Commit graph

57 commits

Author SHA1 Message Date
Chaosus
55f3bd97a2 Added direction_to method to vectors 2019-04-05 17:09:57 +03:00
Rémi Verschelde
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Aaron Franke
4f7b33cdcf Remove redundant "== false" code
Some of this code has been re-organized.
f
2018-10-06 16:20:41 -04:00
Rémi Verschelde
277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
Thomas Herzog
037f4638ab add project method to Vector2/3 2018-08-16 12:52:38 +02:00
Aaron Franke
14fe7230f4 [Core] Move Vector2i and Rect2i out of math_2d.h 2018-08-11 00:33:01 -05:00
Aaron Franke
9d1b5f4e3b [Core] Move Vector2 to its own file
Makes 2D math code easier to read and makes Vector2 consistent with Vector3. In the future, we may move other things out of math_2d as well.
2018-08-10 14:59:29 -05:00