Commit graph

2961 commits

Author SHA1 Message Date
sanikoyes
51429bd8d6 fix android can't input unicode characters
fix hide soft keyboard by press 'back' button,
 then click current focus text edit/line edit control,
 soft keyboard won't show again

add features:
  press enter key with line edit control will hide soft keyboard
2014-03-13 16:58:03 +08:00
reduz
b657d2df90 Merge pull request #151 from marynate/PR-fix-line-edit-bind-select
Fix LineEdit select method binding
2014-02-28 14:50:50 -02:00
marynate
8fb19e5843 Auto select custom property value field when pop up, user can start typing to change value right away. 2014-02-27 22:19:30 +08:00
marynate
3985660ca4 Fix LineEdit select method binding 2014-02-27 22:17:40 +08:00
Juan Linietsky
ed6d9463d2 -Added ATITC texture support
-Fixed bug of some tabs showing wrong names
-Exported properties for viewport
2014-02-26 10:08:17 -03:00
Juan Linietsky
8c1731b679 -project settings are saved when changed
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in  builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
2014-02-15 21:16:33 -03:00
Juan Linietsky
9afdb3e0ad -fixed bug in Button now exporting font property
-made GUI Theme editor usable
-editor does not allow to export or create .pck in the same path as a project
-changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export.
-will not look for .pck files recursively, was causing unexpected behaviors
-fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux.
2014-02-15 02:02:41 -03:00
Juan Linietsky
b607687a31 Merge branch 'master' of https://github.com/okamstudio/godot 2014-02-13 18:06:53 -03:00
Juan Linietsky
58cda02a38 -fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
2014-02-13 18:03:28 -03:00
Trent McPheron
555d3761db Disabled the slider for numeric values on the tree view. 2014-02-10 16:42:46 -05:00
Juan Linietsky
0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00