Rémi Verschelde
3fa77b3172
doc: Remove status from hardcoded version string
...
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
Rémi Verschelde
d516aab8fa
doc: Sync with current source
...
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
Bojidar Marinov
ad79c70300
Update docs
...
[ci skip]
2018-01-12 00:58:22 +02:00
Rémi Verschelde
ce0f894b48
doc: Sync classref with current source
2017-12-10 00:43:49 +01:00
Grosskopf
cdf559e68c
Added documentation for VisualServer
2017-12-07 18:05:37 +01:00
Rémi Verschelde
7dfba3cda9
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
Rémi Verschelde
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
967bfb0c4a
doc: Remove revision.module_config from version string
...
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
Rémi Verschelde
fc09e14366
classref: Sync with current source
...
Also fix hyperlink references to same class as per the guidelines.
[ci skip]
2017-10-22 12:56:17 +02:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
...
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Juan Linietsky
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
...
recognize them.
2017-09-12 17:45:41 -03:00