Yuri Sizov
fc1b392e08
Merge pull request #79793 from trollodel/hide_make_floating_swm
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Make the single window mode check more strict
2023-07-25 21:51:31 +02:00
Yuri Sizov
623787061a
Merge pull request #79492 from dsnopek/gdextension-remove-editor-plugins-at-shutdown
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Prevent GDExtensions from trying to remove editor plugins at shutdown
2023-07-25 21:25:58 +02:00
trollodel
0f6327b59b
Make the single window mode check more strict
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Check the "interface/editor/single_window_mode" editor settings.
2023-07-22 17:24:47 +02:00
Yuri Sizov
547f88aa8c
Merge pull request #79396 from Sauermann/fix-systeminfo-displayserver
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Include display server type in "Copy System Info"
2023-07-21 17:54:30 +02:00
Fredia Huya-Kouadio
d17811c814
Re-architect how Android plugins are packaged and handled at export time
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The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.
The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
kobewi
b883f32188
Check for unsaved changes when closing a scene
2023-07-18 14:27:56 +02:00
kobewi
6dc5dc3479
Add _get_unsaved_status()
method to EditorPlugin
2023-07-18 14:18:36 +02:00
Yuri Sizov
79a9e79561
Merge pull request #79416 from sepTN/fix-copy-system-info
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Fix rendering driver in Copy System Info for the Compatibility rendering method
2023-07-18 13:28:30 +02:00
Septian
c4b878ccb3
Fix Copy System Info to copy the correct rendering driver for the Compatibility rendering method
2023-07-18 06:16:15 +07:00
kobewi
de4a3fa151
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
Markus Sauermann
1712b78e18
Include Display Server Type in Copy System Info
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Add info about X11 or Wayland to System Information on LinuxBSD.
2023-07-16 10:32:54 +02:00
David Snopek
62af007aa0
Prevent GDExtensions from trying to remove editor plugins at shutdown
2023-07-14 17:48:14 -05:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
WiseNoodle
d1c70cf7d4
Add missing word to text of the alert dialog
2023-07-12 11:53:31 -04:00
kobewi
59ae7e2445
Collapse bottom panel if there is no active tab
2023-07-05 23:07:12 +02:00
kobewi
0458ac4b81
Improve script icon cache
2023-06-26 14:03:21 +02:00
Yuri Sizov
f623509086
Handle contextual editors gracefully when restoring layout
2023-06-23 15:46:06 +02:00
Yuri Sizov
8cfbc6bda2
Revert "Remember only permanent bottom tabs"
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This reverts commit 5dde57e958
.
2023-06-23 15:23:36 +02:00
kobewi
5dde57e958
Remember only permanent bottom tabs
2023-06-23 10:53:39 +02:00
Michael Alexsander
41a75cfa4f
Allow exporting release Android builds without a debug keystore
2023-06-19 01:00:13 -03:00
Rémi Verschelde
ad85ecef8d
Merge pull request #77750 from RandomShaper/tidy_shader_data_items
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Let editor workaround a case of inconsistency in compound scenes
2023-06-13 13:52:51 +02:00
Pedro J. Estébanez
96c469a138
Let editor workaround a case of inconsistency in compound scenes
2023-06-13 11:05:57 +02:00
Alex Drozd
454befc880
Prevent non-existent scene from being saved to persistent editor config
2023-06-12 22:49:49 +02:00
Rémi Verschelde
c3e5e4ed4b
Merge pull request #68599 from Rindbee/update-edited_scene_root-in-time
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Update the edit scene root in time after it is replaced
2023-06-12 17:08:50 +02:00
Rindbee
eb74079dfb
Update the edit scene root in time after it is replaced
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When changing the type of the edited scene root node, it may be necessary
to update edited scene root in time for the child nodes to work properly.
2023-06-12 21:49:30 +08:00
kobewi
0a4d0506d1
Fix problems reloading MeshLibrary
2023-06-11 19:42:24 +02:00
Rémi Verschelde
a08aa9627c
Merge pull request #75226 from AThousandShips/file_dialog_default
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Do not use editor setting for FileDialog hidden files
2023-06-09 15:30:48 +02:00
MJacred
2c5e2196bd
Replace get_rendering_device() call to prevent crashes on OpenGL.
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And make OpenGL video adapter info align with Vulkan.
2023-06-06 23:29:36 +02:00
lawnjelly
b69c8b4791
Single Compilation Unit build.
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Adds support for simple SCU build (DEV_ENABLED only).
This speeds up compilation by compiling multiple cpp files within a single translation unit.
2023-06-06 15:36:51 +01:00
kobewi
53a15d85be
Get rid of mouse wheel switch in scene tabs
2023-05-31 22:21:40 +02:00
David Giardi
a8fc343f80
Make main editor window border margin controllable by theme
2023-05-30 19:19:39 +02:00
Rémi Verschelde
60871fd4b7
Merge pull request #77574 from MJacred/editor/system_info_single_line
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Make system information for issue reports single-line
2023-05-30 09:33:13 +02:00
MJacred
ca1ee316b5
Make system information for issue reports single-line
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Additionally:
* for custom builds, add commit hash
* added a tooltip to help mitigate potential/understandable confusion whether the single-line output might be a bug
* prettify driver name
2023-05-29 22:20:40 +02:00
Yuri Sizov
fd5faae29c
Merge pull request #75983 from timothyqiu/dialog-rebase
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Fix theme of editor VCS dialogs
2023-05-29 17:42:16 +02:00
Yuri Sizov
4c5c7cbb58
Fix auto-reparenting logic in the ProgressDialog
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* Make sure `Popup` signals are disconnected when unparented.
* Remove a fail condition from `Window::is_embedded` when
not in tree.
2023-05-29 17:02:16 +02:00
Haoyu Qiu
b30a332009
Fix theme of editor VCS dialogs
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These dialogs were added to the plugin itself so theme can't be
propagated.
Also moved initialization of the VCS menu after the creation of
EditorInterface.
2023-05-29 21:25:31 +08:00
Yuri Sizov
c670c4334a
Merge pull request #65902 from MJacred/editor/copysysteminfo
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Add an editor option to copy system info to clipboard
2023-05-27 20:11:54 +02:00
MJacred
9e5bf3d589
Copy system info to clipboard + Update bug_report.yml
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plus minor static-related fixes
* linuxbsd: get_systemd_os_release_info_value() -> static breaks usage if used multiple times
* windows/linuxbsd: get_video_adapter_driver_info() writes info into static
* linuxbsd: get_distribution_name() + get_version() -> write bsd fallback into static variable
* windows/uwp/android: remove unnecessary use of static
2023-05-27 18:21:23 +02:00
kobewi
8eb076a630
Uncollapse res:// by default
2023-05-26 13:25:09 +02:00
Rémi Verschelde
699b66b62d
Merge pull request #77010 from dsnopek/gdextension-editor-plugins
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Allow GDExtensions to add editor plugins
2023-05-26 11:00:32 +02:00
David Snopek
3007163210
Allow GDExtensions to add editor plugins
2023-05-25 09:14:29 -05:00
Fredia Huya-Kouadio
831b4a5366
Improve startup benchmarking
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Move the benchmarking measuring methods from `Engine` to `OS` to allow for platform specific overrides (e.g: can be used to hook into platform specific benchmarking and tracing capabilities).
2023-05-23 13:22:35 -07:00
Pedro J. Estébanez
2648232fe8
Make certain editor callbacks thread-safe
2023-05-20 11:17:41 +02:00
Yuri Sizov
17f492fb82
Expose dialog parent-and-popup logic to the API
2023-05-15 19:49:28 +02:00
Pedro J. Estébanez
45d0b38076
Enhance thread safety of loaders and importers
2023-05-12 17:44:48 +02:00
Pedro J. Estébanez
7537a0521f
Simplify ResourceLoader error callbacks
2023-05-12 17:44:48 +02:00
Aaron Franke
b4129680fb
Sort the list of addons before saving them
2023-05-11 13:39:26 -05:00
Hendrik Brucker
dc46163b12
Improve editor state persistence
2023-05-11 04:17:03 +02:00
Rémi Verschelde
5271186f2f
Merge pull request #75901 from reduz/refactor-node-processing
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Refactor Node Processing to allow Scene Multithreading
2023-05-10 12:46:44 +02:00
trollodel
b4d6b47c17
Add multi window code and shader editors
2023-05-10 09:14:21 +02:00