Juan Linietsky
179145aaf5
Basic 2D engine is more or less working, needs more work for editor to be usable.
2019-12-12 10:57:32 +01:00
Juan Linietsky
e2ffdb2d01
A lot of progress with canvas rendering, still far from working.
2019-12-12 10:50:00 +01:00
Juan Linietsky
d128ef1ecb
Changed my mind on Vulkan image API, images should now include mipmaps
...
This should make it easier to obtain the data directly from an Image
2019-12-12 10:15:57 +01:00
Juan Linietsky
ee921965be
Modify RenderingDevice to use RIDs, now that they are O(1)
2019-12-12 09:23:03 +01:00
Juan Linietsky
b2b7a41318
Added support for push constants
2019-12-12 08:53:55 +01:00
Juan Linietsky
90e61a5632
Added default values where missing.
2019-12-12 08:50:48 +01:00
Juan Linietsky
c5e77a1b2f
Initial work on Vulkan:
...
-Added VulkanContext
-Added an X11 implementation
-Added a rendering device abstraction
-added a Vulkan rendering device abstraction
-Engine does not work, only shows Godot logo (run it from bin/)
2019-12-12 08:50:47 +01:00