Commit graph

38801 commits

Author SHA1 Message Date
Brian Semrau
4fefd7cddd Fix several issues with directional shadows
- Internally disable blend splits in orthogonal directional shadow mode
- Fix soft shadows ignoring fade and blend_splits
- Fix soft shadow edge stability
2021-10-14 11:44:32 -04:00
Marcel Admiraal
95b1275197 Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
Gilles Roudière
3948f9cc83 Fixes crash in TileSetAtlasSource::get_tiles_to_be_removed_on_change 2021-10-14 16:49:59 +02:00
George Marques
4c14051b3f
Zero Dictionary and Array variants when changing type with reset
So they don't reference to the old values anymore and instead refer to
a new value.
2021-10-14 11:22:17 -03:00
George Marques
bf322bacdd
Merge pull request #53726 from briansemrau/gd-outer-class
GDScript 2.0: Access outer scope classes
2021-10-14 10:12:52 -03:00
Gilles Roudière
3b42660105 Add a name to TileSet sources 2021-10-14 14:54:48 +02:00
Gilles Roudière
0587e5e018 Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
Rémi Verschelde
d952a84c3e
Merge pull request #53799 from akien-mga/DEV_ENABLED 2021-10-14 13:24:20 +02:00
reduz
0bf0024395 Implement import actions for pos/rot/scale animation tracks
Following actions are supported for each track type (position, rotatin, scale):

* ImportIfPresent: If a track of this type is found, import it.
* ImportIfPresentForall (default): If a track is found for a given node/bone, create it in animations. This ensures there is always a correct blending.
* Never: Delete all tracks found for a given type. This is useful if you want to, as an example, force to import rotations only.
2021-10-14 08:22:54 -03:00
Rémi Verschelde
e2dfb656f4
SCons: Add DEV_ENABLED defines for target=debug builds
This will allow adding developer checks which will be fully compiled out in
user builds, unlike `DEBUG_ENABLED` which is included in debug tempates and
the editor builds.

This define is not used yet, but we'll soon add code that uses it, and change
some existing `DEBUG_ENABLED` checks to be performed only in dev builds.

Related to godotengine/godot-proposals#3371.
2021-10-14 12:01:28 +02:00
Rémi Verschelde
4cf3056ca6
mbedtls: Backport "Fix x86_64 assembly for bignum multiplication"
Backports PR https://github.com/ARMmbed/mbedtls/pull/4948 to fix a regression
with our macOS builds using Clang 12.

Fixes #53297.
2021-10-14 11:03:03 +02:00
Brian Semrau
a62e240260 Fix the height fog effect 2021-10-14 04:08:39 -04:00
Gilles Roudière
0eed8d8386
Merge pull request #51695 from KoBeWi/one_tool_to_rule_them_all
Add tool quick-select to tile editor
2021-10-14 10:08:26 +02:00
Rémi Verschelde
569ea313ab
Merge pull request #53792 from floppyhammer/fix-bilinear-texture-progress-bar 2021-10-14 09:39:38 +02:00
Rémi Verschelde
5f33cc0f0e
Merge pull request #53783 from V-Sekai/gltf-restore-anims 2021-10-14 09:33:55 +02:00
floppyhammer
a238816f0b Fix bilinear TextureProgressBar with nine patch enabled 2021-10-14 11:19:32 +08:00
Brian Semrau
0ff0f64cd4 GDScript: Access outer scope classes 2021-10-13 22:39:12 -04:00
kobewi
0afd47d8bc Add tool quick-select to tile editor 2021-10-14 02:24:39 +02:00
K. S. Ernest (iFire) Lee
e3d1189916 Restore gltf animation export after split. 2021-10-13 15:18:27 -07:00
Rémi Verschelde
d956904091
Merge pull request #53597 from Xeadriel/patch-1 2021-10-13 21:04:32 +02:00
Rémi Verschelde
a801a2031d
Merge pull request #53773 from nathanfranke/fix-license-character-encoding 2021-10-13 21:04:13 +02:00
Rémi Verschelde
fd2dcba02c
Merge pull request #53772 from RandomShaper/fix_hash_map 2021-10-13 21:03:50 +02:00
Juan Linietsky
78cdfff0ec
Merge pull request #53765 from reduz/skeleton-remove-rest-influence
Remove REST transform influence in skeleton bones
2021-10-13 15:49:14 -03:00
Yuri Roubinsky
c515fdd0fb
Merge pull request #53759 from Chaosus/shader_new_builtins 2021-10-13 21:41:30 +03:00
reduz
2dc823273e Remove REST transform influence in skeleton bones
* Animations and Skeletons are now pose-only.
* Rest transform is kept as reference (when it exists) and for IK
* Improves 3D model compatibility (non uniform transforms will properly work, as well as all animations coming from Autodesk products).
2021-10-13 14:51:29 -03:00
Yuri Roubinsky
e9b7ffd1fa Added few more built-ins to shader language 2021-10-13 20:27:36 +03:00
Nathan Franke
28c163a432
Fix character encoding of Engine::get_copyright_info 2021-10-13 10:42:41 -05:00
Pedro J. Estébanez
f80e4e4f4c Fix HashMap element copy leaving hash as zero 2021-10-13 17:25:31 +02:00
Xeadriel
bf5f5e159e Add that elapsed_time in CharFXTransform resets when RichTextLabels text is changed
Update doc/classes/CharFXTransform.xml Grammar fix

Co-authored-by: Aaron Record <50304111+LightningAA@users.noreply.github.com>
2021-10-13 17:02:22 +02:00
Rémi Verschelde
004b44e915
Merge pull request #53767 from groud/improve_tile_set_change_performances 2021-10-13 16:03:31 +02:00
Rémi Verschelde
6eff4c1fee
Merge pull request #53703 from groud/prevent_tiles_outside_texture 2021-10-13 15:02:35 +02:00
Gilles Roudière
0de2fce3e1 Greatly improve editor performances by deferring tiles related updates
Solve few update problems
2021-10-13 14:49:47 +02:00
Yuri Roubinsky
e270644b20 Add a default input parameter field to CurveTexture (in visual shaders) 2021-10-13 15:25:12 +03:00
Rémi Verschelde
8240a11ba0
Merge pull request #53761 from groud/fix_tilemap_memory_leak 2021-10-13 14:04:11 +02:00
Gilles Roudière
b9151860f3 Prevent tiles outside atlas texture 2021-10-13 13:44:02 +02:00
Rémi Verschelde
f86fd80f30
Merge pull request #53750 from Klowner/dbus-error-leak 2021-10-13 13:30:34 +02:00
Rémi Verschelde
3be18d3d37
Merge pull request #53578 from RedHeadphone/patch-1 2021-10-13 12:44:54 +02:00
Rémi Verschelde
a564dd7c6d
Merge pull request #53747 from manueldun/trailSectionSubdivCrash 2021-10-13 12:43:48 +02:00
Rémi Verschelde
6569635ec0
Merge pull request #53757 from groud/fix_undo 2021-10-13 12:42:07 +02:00
Rémi Verschelde
3e86ca5586
Merge pull request #53689 from reduz/remove-animation-transform3d-track 2021-10-13 12:40:33 +02:00
Gilles Roudière
48fb43035c Fix TileMap memory leak 2021-10-13 12:12:25 +02:00
K. S. Ernest (iFire) Lee
b7ceec9d7b Error check GLTFDocumentExtensionConvertImporterMesh::import_post. 2021-10-13 02:55:09 -07:00
Rémi Verschelde
4d2c82ef77
Merge pull request #53727 from Calinou/3d-editor-tweak-object-snap-distances 2021-10-13 11:43:58 +02:00
Rémi Verschelde
9e05f80dae
Merge pull request #53744 from williamd67/GPULightmapper-prevent-endless-loop 2021-10-13 11:40:37 +02:00
Rémi Verschelde
2c46a1f327
Merge pull request #53743 from williamd67/GPULightmapper-process-rays-to-sky 2021-10-13 11:40:27 +02:00
Rémi Verschelde
2eeb9a8d0e
Merge pull request #53322 from williamd67/GPULightmapper-skip-smoothen-positions-flat-triangle 2021-10-13 11:40:14 +02:00
Gilles Roudière
cf7242dd8e Fix undo in inspector not working 2021-10-13 10:45:21 +02:00
Rémi Verschelde
d742dcd3ce
Merge pull request #53745 from KoBeWi/layerzzzzz 2021-10-13 10:16:44 +02:00
Rémi Verschelde
74a87fe98b
Merge pull request #53683 from Chaosus/vs_previews 2021-10-13 10:03:44 +02:00
Mark Riedesel
f0dd693a08 free dbus errors when inhibiting freedesktop screensaver (prevents small memory leak) 2021-10-12 21:11:56 -04:00