8b0a Add ShapeCast3D node 2022-07-28 12:08:42 -05:00