Commit graph

7967 commits

Author SHA1 Message Date
Raul Santos
24e4ac9167
C#: Rename ConvertToX methods
- Renamed `ConvertToX` to `ConvertToNativeX`.
- Renamed `ConvertToXObject` to `ConvertToX`.
- Renamed `ConvertToXManaged` to `ConvertToX`.
- Fix `Signal` name in bindings generator and csharp script.
2022-12-23 19:40:32 +01:00
Rémi Verschelde
d0398f62f0
Revert "pcre2: Update to upstream version 10.42"
This reverts commit 62c3e4ab9c.

Needs more work, see comments about `_regex_free` errors in #70447.
2022-12-23 11:29:11 +01:00
Rémi Verschelde
ae4c025da9
Merge pull request #69991 from rune-scape/cast-type
GDScript: Fix cast producing null
2022-12-23 09:22:21 +01:00
Rémi Verschelde
edfa1e8665
Merge pull request #70220 from adamscott/fix-external-enum
Fix external enums not assignable as constants
2022-12-23 09:20:50 +01:00
Rémi Verschelde
62c3e4ab9c
pcre2: Update to upstream version 10.42
Changelog: https://github.com/PCRE2Project/pcre2/blob/pcre2-10.42/ChangeLog

This should also fix support for RISC-V architectures, at least in the sljit
library.
2022-12-22 16:34:29 +01:00
Rémi Verschelde
e1657bd2a7
Merge pull request #70440 from rune-scape/null-again
Fix GDScript analyzer null literal
2022-12-22 16:02:19 +01:00
Rémi Verschelde
801ef6614d
Merge pull request #70138 from anvilfolk/signals
Add MethodInfo to signal datatype
2022-12-22 16:02:11 +01:00
rune-scape
3228fdb88a Fix GDScript analyzer null literal 2022-12-22 06:02:34 -05:00
Yuri Rubinsky
abaedb54f1 Remove unused code paragraph from gdscript_editor.cpp/complete_code 2022-12-22 11:10:11 +03:00
ocean (they/them)
d93dbab054 Add MethodInfo to signal datatype 2022-12-21 22:49:51 -05:00
Rémi Verschelde
d553dca62a
Merge pull request #70391 from TyounanMOTI/fix-basis-universal-transcode
Fix Basis Universal format texture rendering failure
2022-12-21 22:23:56 +01:00
Rémi Verschelde
5ad02aa08d
Merge pull request #67111 from DarkKilauea/nav-queries-link
Added signal to NavigationAgent when entering a link
2022-12-21 19:38:20 +01:00
Hirotoshi Yoshitaka
d144e278ac Fix Basis Universal format texture rendering failure
Fix "failed! on level 0" error message on exported projects with Basis Universal textures.
2022-12-21 17:29:38 +09:00
Rémi Verschelde
63f95c0e58
Merge pull request #70366 from quentinguidee/refactoring/fix-double-get-singleton
Fix double get_singleton()
2022-12-21 09:27:02 +01:00
Rémi Verschelde
6b4a01f99a
Merge pull request #69351 from smix8/gridmap_item_navigation_layers_4.x
Change GridMap navigation_layers to per mesh_library item
2022-12-21 09:21:21 +01:00
Rémi Verschelde
2becec34cd
Merge pull request #70331 from anvilfolk/run-weird
Unify GDScriptAnalyzer in-editor and runtime autoload checks
2022-12-21 09:20:56 +01:00
Rémi Verschelde
f04f53201d
Merge pull request #70317 from HolonProduction/svg_assets
Add support for svg images in the asset lib.
2022-12-21 09:19:14 +01:00
ocean (they/them)
fb418685a0 Unify GDScriptAnalyzer in-editor and runtime autoload checks 2022-12-20 19:01:28 -05:00
smix8
61f33e205c Change GridMap navigation_layers to be per mesh_library item
Changes GridMap navigation_layers from a single bitmask for the entire GridMap to a bitmask for each item used in the mesh_library with a baked navmesh.
2022-12-20 20:51:32 +01:00
Quentin Guidée
d9c05f7fbd
Fix double get_singleton()
Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com>
2022-12-20 14:26:15 -05:00
HolonProduction
66fa776667 Add support for svg images in the asset lib.
Pixel based image formats are identified by magic numbers. This is not possible with svg therefore svg parsing is tried and if it succeeded the result is used.

WebP and bmp support is added as well. But I could not test it as I am not able to run a local instance of the asset lib and there is no asset using those formats.
2022-12-20 15:41:17 +01:00
Rémi Verschelde
4f95912d8a
Merge pull request #70108 from akien-mga/embree-arm64-flax-vector-conversions
embree: Build on ARM64 with -flax-vector-conversions
2022-12-20 10:33:32 +01:00
Rémi Verschelde
2521c2e0e4
Merge pull request #70309 from smix8/gridmap_collision_priority_4.x
Add GridMap collision_priority
2022-12-20 10:33:23 +01:00
Rémi Verschelde
f1f6b35b8c
Merge pull request #70244 from DarkKilauea/nav-fix-abbrev-compat
[4.x] Fix typo and ensure backwards compatibility for changed property names
2022-12-20 10:32:26 +01:00
Rémi Verschelde
b5a8055b5c
embree: Fix Linux ARM64 build with -flax-vector-conversions
This is a change done upstream in the `devel3` branch for 3.13.6:
82ca6b5ccb

They also seem to define it for macOS, but for us it breaks the build...
¯\_(ツ)_/¯

Also change wrong use of CPPFLAGS (pre-processor) where CXXFLAGS (C++)
makes more sense.
2022-12-20 10:10:30 +01:00
Josh Jones
0572346985
Fix typo and ensure backwards compatibility for changed property names
Changes to the name of the `navmesh` and `navpoly` properties on
`NavigationRegion` caused navigation data to be lost on load.
This PR creates uses `_set`/`_get` to handle compatibility with the
older names on load, preserving the data.

Also fixes a typo on `get_vertices_per_polygon` in `NavigationMesh`,
and renames the property to remove the `polygon_` prefix which doesn't
match the setter/getter.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-12-20 09:57:54 +01:00
smix8
eb88aef537 Add GridMap collision_priority
Adds property 'collision_priority' for all physics bodies of the entire GridMap.
2022-12-19 19:31:43 +01:00
Yuri Rubinsky
dcb3754db0
Merge pull request #69720 from Chaosus/inst_to_dict_note
Fix undefined
2022-12-19 20:22:25 +03:00
Rémi Verschelde
36fa6fc8fa
Merge pull request #70291 from BastiaanOlij/small_action_map_fixes
Fix missing undo/redo object and issue with removing actions
2022-12-19 17:12:09 +01:00
Yuri Rubinsky
78d296d7ca Add a note for inst_to_dict to prevent using it on built-in instances 2022-12-19 19:12:00 +03:00
Rémi Verschelde
adc1096b19
Merge pull request #70219 from bruvzg/msdf_outline_scaling
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior.
2022-12-19 16:26:56 +01:00
Bastiaan Olij
b5e205a57c Fix missing undo/redo object and issue with removing actions 2022-12-19 19:35:06 +11:00
Rémi Verschelde
e780dc332a
Merge pull request #70275 from rune-scape/autoload-subscript-regression
Fix autoload subscript regression
2022-12-19 01:12:35 +01:00
rune-scape
9f6ad59da7 Fix autoload subscript regression 2022-12-18 18:36:41 -05:00
Rémi Verschelde
02f24eb3f2
Merge pull request #59810 from reduz/fbx-import-dialog
Add a dialog for customizing FBX import
2022-12-18 16:55:21 +01:00
Rémi Verschelde
e9f3e7111f
Merge pull request #70237 from quentinguidee/refactor/fix-comma-instead-of-semicolon
Fix use of comma instead of semicolon
2022-12-18 16:55:10 +01:00
Quentin Guidée
e0f1e02cc7
Fix use of comma instead of semicolon
Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com>
2022-12-17 20:17:04 -05:00
Josh Jones
5d8ba2b2d1 Add support for emitting a signal when entering a NavLink 2022-12-17 16:33:41 -08:00
reduz
e93d991329
Add a dialog for customizing FBX import
* If FBX files are found, a dialog will pop up asking to configure FBX2glTF.
* Dialog can also be accessed by going Editor -> Configure FBX Import.
* The dialog also shows a link to click to download the converter, which
  should contain instructions.
2022-12-18 01:08:54 +01:00
Rémi Verschelde
2ee88192f9
Merge pull request #70229 from adamscott/fix-class-lookup
Fix outer class lookup
2022-12-18 00:11:56 +01:00
Rémi Verschelde
5d2137aeea
Merge pull request #69931 from smix8/navigation_abbreviation_changes_4.x
Fix Navigation API abbreviations inconsistency
2022-12-18 00:11:16 +01:00
Adam Scott
7fc814f697 Fix external enums not assignable as constants
- Add external enums test
- Rename external inner class test
- Clean up `GDScriptAnalyzer::reduce_identifier_from_base` class
  behavior
2022-12-17 17:59:38 -05:00
Adam Scott
1bbb2b4159 Fix outer class lookup 2022-12-17 17:57:00 -05:00
smix8
34e7628f5f Fix Navigation API abbreviations inconsistency
Schema for navigation to name user facing API with  "navigation" without abbreviation and e.g. NavigationServer internals with abbr "nav".
2022-12-17 22:06:22 +01:00
bruvzg
20d9457f9d
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior. 2022-12-17 22:47:54 +02:00
Ignacio Roldán Etcheverry
d44d0cc0fd
Merge pull request #70210 from raulsntos/dotnet/script-not-found-error
C#: Add note about the class name in instantiate error
2022-12-17 21:45:56 +01:00
Rémi Verschelde
fa345869f5
Merge pull request #70181 from quentinguidee/fix/gltf-crash-shader-material
glTF: Fix export crash with a ShaderMaterial
2022-12-17 20:56:52 +01:00
Raul Santos
2be8cd6863
C#: Add note about the class name in instantiate error
Adds a note about the requirement that a C# class name must match the
script filename in which the they are defined to the instantiate error.
2022-12-17 20:02:01 +01:00
Adam Scott
2fefcf7329 Fix inner class constant assignment 2022-12-17 12:03:03 -05:00
Rémi Verschelde
8d52eea52b
Merge pull request #70000 from rune-scape/find-more-classes
GDScript: Fix built-in script `find_class` bugs
2022-12-17 16:30:34 +01:00