Rémi Verschelde
e8bc100c81
Merge pull request #74054 from Rindbee/clean_up_owner
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Avoid crash when adjusting a node tree that is not in the tree
2023-05-12 11:17:03 +02:00
Rémi Verschelde
cc48827e4a
Merge pull request #76946 from AThousandShips/shadow_warning
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Enable shadow warnings and fix raised errors
2023-05-12 10:04:09 +02:00
Rémi Verschelde
07764a4a11
Merge pull request #76852 from AThousandShips/item_list_rect
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Add `get_item_rect` function to `ItemList`
2023-05-12 10:02:10 +02:00
Ninni Pipping
e5fdce7ca3
Add get_item_rect
function to ItemList
2023-05-11 19:01:54 +02:00
smix8
f986b52b3c
Make navigation mesh edge connections optional
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Makes navigation mesh edge connections optional.
2023-05-11 18:46:34 +02:00
Ninni Pipping
71ee65dc57
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
Rémi Verschelde
f78c2dd82f
Merge pull request #75678 from smix8/navregion_update_guards_4.x
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Prevent unnecessary navigation map synchronizations
2023-05-11 13:33:10 +02:00
Rémi Verschelde
a745bf3802
Merge pull request #76826 from AThousandShips/item_list_fix
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Minor bugfixes to `ItemList`
2023-05-11 11:47:33 +02:00
Rémi Verschelde
4020cc8acb
Merge pull request #76794 from Wiwip/inline-edit
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Inline editor for the file system dock
2023-05-11 11:46:45 +02:00
Rémi Verschelde
f7070a64e0
Merge pull request #72277 from Geometror/improve-editor-state-preservation
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Improve editor state persistence
2023-05-11 11:45:52 +02:00
smix8
7e1a261cc6
Prevent unnecessary navigation map synchronizations
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Prevents unnecessary navigation map synchronizations triggered by redundant calls to setters of e.g. region, link or map properties.
2023-05-11 07:38:16 +02:00
Hendrik Brucker
dc46163b12
Improve editor state persistence
2023-05-11 04:17:03 +02:00
Rindbee
1eb250e17d
Avoid crash when adjusting a node tree that is not in the tree
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When node tree `A` is not in the tree, `remove_child(B)` will not
automatically clean up the owners of `B` and `B`'s child nodes.
This is convenient for implementing operations like `replace_by()`,
but may have hidden dangers when manipulating the rest of the tree
`A`.
This commit makes it safe to manipulate the rest of `A` after freeing
`B`.
2023-05-11 08:57:39 +08:00
Wiwip
b08a6084af
Modifies the file system dock to use the inline editor instead of a dialog.
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*Bugsquad edit:* Closes https://github.com/godotengine/godot-proposals/issues/4933
2023-05-10 18:49:35 -04:00
Pedro J. Estébanez
b6647a5808
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
Pedro J. Estébanez
8983b20ccd
Avoid interaction issues between resource loading threads
2023-05-10 18:53:41 +02:00
Rémi Verschelde
5271186f2f
Merge pull request #75901 from reduz/refactor-node-processing
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Refactor Node Processing to allow Scene Multithreading
2023-05-10 12:46:44 +02:00
Rémi Verschelde
31fc7a8525
Merge pull request #62378 from trollodel/gsoc_2022_multiwindow
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Add multi window code and shader editors (GSOC'22 Project)
2023-05-10 12:46:19 +02:00
Rémi Verschelde
4d703280d5
Merge pull request #76532 from dalexeev/tree-fix-multiline-drawing
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Fix multiline items drawing in `Tree`
2023-05-10 10:19:37 +02:00
Rémi Verschelde
3b8c828159
Merge pull request #69988 from smix8/navigation_rvo_rework_4.x
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Rework Navigation Avoidance
2023-05-10 10:19:12 +02:00
Rémi Verschelde
8e608e9467
Merge pull request #64388 from Rindbee/improve-ViewportTexture
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Improve the UX of ViewportTexture in the editor
2023-05-10 10:18:43 +02:00
trollodel
b4d6b47c17
Add multi window code and shader editors
2023-05-10 09:14:21 +02:00
smix8
a6ac305f96
Rework Navigation Avoidance
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Rework Navigation Avoidance.
2023-05-10 05:01:58 +02:00
Rindbee
af58f1e854
Improve the UX of ViewportTexture in the editor
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The associated `ViewportTexture`s will update the `viewport_path`
in time when the `Viewport`'s nodepath is changed (caused by renaming
the node names or moving in the SceneTree dock).
If the target `Viewport` is changed by resetting the `viewport_path`,
the `ViewportTexture`s will be re-setup and emit `changed` signal in
time.
2023-05-10 09:13:43 +08:00
Juan Linietsky
98c655ec8d
Refactor Node Processing
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* Node processing works on the concept of process groups.
* A node group can be inherited, run on main thread, or a sub-thread.
* Groups can be ordered.
* Process priority is now present for physics.
This is the first steps towards implementing https://github.com/godotengine/godot-proposals/issues/6424 .
No threading or thread guards exist yet in most of the scene code other than Node. That will have to be added later.
2023-05-09 19:17:51 +02:00
RedworkDE
8e7afec479
Fix various errors when running the unit tests
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-05-09 18:40:56 +02:00
Rémi Verschelde
e0df3be64f
Merge pull request #70286 from the-sink/popupmenu_icon_modulate
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Add icon_modulate set/get functionality to PopupMenu
2023-05-09 10:44:19 +02:00
Rémi Verschelde
72323a57d0
Merge pull request #57894 from Sauermann/fix-subviewport-1
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Fix unrestricted mouse-event propagation to SubViewports for Physics-Picking
2023-05-09 10:43:49 +02:00
the-sink
a85eef4367
Add icon_modulate functionality to PopupMenu
2023-05-08 15:25:00 -07:00
Rémi Verschelde
15f9ac9458
Merge pull request #75751 from KoBeWi/eradicate_ViewportTexture_errors_entirely_and_surely
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Prevent errors when using ViewportTexture
2023-05-08 16:40:10 +02:00
Rémi Verschelde
bbe05b60c8
Merge pull request #57179 from spacechase0/notify-world2d-changed-master
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Propagate previously unused NOTIFICATION_WORLD_2D_CHANGED, make CanvasItem/CollisionObject2D use it
2023-05-08 16:40:00 +02:00
kobewi
1b9802fa8c
Prevent errors when using ViewportTexture
2023-05-08 15:56:16 +02:00
Rémi Verschelde
c9f81045be
Merge pull request #76536 from AThousandShips/bit_poly_size
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Fix size error in `BitMap.opaque_to_polygons`
2023-05-08 13:52:46 +02:00
Rémi Verschelde
3e6a731904
Merge pull request #76418 from reduz/method-bind-validated-call
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Add ValidatedCall to MethodBind
2023-05-08 13:52:42 +02:00
Rémi Verschelde
704560cc3c
Merge pull request #70868 from Maran23/4-x-scrollcontainer-custom-step-editor
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Expose horizontal/vertical `custom_step` as editor property for the `ScrollContainer`
2023-05-08 13:52:18 +02:00
Rémi Verschelde
720869fe5e
Merge pull request #76809 from YeldhamDev/cursor_mania
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Add more uses of appropriate cursors when resizing/moving some UI nodes
2023-05-08 12:21:04 +02:00
Rémi Verschelde
eb6d6ab29f
Merge pull request #76658 from Paulb23/convert-indent-code-edit
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Move convert_indent into CodeEdit
2023-05-08 12:20:37 +02:00
Rémi Verschelde
32fbba4bf6
Merge pull request #76472 from jmb462/multicarets_selection_popup
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Fix right click in selection of additional caret
2023-05-08 12:20:25 +02:00
Rémi Verschelde
eebb1d8eff
Merge pull request #74369 from Dragoncraft89/master
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Implement vertical icon alignment for buttons
2023-05-08 12:20:11 +02:00
Rémi Verschelde
e758164ba6
Merge pull request #72376 from MewPurPur/fix-color-button-popup
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Fix popup position of color picker
2023-05-08 12:20:07 +02:00
Rémi Verschelde
e70777260d
Merge pull request #70911 from Chaosus/vs_custom_gdextension_support
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Add handling of custom visual shader nodes from GDExtension
2023-05-08 12:20:00 +02:00
Ninni Pipping
fffa577b3b
Minor bugfixes to ItemList
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* Removed unused position code in `gui_input`
* Ensured `set_fixed_icon_size` updates cached size
2023-05-08 10:25:08 +02:00
Jean-Michel Bernard
5c06c030f2
Fix right click in selection of additional caret
2023-05-08 00:02:56 +02:00
Michael Alexsander
8118d0d2f5
Add more uses of appropriate cursors when resizing/moving some UI nodes
2023-05-07 11:14:57 -03:00
Paulb23
0b3fba45c6
Move convert_indent into CodeEdit
2023-05-07 13:08:37 +01:00
Yuri Rubinsky
998b48f722
Add handling of custom visual shader nodes from GDExtension
2023-05-06 08:19:12 +03:00
David Turner
43a7cb093c
Explain why an image would be invalid for a texture
2023-05-05 14:33:01 -04:00
Clay John
12e4323f17
Merge pull request #75427 from Chaosus/shader_fix_groups_ordering
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Fix shader uniform groups to prevent it sorting in alphabet order
2023-05-05 09:08:37 -07:00
Max Hilbrunner
fa451ead91
Merge pull request #74883 from dalexeev/fix-thin-multiline-colors
2023-05-05 14:26:37 +02:00
Max Hilbrunner
03dfae4208
Merge pull request #76004 from mashumafi/wait-nav-region-thread
2023-05-05 13:50:09 +02:00