Commit graph

94 commits

Author SHA1 Message Date
Rémi Verschelde
1ce2425c0e
Merge pull request from dalexeev/gds-fix-min-int-not-representable
GDScript: Fix `MIN_INT` not representable as numeric literal
2023-06-18 16:27:16 +02:00
Danil Alexeev
fba8cbe6db
GDScript: Fix repeated _ are allowed after decimal point 2023-06-14 21:47:12 +03:00
Danil Alexeev
13310f3557
GDScript: Reorganize and unify warnings 2023-04-28 18:25:11 +03:00
George Marques
0ba6048ad3
Add support for static variables in GDScript
Which allows editable data associated with a particular class instead of
the instance. Scripts with static variables are kept in memory
indefinitely unless the `@static_unload` annotation is used or the
`static_unload()` method is called on the GDScript.

If the custom function `_static_init()` exists it will be called when
the class is loaded, after the static variables are set.
2023-04-27 09:51:44 -03:00
Danil Alexeev
dbc3c82043
GDScript: Add some checks for @tool and @icon 2023-04-20 07:44:10 +03:00
Yuri Sizov
6596a6c1b5
Merge pull request from dalexeev/gds-annotation-parsing
GDScript: Fix and improve annotation parsing
2023-04-17 17:14:58 +02:00
ajreckof
ab9f60dd1a fix access to identifiers that are reserved keywords 2023-04-14 20:37:24 +02:00
Danil Alexeev
5038a336be
GDScript: Fix and improve annotation parsing 2023-04-14 21:28:46 +03:00
Danil Alexeev
ea5fd3d732
Fix GDScript code style regarding colon 2023-03-05 17:03:20 +03:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
Dmitrii Maganov
b0b1eaeb6d GDScript: Fix parsing unexpected break/continue in lambda 2023-02-23 10:49:06 +02:00
Danil Alexeev
d15511725a
GDScript: Fix MIN_INT not representable as numeric literal 2023-02-15 17:41:46 +03:00
Rémi Verschelde
dc7f08b556
Merge pull request from vnen/gdscript-multiline-comment
GDScript: Allow strings as multiline comments
2023-02-09 16:19:03 +01:00
George Marques
03ea77407c
GDScript: Be more lenient with identifiers
- Allow identifiers similar to keywords if they are in ASCII range.
- Allow constants to be treated as regular identifiers.
- Allow keywords that can be used as identifiers in expressions.
2023-02-09 11:19:05 -03:00
George Marques
f95967c299
GDScript: Allow strings as multiline comments
Bring back the behavior in 3.x that was left out by oversight.
2023-02-09 10:16:00 -03:00
Rémi Verschelde
98921d8fba
Revert "Remove script class checks when getting function signature"
This reverts commit 0fef203b1f.

This introduced some other issues, as discussed in .
2023-02-07 16:28:52 +01:00
Adam Scott
0fef203b1f
Remove script class checks when getting function signature 2023-02-07 11:48:10 +01:00
Juan Linietsky
1bbe0a2b2f Fix global script class parsing.
* Broke with 
* Restored previous version of the code, made it even more error tolerant.
* Added a warning to **not** change the code.

Fixes .
2023-01-31 12:43:25 +01:00
Danil Alexeev
d4b78c352f
GDScript: Fix @export_enum works only with int 2023-01-30 12:30:37 +03:00
Rémi Verschelde
a3dae9e548
Merge pull request from vnen/gdscript-variable-match
GDScript: Allow variables in match patterns
2023-01-29 02:45:48 +01:00
George Marques
c68b2358d5
GDScript: Allow variables in match patterns
To restore an ability available in 3.x and reduce compatibility changes.
2023-01-28 19:53:27 -03:00
Dmitrii Maganov
31e0ae2012 GDScript: Fix constant conversions 2023-01-29 00:01:53 +02:00
Danil Alexeev
b004f8180e
GDScript: Allow constant expressions in annotations 2023-01-25 18:43:56 +03:00
Danil Alexeev
13215638a9
Clarify error message about script-level annotation 2023-01-24 13:10:45 +03:00
Rémi Verschelde
81fe3715b8
Merge pull request from vnen/gdscript-no-continue-match
GDScript: Remove function of `continue` for match statement
2023-01-23 15:35:55 +01:00
George Marques
9462ae4783
GDScript: Remove function of continue for match statement
The keyword is confusing and rarely is used in the intended way. It is
removed now in favor of a future feature (pattern guards) to avoid
breaking compatibility later.
2023-01-22 18:45:24 -03:00
George Marques
7548e043fc
Add support for Unicode identifiers in GDScript
This is using an adapted version of UAX#31 to not rely on the ICU
database (which isn't available in builds without TextServerAdvanced).
It allows most characters used in diverse scripts but not everything.
2023-01-21 13:39:40 -03:00
Rémi Verschelde
1c3653e083
Merge pull request from aaronfranke/script-annotations
Make script annotations be placed before `class_name` and `extends`
2023-01-16 22:20:44 +01:00
Rémi Verschelde
c6f4c0ac54
Merge pull request from adamscott/fix-vector-inf
Fix parse error using Vector{2,3,4}.INF
2023-01-12 15:59:01 +01:00
George Marques
7319fa6082
Merge pull request from vonagam/fix-unnamed-enum-outer-conflicts 2023-01-12 11:22:01 -03:00
Adam Scott
44d1d72af1 Add GDScript .editorconfig rules
- Uniformize `.gd` unit test files indentation to tabs (where needed)
2023-01-10 12:25:35 -05:00
Rémi Verschelde
c2f7c2d31a
Merge pull request from vonagam/fix-assert-multiline
GDScript: Fix multiline and trailing comma for assert
2023-01-09 14:19:37 +01:00
Adam Scott
c45b9245ae Fix parse error using Vector{2,3,4}.INF 2023-01-08 16:14:40 -05:00
Dmitrii Maganov
71f7c8a9d3 GDScript: Fix multiline and trailing comma for assert 2023-01-08 20:18:46 +02:00
George Marques
bc739a4687
GDScript: Make using return of void function an error
Remove the `VOID_ASSIGNMENT` warning since those cases will be errors
now.
2022-12-30 13:35:38 -03:00
Dmitrii Maganov
056066ee95 GDScript: Fix false name conflicts for unnamed enums 2022-12-29 22:04:13 +02:00
Aaron Franke
6590e1fd8a
Make script annotations placed before class_name and extends 2022-12-19 22:01:29 -06:00
souplamp
5bdd883dfd change RETURN_VALUE_DISCARDED GDScript warn text
changed RETURN_VALUE_DISCARDED GDscript warning text to mention how the return value of a function is discarded; update GDScript parser warning test to include new warning text.
2022-11-21 15:04:04 -06:00
clayjohn
0a51bb4ca5 Add STATIC_CALLED_ON_INSTANCE warning to highlight
when static functions are called directly from objects
2022-10-14 10:43:42 -07:00
clayjohn
be1e9acb7c Implement RETURN_VALUE_DISCARDED warning in GDscript 2022-10-13 11:56:45 -07:00
Hugo Locurcio
6afbf0bd5a
Improve dictionary printing to avoid confusion with arrays
- Add leading and trailing spaces within dictionaries, as the `{}`
  characters are hard to distinguish from `[]` on some fonts.
  This is especially helpful with empty arrays and dictionaries.
2022-10-04 20:33:40 +02:00
Hugo Locurcio
291d3aaabe
Improve null and object printing to avoid confusion with arrays
- Use different syntax for object printing to avoid confusion with arrays.
- Print null as `<null>` to avoid confusion with a string `"null"`.
- Display `<empty>` in editor resource pickers to avoid confusion
  with array-based properties.
2022-08-31 15:31:49 +02:00
Rémi Verschelde
f0eb3ac5d3
Merge pull request from cdemirer/for-variable-conflict 2022-07-06 16:02:49 +02:00
Yuri Sizov
f85bafaa11 Add grouping annotations for class properties in GDScript 2022-07-05 22:01:40 +03:00
cdemirer
dbdf0174b4 Do error when for variable conflicts with a variable in scope 2022-07-04 12:30:39 +03:00
George Marques
67156aa4c2
Merge pull request from nathanfranke/fix-match-bind
gdscript: use correct error for unused bind match, suppress with underscore
2022-06-15 10:21:34 -03:00
George Marques
15740c37a3
Merge pull request from cdemirer/fix-match-array-dict-pattern-logic-error
Fix logic errors in match-statement Array & Dictionary patterns
2022-06-14 21:30:05 -03:00
Nathan Franke
3d61246bc4
use correct error for unused bind match, suppress with underscore 2022-06-03 13:28:33 -05:00
George Marques
eba3e0a9fc
GDScript: Support % in shorthand for get_node
The `%` is used in scene unique nodes. Now `%` can also be used instead
of `$` for the shorthand, besides being allowed generally anywhere in
the path as the prefix for a node name.
2022-05-27 13:46:18 -03:00
George Marques
1b76a9d705
GDScript: Fix lambda captures in default argument values 2022-05-23 21:38:31 -03:00