Commit graph

16449 commits

Author SHA1 Message Date
Rémi Verschelde
c12d86a350
Merge pull request #96559 from Calinou/editor-animation-bezier-antialias-lines
Use antialiased line drawing in animation Bezier editor
2024-09-04 17:12:19 +02:00
Rémi Verschelde
df44d6a2e7
Merge pull request #96551 from DCTewi/fix-editor-progress-error
Fix ProcessDialog errors appeared after rebuilding .NET project
2024-09-04 17:12:13 +02:00
Rémi Verschelde
0c707d4fd3
Merge pull request #96543 from Giganzo/visualshader-frame-title
Fix frame title popup position in the VisualShader editor
2024-09-04 17:12:09 +02:00
Rémi Verschelde
3cc99d3e31
Merge pull request #95983 from bruvzg/win_fd_opt_fix
[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
2024-09-04 17:11:57 +02:00
Rémi Verschelde
8d120a5d08
Merge pull request #95965 from Hilderin/update-script-documentation-file-remove-on-startup
Update script documentation removed files on startup
2024-09-04 17:11:54 +02:00
Rémi Verschelde
de2f50777e
Merge pull request #95343 from Giganzo/unique-name-dialog
Add ConfirmationDialog when clicking on % button in SceneTree
2024-09-04 17:11:46 +02:00
A Thousand Ships
ab04d76e0e
[Editor] Prevent duplicate Open in Editor buttons in scene tree dock
Duplicate buttons were added when editor description changed
2024-09-04 17:00:57 +02:00
Danil Alexeev
2dd043d1f6
Docs: Add missing deprecated/experimental tag support for theme items 2024-09-04 17:49:05 +03:00
Hilderin
1c3bc2f980 Update script documentation removed files on startup 2024-09-04 06:12:22 -04:00
Giganzo
89c009b105 Add ConfirmationDialog when clicking on % button in SceneTree 2024-09-04 12:08:32 +02:00
Hugo Locurcio
ef35ca2d8f
Use antialiased line drawing in animation Bezier editor
This applies both to tangents and general line drawing, making the
animation Bezier editor match the Curve editor inspector.
2024-09-04 11:54:38 +02:00
Rémi Verschelde
906a4e9db9
Merge pull request #96525 from bruvzg/rem_gl_renderer_incl
Store GLES over GL status in the OS to avoid direct renderer includes in the editor.
2024-09-04 11:16:48 +02:00
Rémi Verschelde
3e8ebb9a99
Merge pull request #96554 from bruvzg/mac_title_dblc
[macOS] Make gaps between editor titlebar buttons unclickabe to prevent accidental window move/resize.
2024-09-04 11:16:45 +02:00
Rémi Verschelde
52838efaad
Merge pull request #95179 from DanielKinsman/profiler-target-fps
Add target fps editor setting to visual profiler
2024-09-04 11:16:39 +02:00
Rémi Verschelde
7881dc2b11
Merge pull request #94945 from ArshPanesar/fix-anim-player-root-crash
Fix `AnimationPlayer` crash when it's made the scene root
2024-09-04 11:16:36 +02:00
Rémi Verschelde
7f6e1693dd
Merge pull request #92407 from timothyqiu/section-dropping
Remove unused member variable in `EditorInspectorSection`
2024-09-04 11:16:28 +02:00
Arsh Panesar
e905be8249
Fix AnimationPlayer crash when it's made the scene root
When an AnimationPlayer is made root of a scene,
the track links may become broken and clicking on
them will crash.

Current master branch also breaks node links when
AnimationPlayer is made scene root, and can also
crash the engine if another node was made scene
root prior to the AnimationPlayer.

This happens because when made root, the editor
loses track of AnimPlayer's root node. By keeping
a copy of the AnimPlayer's root_node, the track
links remain functional.

Fixes #91043.
2024-09-04 10:45:07 +02:00
bruvzg
8009d7c6da
[macOS] Make gaps between editor titlebar buttons unclickabe to prevent accidental window move/resize. 2024-09-04 10:48:42 +03:00
DCTewi
5bfd8db7b7
Fix ProcessDialog errors appeared after rebuilding .NET project 2024-09-04 14:26:48 +08:00
Giganzo
7d78d753b5 Fix Set Frame Title popup position 2024-09-04 01:52:07 +02:00
Daniel Kinsman
5e04f0760a Add target fps editor setting to visual profiler
Use same max fps as project setting

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-09-04 09:47:26 +10:00
Rémi Verschelde
e2dd56bea7
Merge pull request #95902 from kitbdev/remove-forced-mouse-focus
Clean up Viewport's `forced_mouse_focus`
2024-09-03 17:38:17 +02:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde
514c564a8c
Merge pull request #96520 from Giganzo/fix-make-floating-tooltip
Mention screen selector in Make Floating button tooltip
2024-09-03 16:14:08 +02:00
Rémi Verschelde
d0a7dcd8c0
Merge pull request #96371 from KoBeWi/mentos
Improve dropping code in script editor
2024-09-03 16:14:02 +02:00
Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
Rémi Verschelde
b104f21841
Merge pull request #96237 from KoBeWi/you_expected_path_to_even_less_bugs_branch_but_it_was_me,_dio
Fix Path2D splitting
2024-09-03 16:13:51 +02:00
Rémi Verschelde
79da448d5f
Merge pull request #94582 from citizenll/feat_context_menu_plugin4.x
Add support for custom items to editor right-click context menus
2024-09-03 16:13:47 +02:00
Rémi Verschelde
5a374548fa
Merge pull request #94263 from Arnklit/collapse_expand_remote_scene_view
Add Expand/Collapse Branch right click option to remote scene view
2024-09-03 16:13:41 +02:00
Gilles Roudière
d75c5ec7ba Implement multiple occlusion polygons within each TileSet occlusion layer 2024-09-03 15:38:51 +02:00
bruvzg
d4e78b8db5
Store GLES over GL status in the OS to avoid direct renderer includes in the editor. 2024-09-03 16:11:59 +03:00
citizenl
6b2348adac Add support for custom items to editor right-click context menus 2024-09-03 20:14:14 +08:00
Rémi Verschelde
f4cc60fe0c
Merge pull request #96446 from Hilderin/fix-missing-material-override-after-two-glb-reimports
Fix missing material override after two glb reimports
2024-09-03 11:43:56 +02:00
Rémi Verschelde
8eb106e318
Merge pull request #96388 from passivestar/quick-open-shortcut-conflict
[macOS] Fix Quick Open shortcut conflict
2024-09-03 11:43:45 +02:00
Rémi Verschelde
69888aabb8
Merge pull request #96179 from passivestar/mac-breakpoint-shortcuts
[macOS] Change breakpoint shortcuts to avoid conflicts
2024-09-03 11:43:31 +02:00
Rémi Verschelde
262c8da104
Merge pull request #95887 from bruvzg/sysinfo_drv
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-03 11:43:12 +02:00
Rémi Verschelde
c282e17373
Merge pull request #94323 from Naros/GH-94322
Pass current value to `EditorInterface` node/property popups
2024-09-03 11:43:04 +02:00
Rémi Verschelde
5633080147
Merge pull request #93624 from EAinsley/complete#3942
Add duplicate animation for SpriteFrames
2024-09-03 11:43:00 +02:00
Rémi Verschelde
866099684c
Merge pull request #92667 from Hilderin/fix-addon-requires-editor-restart
Fix Addon requires editor restart to become functional
2024-09-03 11:42:52 +02:00
Chris Cranford
9122be6474 Pass current value to EditorInterface node/property popups 2024-09-03 00:54:55 -04:00
Hilderin
7dd235905e Fix Addon requires editor restart to become functional 2024-09-02 16:54:45 -04:00
Rémi Verschelde
7cd095dea1
Merge pull request #96401 from SaracenOne/filter_improvement
Enforce correct type for silhouette filter.
2024-09-02 18:08:12 +02:00
Rémi Verschelde
36f95ef3db
Merge pull request #95815 from DeeJayLSP/qoa-def
ResourceImporterWAV: Enable QOA compression by default
2024-09-02 18:08:03 +02:00
Kasper Arnklit Frandsen
88a866fb5a Add separate timeline snapping control to Animation Editor 2024-09-02 15:57:50 +02:00
Rémi Verschelde
71091f14ac
Merge pull request #96428 from SaracenOne/timeline_display_fix
Fix overlapping in animation timeline display.
2024-09-02 12:13:53 +02:00
Rémi Verschelde
1474bd7401
Merge pull request #96411 from larspet/uv-editor-error
Fix Polygon2D UV editor error when opening grid settings
2024-09-02 12:13:46 +02:00
Rémi Verschelde
3801b354bf
Merge pull request #96363 from Hilderin/fix-no-unsaved-indicator-save-as-resource
Fix no unsaved indicator Save As resource
2024-09-02 12:13:23 +02:00
Rémi Verschelde
d06579f47a
Merge pull request #96260 from basicer/preview-keep-looking
Keep looking when a preview plugin returns an empty image.
2024-09-02 12:13:16 +02:00
Rémi Verschelde
7795849908
Merge pull request #96013 from passivestar/keyframe-navigation
Allow jumping to previous/next keyframe in animation player
2024-09-02 12:13:00 +02:00
Rémi Verschelde
2312345be8
Merge pull request #94698 from aaronp64/current_gizmos_hashset
Improve time to close scene with many 3D gizmos
2024-09-02 12:12:51 +02:00
Rob Blanckaert
28e7069ee0 Keep looking when a preview plugin returns an empty image.
EditorResourcePreviewGenerator::_generate says that
"Returning an empty texture is an OK way to fail and
let another generator take care."

This patch enables that behavior.
2024-09-01 15:17:49 -07:00
Giganzo
edba5edcb8 Fix Make floating tooltip mention screen selector 2024-09-02 00:00:14 +02:00
Hilderin
79d0254a2d Fix missing material override after two glb reimports 2024-09-01 17:12:15 -04:00
bruvzg
c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info. 2024-09-01 18:22:40 +03:00
Ainsley Su
57bc1d7574 Add duplicate animation
Co-authored-by: Nonunknown <nonunknown777@gmail.com>
2024-09-01 17:00:47 +02:00
Saracen
32e1143bfc Fix overlapping in animation timeline display. 2024-09-01 09:41:19 +01:00
passivestar
a7abbe5e9e Allow jumping to previous/next keyframe in animation player 2024-09-01 04:57:58 +04:00
Lars Pettersson
5a0a0257e1
Fix Polygon2D UV editor error when opening grid settings 2024-08-31 23:22:48 +02:00
Saracen
107f2aea88 Enforce correct type for silhouette filter. 2024-08-31 20:35:09 +01:00
passivestar
8befcc1113 [macOS] Fix Quick Open shortcut conflict 2024-08-31 18:08:23 +04:00
A Thousand Ships
194bdde947
Cleanup of raw nullptr checks with Ref
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
Hilderin
b97c128b34 Fix no unsaved indicator Save As resource 2024-08-31 08:47:35 -04:00
kobewi
731fd1f0b9 Improve dropping code in script editor 2024-08-31 11:35:59 +02:00
DeeJayLSP
d3b51c4efb ResourceImporterWAV: Enable QOA compression by default 2024-08-31 00:42:56 -03:00
Rémi Verschelde
6489013675
Merge pull request #96331 from timothyqiu/offline-templates
Disable export template downloading in offline mode
2024-08-30 23:38:06 +02:00
Rémi Verschelde
52d1b0be4a
Merge pull request #96328 from object71/fix-animation-snap-96159
Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
Rémi Verschelde
51d524b9a1
Merge pull request #96269 from Giganzo/floating-window-corner-radius
Fix floating window corner radius
2024-08-30 23:37:53 +02:00
Rémi Verschelde
77bc419071
Merge pull request #96174 from DeeJayLSP/wav-docs
WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 23:37:50 +02:00
Rémi Verschelde
7753900638
Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates
Update AnimationPlayer in real-time when keyframe properties change
2024-08-30 23:37:42 +02:00
DeeJayLSP
5a50b3a6c5 WAV stream/importer: Improve compression/loop names and descriptions 2024-08-30 16:31:57 -03:00
passivestar
8ff190b065 Fix dock width not respecting editor scale 2024-08-30 22:00:36 +04:00
Fredia Huya-Kouadio
11d4df4bc3 Update the options for launching the Play window in PiP mode 2024-08-30 10:31:33 -07:00
Hristo Iliev
fcc8518bce Add modf function and fix snap behavior
Fixes #96159
2024-08-30 17:49:57 +03:00
Haoyu Qiu
5e473b8584 Disable export template downloading in offline mode 2024-08-30 22:17:36 +08:00
Rémi Verschelde
ed8baa378a
Merge pull request #96236 from kleonc/scene_tree_dock_fix_trying_to_remove_internal_node
Fix `SceneTreeDock` invalid state after trying to remove internal Node
2024-08-30 11:43:09 +02:00
Rémi Verschelde
1e57671718
Merge pull request #90130 from KoBeWi/erased_from_history
Expose EditorUndoRedoManager's `clear_history()`
2024-08-30 11:42:58 +02:00
Rémi Verschelde
7f86ca057a
Merge pull request #96308 from SaracenOne/attempt_to_reset_imported_scene
Attempt applying RESET pose during import.
2024-08-30 09:59:59 +02:00
Rémi Verschelde
84ad611565
Merge pull request #96280 from CreatedBySeb/fix-tileset-scattering
Fix TileSet Scattering setting vanishing when changing tools
2024-08-30 09:59:43 +02:00
Rémi Verschelde
228a4e7a1d
Merge pull request #96212 from Maran23/theme-type-dialog-navigatable
Make `ThemeTypeDialog` List navigatable when the `LineEdit` has focus
2024-08-30 09:59:30 +02:00
Rémi Verschelde
b128e71383
Merge pull request #96208 from m4gr3d/cleanup_immersive_logic
Restore fullscreen toggle menu for the Android editor and clean up the immersive mode logic
2024-08-30 09:59:27 +02:00
Rémi Verschelde
909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde
f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
Rémi Verschelde
b310e5e064
Merge pull request #92842 from mihe/multi-node-keying
Allow keying properties when selecting multiple nodes
2024-08-30 09:59:01 +02:00
Rémi Verschelde
66dd06837c
Merge pull request #90782 from bruvzg/export_platform_extension
Allow adding custom export platforms using scripts / GDExtension.
2024-08-30 09:58:52 +02:00
Saracen
31253257b3 Attempt applying RESET pose during import. 2024-08-29 22:58:26 +01:00
rune-scape
154049ce17 StringName Dictionary keys
also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
kobewi
ad7a2d19a6 Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
demolke
c409e6d722 Import/export GLTF extras to node->meta
This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.

- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
A Thousand Ships
e33fdb4296
Use MutexLock in more places 2024-08-29 14:12:59 +02:00
Sébastien Dunne Fulmer
aaa157f929
Fix TileSet Scattering setting vanishing when changing tools 2024-08-29 12:17:38 +01:00
Hilderin
ef6f873938 Fix editor needs restart after adding GDExtensions 2024-08-29 06:15:32 -04:00
Rémi Verschelde
ad0edb8bb6
Merge pull request #96196 from SaracenOne/bone_editor_revert
Add Revert support to SkeletonEditor.
2024-08-29 10:36:34 +02:00
Rémi Verschelde
c1605e47c1
Merge pull request #62524 from AThousandShips/help_search
`EditorHelpSearch` improvements
2024-08-29 10:36:04 +02:00
Giganzo
308186a89e Fix floating window corner radius 2024-08-29 10:27:27 +02:00
kobewi
7e7a4f238b Fix Path2D splitting 2024-08-28 19:29:23 +02:00
kleonc
5ae85a4fb9 Fix SceneTreeDock invalid state after trying to remove internal Node 2024-08-28 19:06:50 +02:00
Fredia Huya-Kouadio
923b0f2e56 Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic 2024-08-28 09:50:34 -07:00
A Thousand Ships
5c9cd6a604
EditorHelpSearch improvements
* Adds all member types to empty search
* Nests hierarchy adding constructors, methods, operators, etc. under a
  nested entry to reduce clutter

Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2024-08-28 18:32:21 +02:00
Rémi Verschelde
3bc84c2988
Merge pull request #63744 from KoBeWi/shader_spaghetti
Refactor toggling script list
2024-08-28 17:14:56 +02:00
kobewi
b4c92dbd0e Refactor toggling script list 2024-08-28 17:00:51 +02:00