Commit graph

8 commits

Author SHA1 Message Date
Aaron Franke
d54f2ad7ca
Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Lyuma
aca4b737f1 8 uvs for glTF2, URI decode and Vertex Custom api.
Add glTF2 uri decode for paths.

Add vertex custom apis.

Add scene importer api.

Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh

Co-authored-by: darth negative hunter
 <thenegativehunter2@users.noreply.github.com>
2021-09-10 09:16:48 -07:00
Lyuma
e6962729d5 Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
Rémi Verschelde
7adf4cc9b5
doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00
Michael Alexsander Silva Dias
0ff4095b36 Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Rémi Verschelde
3a5929abf3
doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
Rémi Verschelde
0d1d719178 doc: Sync classref with current source
And fix various bogus bindings following previous PRs.
2021-02-19 14:39:14 +01:00
Rémi Verschelde
215d18814e
doc: Sync classref with current source 2021-01-04 14:33:44 +01:00