Rémi Verschelde
9731da3280
Merge pull request #5547 from TheHX/fix-addons-disabling
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Fix addon disabling
2016-07-04 23:36:58 +02:00
volzhs
b09dbaa78e
Fix crash when null value through jni on android
2016-07-05 04:41:46 +09:00
Rémi Verschelde
716dfa67a3
Fix return type for EditorResourcePreview::check_for_invalidation
2016-07-04 19:45:14 +02:00
eska
a2386bd2b2
Link libdl only on Linux, fix BSD build
2016-07-04 18:39:27 +02:00
Franklin Sobrinho
5c3c87206b
Fix TreeItem range editing by dragging on the inspector
2016-07-04 12:14:49 -03:00
Franklin Sobrinho
22cf80eede
Fix EditorPlugin::forward_spatial_input_event in GDScripts addons
2016-07-04 11:03:22 -03:00
Franklin Sobrinho
f97ff474d5
Fix addon disabling
2016-07-04 10:43:07 -03:00
Rémi Verschelde
576a28470f
Merge pull request #5539 from vnen/fix-completion-crash
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Fix completion string check when column = 0
2016-07-04 07:24:30 +02:00
Juan Linietsky
1e095cf397
fix to the fix, and removed some conflicting shorcuts
2016-07-03 19:50:52 -03:00
Juan Linietsky
7e50a9a2e8
Avoid settings from being lost when opening project manager.
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Probably fixes many issues of this kind, like missing shortcuts or other settings
2016-07-03 19:14:58 -03:00
George Marques
55b8a353f5
Fix completion string check when column = 0
2016-07-03 18:49:58 -03:00
Andreas Haas
91add16300
Can use AtlasTextures as custom mouse cursor.
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fixes #3957
2016-07-03 19:36:12 +02:00
SuperUserNameMan
7a142780f0
windows get_latin_keyboard_variant() implementation and gdscript binding
2016-07-03 19:35:13 +02:00
Rémi Verschelde
ac157f8c05
Merge pull request #5530 from Paulb23/shortcut_search
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Added search to shortcut config
2016-07-03 19:27:53 +02:00
Rémi Verschelde
6bd22b9c2e
Merge pull request #5516 from Hinsbart/fix_win_freeze
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Windows: prevent freeze while moving or resizing the game window.
2016-07-03 19:17:09 +02:00
Rémi Verschelde
e0c7ffc65a
Merge pull request #5508 from djrm/spatial_editor_shortcuts
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Added spatial editor shortcuts
2016-07-03 19:17:01 +02:00
Rémi Verschelde
a801e28e46
Merge pull request #5507 from vnen/completion-sort-improve
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Fix code completion sorting
2016-07-03 19:14:49 +02:00
Rémi Verschelde
f866a79388
Merge pull request #5506 from vnen/enhance-quickopen-search
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Improve Quick Open search
2016-07-03 19:13:28 +02:00
Rémi Verschelde
37ec0ad35c
Merge pull request #5504 from djrm/canvas_item_editor_shortcuts
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Canvas item editor shortcuts
2016-07-03 19:13:10 +02:00
Rémi Verschelde
9693f37fcc
Merge pull request #5491 from volzhs/fix-jni-bool-string
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Fix wrong return bool, string, string array data through jni
2016-07-03 19:11:04 +02:00
Juan Linietsky
6442dfb73b
Added proper resource preview cache invalidation, fixes #5342
2016-07-03 13:16:10 -03:00
George Marques
ec18b97f5c
Stop completion when the match is perfect
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to avoid the completion insisting showing up after a completion.
2016-07-03 11:34:23 -03:00
George Marques
805b668d7f
Fix code completion sorting
2016-07-03 11:32:30 -03:00
Rémi Verschelde
a28bf56ef9
GH linguist: properly detect .inc files as C++
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Also drop two unnecessary speex buildsystem files.
2016-07-03 15:17:25 +02:00
Paulb23
bb2a456456
Added search to shortcut config
2016-07-03 14:07:16 +01:00
Juan Linietsky
1726bacf78
missnig ;
2016-07-02 16:04:00 -03:00
Juan Linietsky
f9bd038ca7
Removed no longer needed check
2016-07-02 13:32:07 -03:00
Juan Linietsky
973a12c5f2
Data dir returns a symlink in Android 6.0, which confuses DirAccess on android, this should fix it
2016-07-02 11:49:52 -03:00
Juan Linietsky
eade613dc7
Merge pull request #5522 from neikeq/pr-issue-5519
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Prettier str() for arrays
2016-07-02 11:35:30 -03:00
Ignacio Etcheverry
38ed5d9c7d
Prettier str() for arrays
2016-07-02 15:54:37 +02:00
Juan Linietsky
48959f0590
Merge pull request #5407 from RandomShaper/opt-self-indexing
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Optimize member access with self
2016-07-01 12:25:26 -03:00
Andreas Haas
6856c52491
Windows: prevent freeze while moving or resizing the game window.
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When moving or resizing the window, Windows spins up a seperate event-loop, effectively blocking the normal one.
To work around this, we're starting a timer that will continue sending WM_TIMER messages which we can use to keep the mainloop running.
fixes #4695
2016-07-01 16:55:53 +02:00
Juan Linietsky
ec94dd7eee
Fixed the order of input, reverts #4384 , closes #5361
2016-07-01 11:42:09 -03:00
Juan Linietsky
8cbb154466
Color picker was getting too much focus, made it get not as much focus.
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This abuse of focus was the original culprit of #5354
2016-07-01 10:55:35 -03:00
Juan Linietsky
3185ce64c5
Invalidate key focus if not visible, fixes #5354
2016-07-01 10:42:33 -03:00
Juan Linietsky
db9335f4c1
Improved drag&drop to work as n-piggeon wants to use, closes #5342
2016-07-01 10:34:38 -03:00
Juan Linietsky
a41a70ea3e
Many fixes to scene tree node dragging, closes #5341
2016-06-30 23:19:44 -03:00
Juan Linietsky
54571e94ac
Fixes to import plugin, closes #5318
2016-06-30 22:37:25 -03:00
Juan Linietsky
f6725f9768
throw error if GridContainer::set_columns goes below 1, closes #5316
2016-06-30 18:54:54 -03:00
Juan Linietsky
b391306828
Make both signals be ordered and samplelibrary items too, fixes scenes changing for git, closes #5289
2016-06-30 18:43:47 -03:00
Juan Linietsky
b9326e3f2b
Properly show the sample and play it back, also closes #5288
2016-06-30 18:29:47 -03:00
Juan Linietsky
ffbc2e56c9
Fix some bugs in diraccess, closes #5288
2016-06-30 18:23:39 -03:00
Daniel J. Ramirez
96c9f11aad
Added spatial editor shortcuts
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for now it does not support the emulate numpad setting
2016-06-30 15:54:34 -05:00
Juan Linietsky
89bb72b2d3
Only emit item_selected once per Tree row, closes #5280
2016-06-30 17:52:32 -03:00
George Marques
ab93c38335
Improve Quick Open search
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Makes it sort by similarity with best match on top
2016-06-30 15:52:30 -03:00
Rémi Verschelde
729e61e1d5
Merge pull request #5502 from Paulb23/dock_connection_spam_issue_5498
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Fixed signal connection prints when moving docks, issue 5498
2016-06-30 16:34:38 +02:00
Paulb23
050a514799
Fixed signal connection prints when moving docks, issue 5498
2016-06-30 15:12:14 +01:00
Timo Schwarzer
185ba75bfa
Fix Camera2D header for align()
2016-06-30 16:07:48 +02:00
Juan Linietsky
e8a2c767d2
Merge branch 'master' of https://github.com/godotengine/godot
2016-06-30 10:41:08 -03:00
Juan Linietsky
e49b73e93a
Only check for constants when parsing constants, should close #5497
2016-06-30 10:40:13 -03:00