Bojidar Marinov
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1a397a7878
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Consider StaticBody and NavMesh position when converting to a MeshLibrary
Would have added mesh transform, but realized that will cause problems when moving the mesh around the scene for visualization purposes.
Closes #11722
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2019-02-26 15:38:23 +02:00 |
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Rémi Verschelde
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b16c309f82
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Update copyright statements to 2019
Happy new year to the wonderful Godot community!
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2019-01-01 12:58:10 +01:00 |
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Rémi Verschelde
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52466d57e9
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
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Michael Alexsander Silva Dias
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5c6be1aea5
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Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors
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2018-08-22 16:52:38 -03:00 |
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Michael Alexsander Silva Dias
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d0f55ab6e4
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Fix MeshLibrary editor
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2018-08-21 19:06:52 -03:00 |
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