kobewi
d917d88b5b
Disable text trimming in SceneTreeEditor
2024-08-21 11:08:33 +02:00
Rémi Verschelde
219eba940f
Merge pull request #94773 from Hilderin/fix-add-child-node-problem-no-auto-expand
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Fix scene node selection problem when no auto expand
2024-08-19 14:33:53 +02:00
Hilderin
e46280dbb5
Fix scene node selection problem when no auto expand
2024-08-17 06:32:56 -04:00
Rémi Verschelde
0f9925c0f9
Merge pull request #95542 from KoBeWi/go_bind_yourself
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Remove empty `bind_methods()`
2024-08-16 14:35:51 +02:00
Rémi Verschelde
6fd0076ac4
Merge pull request #95028 from kitbdev/fix-spin-slider-hidden
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Fix EditorSpinSlider when hidden
2024-08-16 14:32:57 +02:00
kobewi
065dd099dd
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
Giganzo
eb96b7b850
Fix order of Lock and Group icons in SceneTree
2024-08-09 14:06:55 +02:00
kit
d357a7d0f9
Fix EditorSpinSlider when hidden
2024-08-01 12:14:56 -04:00
Rémi Verschelde
efae318304
Merge pull request #94053 from Hilderin/fix-toggle-last-opened-bottom-panel-after-restoring-to-side
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Fix Toggle Last Opened Bottom Panel not working after restoring FileSystem Dock to the side
2024-07-17 11:42:55 +02:00
Rémi Verschelde
ef3443ef35
Merge pull request #93165 from passivestar/scenetree-shortcut-focus
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Prevent node rename shortcut from stealing focus from controls
2024-07-17 11:42:38 +02:00
Rémi Verschelde
383a6e4ef2
Merge pull request #94172 from jsjtxietian/open-save
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Prevent confirm button being override to "Open" when in save file mode
2024-07-11 09:41:18 +02:00
jsjtxietian
4a4968f7d8
Prevent confirm button being override to "Open" when in save file mode
2024-07-10 19:49:03 +08:00
Yuri Rubinsky
af5fc8354b
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
2024-07-09 19:38:52 +03:00
passivestar
09f967bc00
Prevent node rename shortcut from stealing focus from controls
2024-07-09 16:29:35 +04:00
Hilderin
cf8378f426
Fix Toggle Last Opened Bottom Panel not working after restoring FileSystem Dock to the side
2024-07-07 17:52:19 -04:00
Hilderin
139288ca1e
Fix first time of Toggle Last Opened Bottom Panel opens Output panel
2024-07-07 12:11:37 -04:00
Rémi Verschelde
ed3eb6b643
Merge pull request #93544 from passivestar/validation-panel-label-alignment
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Center the label of EditorValidationPanel
2024-06-24 17:49:07 +02:00
passivestar
4374761f76
Center the label of EditorValidationPanel
2024-06-24 15:22:02 +04:00
Anni Ryynänen
eed6f4fef4
Fix reselecting scene tree node after inspecting a resource
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This broke when the `node_selected` connection was removed in #91435 .
Here it's returned, but the emit is removed from `_node_removed`. That
preserves the earlier fix while allowing nodes to be reselected.
2024-06-24 13:17:45 +03:00
Rémi Verschelde
d21812f49b
Merge pull request #93223 from passivestar/movie-button-colors
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Allow theming movie writer button icon color
2024-06-20 16:18:27 +02:00
A Thousand Ships
fbb879debd
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
A Thousand Ships
ca18a06ecb
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
A Thousand Ships
d519715d94
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
passivestar
70cdfc4c5e
Allow theming movie writer button icon color
2024-06-16 14:00:55 +04:00
passivestar
fccfda2706
Center the label in EditorObjectSelector
2024-06-13 15:50:17 +04:00
Rémi Verschelde
3092b0c6ea
Merge pull request #92648 from stephen-berry/GODOT-92513
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Consistently display script icons for nodes in connect dialog's scene tree editor
2024-06-10 16:11:45 +02:00
Rémi Verschelde
553f77674c
Merge pull request #91265 from AeioMuch/fix_drop_reparent
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Fix reparenting after hover delay
2024-06-10 16:11:34 +02:00
Stephen Berry
823b48ffa5
Consistently display script icons for nodes in connect dialog's scene tree editor
2024-06-10 16:06:45 +02:00
kit
9a2ffd74d3
Update Add Scene button after TabBar resizes
2024-06-06 14:59:15 -04:00
A Thousand Ships
0f72b15bc2
Fix some incorrect uses of String
over StringName
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These were accepting `SNAME` assignments
2024-06-03 13:42:31 +02:00
Rémi Verschelde
ef886b0a41
Merge pull request #92426 from RandomShaper/fix_ed_toast_mt
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Avoid editor error reporting using resource loader thread's call queues
2024-06-03 11:20:50 +02:00
AeioMuch
829bedcadb
Fix reparent when hovering after delay
2024-05-31 14:27:41 +02:00
Rémi Verschelde
9c87e8c7b4
Merge pull request #91953 from AThousandShips/use_normal_sname
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Use `CoreStringNames::normal` in more places
2024-05-31 14:16:05 +02:00
Pedro J. Estébanez
f61c63e3a1
Avoid editor error reporting using resource loader thread's call queues
2024-05-31 09:42:37 +02:00
A Thousand Ships
cade5b88d9
Use CoreStringNames::normal
in more places
2024-05-30 22:57:54 +02:00
A Thousand Ships
926afccbd8
[Scene] Add SceneStringNames::panel
2024-05-30 22:54:50 +02:00
A Thousand Ships
755a0efbb6
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
Rémi Verschelde
4cd39c56fb
Merge pull request #92283 from KoBeWi/code_simpleton
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Automatically use property count in PropertyListHelper
2024-05-30 11:47:58 +02:00
A Thousand Ships
4ed62665a2
Replace .bind(...).call_deferred()
with .call_deferred(...)
2024-05-27 13:29:57 +02:00
kobewi
b365a63403
Automatically use property count in PropertyListHelper
2024-05-25 10:51:37 +02:00
kobewi
d276e8ba0b
Fix scene hash not updated when scene is empty
2024-05-22 14:55:39 +02:00
Haoyu Qiu
e5c321448e
Create AudioStreamPlayer when dropping AudioStream
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- Create AudioStreamPlayer if dropped in between nodes in the Scene dock
- Create AudioStreamPlayer2D if dropped into 2D editor
- Create AudioStreamPlayer3D if dropped into 3D editor
2024-05-19 20:26:04 +08:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
aaronp64
245be6f9c1
Move "Add a new scene" button when Scene Tabs settings change
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Updating "Display Close Button" setting (interface/scene_tabs/display_close_button) in Editor Settings changes the size of scene tabs, but the add button at the end of the tabs was not being moved until the next update, causing gaps/overlaps between the controls. Adding call to _scene_tabs_resized() after getting the new settings to update the add button position.
Fixes #91850
2024-05-11 20:13:29 -04:00
Gilles Roudière
7705265477
Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-05-10 10:46:04 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
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Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Rémi Verschelde
a7c59fe192
Merge pull request #91331 from dsnopek/expose-editor-file-dialog-popup-function
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Expose `EditorFileDialog::popup_file_dialog()` to GDScript and GDExtension
2024-05-06 15:15:01 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00