Rémi Verschelde
747977807a
Merge pull request #87657 from bruvzg/app_dist
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[macOS export] Allow unpacked .app export in "Distribution" export mode.
2024-02-13 17:23:59 +01:00
Rémi Verschelde
48e2f43ccf
Merge pull request #87479 from kitbdev/apply-ime
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Fix TextEdit IME issues
2024-02-13 17:23:55 +01:00
Rémi Verschelde
937fa7b04a
Merge pull request #87465 from bruvzg/macos_demini_vis_state
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[macOS] Update window visible state on deminiaturize.
2024-02-13 17:23:51 +01:00
Rémi Verschelde
bd57d2de18
Merge pull request #87277 from bruvzg/macos_swipe
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[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
2024-02-13 17:23:46 +01:00
Rémi Verschelde
c8b5290119
Merge pull request #87013 from bruvzg/intel_angle_with_ids
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[Windows] Add support for hex vendor/device IDs in the Angle blocklist. Add Intel Gen5/Gen6/Gen7 GPUs to Angle blocklist.
2024-02-13 17:23:41 +01:00
Rémi Verschelde
eb77418075
Merge pull request #87006 from AThousandShips/frame_fix
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Fix member names of `AudioFrame` to match extension
2024-02-13 17:23:37 +01:00
Rémi Verschelde
5ae4faf555
Merge pull request #86958 from Mickeon/reduz-adds-stuff,-refuses-to-elaborate,-leaves
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Add missing documentation for AudioStream & AudioStreamPlayback
2024-02-13 17:23:34 +01:00
Rémi Verschelde
164ec4929f
Merge pull request #86934 from bruvzg/mac_icon_fix
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[macOS export] Fix RLE icon generation.
2024-02-13 17:23:25 +01:00
Rémi Verschelde
cc623af6cb
Merge pull request #86872 from Mickeon/documentation-sprite-3d-notes
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Add a few notes to Sprite3D's documentation
2024-02-13 17:23:19 +01:00
Rémi Verschelde
f5cfc7f203
Merge pull request #86322 from bruvzg/mac_global_index
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[MenuBar] Store and use global menu item indices.
2024-02-13 17:23:14 +01:00
Rémi Verschelde
de77f0ac7f
Merge pull request #86255 from bruvzg/_bundle_build
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[iOS/macOS] Add option to automatically build (and sign / archive) bundles.
2024-02-13 17:23:10 +01:00
Rémi Verschelde
32b0834609
Merge pull request #84763 from KoBeWi/all-knowing_theme_editor
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Fetch theme editor items from ThemeDB
2024-02-13 17:23:07 +01:00
Rémi Verschelde
e53e60e0fe
Merge pull request #83856 from BlueCube3310/animation-import-crash
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Fix Scene Importer crashing when animation or mesh save paths are invalid
2024-02-13 17:23:03 +01:00
Rémi Verschelde
473c27904a
Merge pull request #80233 from xiongyaohua/fix_pathfollower3d_rotation_mode
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Fix PathFollow3D update issues
2024-02-13 17:22:59 +01:00
Rémi Verschelde
7069b3d351
Merge pull request #80211 from bruvzg/status_ind
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Implement support for application status indicators (tray icons).
2024-02-13 17:22:55 +01:00
Rémi Verschelde
b9a07ad341
Merge pull request #80183 from Mickeon/doc-peeves-noodlespath
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Overhaul NodePath documentation
2024-02-13 17:22:51 +01:00
Rémi Verschelde
00403671e4
Merge pull request #79875 from bruvzg/mingw_force_sep_ds
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[MinGW] Force separate debug symbols if executable size is larger than 1.9 GB.
2024-02-13 17:22:46 +01:00
kobewi
8ec86e29c8
Rework how script is edited when clicking icon
2024-02-13 16:54:33 +01:00
Jakub Marcowski
72b80b3cdf
miniupnpc: Update to version 2.2.6
2024-02-13 16:06:52 +01:00
bruvzg
f458943455
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
2024-02-13 16:57:02 +02:00
A Thousand Ships
d8b29efe66
Fix member names of AudioFrame
to match extension
2024-02-13 15:37:09 +01:00
bruvzg
94238d0462
[iOS/macOS] Add option to automatically build (and sign / archive) bundles.
2024-02-13 16:36:41 +02:00
bruvzg
8da36031e4
Implement support for application status indicators (tray icons).
2024-02-13 15:59:35 +02:00
Gilles Roudière
320fc73647
Fix tile_set duplication
2024-02-13 14:44:17 +01:00
Ricardo Buring
87446fd9b3
GodotCollisionSolver2D::solve_concave: fix culling in case of motion
2024-02-13 14:42:09 +01:00
kleonc
c0a1b4f32d
Fix CanvasItem/Node3D editor plugin drag drop transform calculation
2024-02-13 13:52:37 +01:00
Rémi Verschelde
dfe226b933
Merge pull request #88270 from TokageItLab/avoid-near-far
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Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 11:25:24 +01:00
Rémi Verschelde
fbe8a1dfa2
Merge pull request #88269 from MajorMcDoom/live-debug-local-transform
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Fix an edge case bug in drag-and-drop Node3D spawning.
2024-02-13 11:25:20 +01:00
Rémi Verschelde
fb688b38d1
Merge pull request #88268 from zaevi/dotnet/fix_64bit_promotion
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C#: Fix missing CowData 64-bit promotion for `PackedInt32Array`.
2024-02-13 11:25:17 +01:00
Rémi Verschelde
404f226d1d
Merge pull request #88254 from bruvzg/dxil_load
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[D3D12] Improve shader validation handling.
2024-02-13 11:25:14 +01:00
Rémi Verschelde
2db4dd42cf
Merge pull request #88253 from shana/vs-add-custom-config-support
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Visual Studio: Fix user workflows with custom user VS configurations
2024-02-13 11:25:10 +01:00
Rémi Verschelde
8b72165b5f
Merge pull request #88190 from Eoin-ONeill-Yokai/bugfix/materials-tilemap2d
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Fix regression where a tile's custom material was ignored
2024-02-13 11:25:06 +01:00
Rémi Verschelde
d3a8ae8b86
Merge pull request #88144 from GNSS-Stylist/ConDotFix
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Fix invalid file path handling in Windows when there is dot in the file name
2024-02-13 11:25:01 +01:00
Rémi Verschelde
4e2181b3b5
Merge pull request #87857 from CookieBadger/animation-bezier-editor-fix-zoom-factor
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Fix vertical zoom factor in Animation Bezier Editor
2024-02-13 11:24:58 +01:00
Rémi Verschelde
3834fb432e
Merge pull request #87145 from AThousandShips/atlas_fix_size
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Allow configuring the maximum width for atlas import
2024-02-13 11:24:54 +01:00
Rémi Verschelde
76170379b3
Merge pull request #86633 from rune-scape/regression-79882
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Fix possible crash (use after free) in ScriptTextEditor
2024-02-13 11:24:51 +01:00
Rémi Verschelde
50e72516c1
Merge pull request #86458 from smix8/navpoly_sourcegroup
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Fix default NavigationPolygon source geometry group name
2024-02-13 11:24:45 +01:00
Rémi Verschelde
391a8e5327
Merge pull request #85868 from KoBeWi/knowyourtiles
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Add descriptions for tile properties
2024-02-13 11:24:42 +01:00
Rémi Verschelde
ccd1fa2be8
Merge pull request #72638 from ecmjohnson/billboard_sprite_shadows
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Fix shadows for billboarded Sprite3D's
2024-02-13 11:24:36 +01:00
Silc Lizard (Tokage) Renew
67e38709fd
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 18:53:21 +09:00
GNSS-Stylist
c5e1b327c6
Fix invalid file path handling in Windows when there is dot in the file name
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This basically re-adds dot-removal removed by the previous commit.
2024-02-13 10:39:03 +01:00
Erik Johnson
eab95698cd
Fix shadows for billboarded Sprite3D's
2024-02-13 10:36:38 +01:00
emild
b66b188cf9
Fix vertical zoom factor in Animation Bezier Editor
2024-02-13 10:32:50 +01:00
A Thousand Ships
8b3c12d8df
Allow configuring the maximum width for atlas import
2024-02-13 10:30:44 +01:00
bruvzg
1a2f9741cf
[D3D12] Improve shader validation handling.
2024-02-13 11:27:48 +02:00
bruvzg
d9b7075ba6
[macOS] Fix color picker on HDR screens.
2024-02-13 11:24:43 +02:00
Rémi Verschelde
9272f7b53d
Update AUTHORS and DONORS list
2024-02-13 10:00:17 +01:00
Zi Ye
123dbdb4af
Fixed an edge case bug in drag-and-drop Node3D spawning.
2024-02-12 22:29:31 -06:00
Zae
8245157682
C#: Fix missing CowData 64-bit promotion for PackedInt32Array
.
2024-02-13 12:19:48 +08:00
Hugo Locurcio
6de0eca6c1
Fix recursive Tree expand/collapse shortcuts not working
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This also moves them to use Shift instead of Alt, as was already
done for mouse interactions.
Shortcuts in Tree were also made non-exact matches so they still
work if modifiers are held. This is important for up/down
shortcuts, especially once support for selecting with
Shift + up/down is implemented.
2024-02-13 02:30:48 +01:00