Commit graph

52696 commits

Author SHA1 Message Date
Rémi Verschelde
2a5fc1fe6c
Merge pull request #74306 from dalexeev/gds-var-colon-style
Fix GDScript code style regarding colon
2023-03-06 10:49:11 +01:00
Rémi Verschelde
a18820a5da
Merge pull request #74287 from hakro/gltf-import-export-unlit-extension
Set the unlit / unshaded extension when importing / exporting GLTF
2023-03-06 10:48:47 +01:00
Rémi Verschelde
cf1739fcc6
Merge pull request #74193 from Maran23/project-converter-comments
Project Converter: Do not convert lines that start with a comment
2023-03-06 10:48:23 +01:00
Marius Hanl
8cf7ac3a45 Project Converter: Do not convert lines that start with a comment
Lines that start with # or // are ignored
2023-03-06 09:12:40 +01:00
Rémi Verschelde
ad9302bafc
Merge pull request #74473 from godotengine/ci-scons-pin-4.4.0
CI: Pin SCons to 4.4.0, the new 4.5.0 is broken
2023-03-06 08:56:16 +01:00
Rémi Verschelde
85bb561713
CI: Pin SCons to 4.4.0, the new 4.5.0 is broken 2023-03-06 08:42:51 +01:00
Hakim
e14fa5532b Get the unlit / unshaded extension when importing GLTF and set it when exporting 2023-03-05 22:34:04 +01:00
Danil Alexeev
ea5fd3d732
Fix GDScript code style regarding colon 2023-03-05 17:03:20 +03:00
Rémi Verschelde
5dccc940e7
Merge pull request #74375 from raulsntos/dotnet/ignore-explicit-interface-implementations
C#: Ignore explicit interface implementations
2023-03-05 13:39:45 +01:00
Rémi Verschelde
9ab52d8773
Merge pull request #74367 from webair/increase-max-touches-ios
iOS: Increase max simultaneous touches to 32
2023-03-05 13:30:13 +01:00
Rémi Verschelde
22ae1e499d
Merge pull request #74354 from rcorre/3to4-init
Correct superclass constructors in 3to4.
2023-03-05 13:29:49 +01:00
Rémi Verschelde
b2622218f9
Merge pull request #74330 from aleksrutins/csharp-identifier-validation
Ensure that C# script names (and therefore class names) are valid identifiers
2023-03-05 13:29:26 +01:00
Rémi Verschelde
fd6910a743
Merge pull request #74320 from bruce965/normal_roughness_texture_error_message
Error on hint_normal_roughness_texture and hint_depth_texture outside of spatial shader
2023-03-05 13:29:02 +01:00
Rémi Verschelde
6c018860b3
Merge pull request #74315 from clayjohn/GL-canvas-default
Add proper default texture filter and repeat modes for Canvas shaders in the OpenGL3 renderer
2023-03-05 13:28:38 +01:00
Rémi Verschelde
afc9d381d5
Merge pull request #74312 from raulsntos/dotnet/godot-project-dir-base64
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
2023-03-05 13:28:14 +01:00
Rémi Verschelde
3f522f1b50
Merge pull request #74283 from Calinou/doc-shell-open-uri-encode
Document using `String.uri_encode()` with `OS.shell_open()`
2023-03-05 13:27:09 +01:00
Rémi Verschelde
a01e8be417
Merge pull request #74282 from timothyqiu/news-anchor
Notify child controls when `BackBufferCopy`'s rect changed
2023-03-05 13:26:45 +01:00
Rémi Verschelde
dd1b158ff3
Merge pull request #74280 from RedworkDE/net-get-singleton-core-name
C#: Get singleton instances using the Core name
2023-03-05 13:26:21 +01:00
Rémi Verschelde
24d4719ac1
Merge pull request #74258 from KoBeWi/do_not_fricking_reuse_tweens
Discourage reusing Tweens
2023-03-05 13:25:57 +01:00
Rémi Verschelde
b7c02007fb
Merge pull request #74251 from MarcusElg/positiongroup
Fix Camera2D position smoothing properties not being grouped
2023-03-05 13:25:33 +01:00
Rémi Verschelde
2832ef434d
Merge pull request #74248 from Chaosus/randfn_fix
Fix randfn to prevent generating of nan values
2023-03-05 13:24:20 +01:00
Rémi Verschelde
a0134f7fbc
Merge pull request #74147 from vonagam/fix-call-await-check-in-compiler
GDScript: Fix checking if a call is awaited in compiler
2023-03-05 13:23:27 +01:00
Raul Santos
f949e94991
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters 2023-03-04 23:33:30 +01:00
kobewi
9785b23a0a Discourage reusing Tweens 2023-03-04 19:51:52 +01:00
Raul Santos
0372bd56b6
C#: Ignore explicit interface implementations 2023-03-04 19:16:48 +01:00
Chris Weber
54bd204377 increased max touches to 32 for ios 2023-03-04 17:24:00 +01:00
Aleks Rutins
ae8752a731 Validate that C# class names are valid identifiers 2023-03-04 10:30:40 -05:00
Ryan Roden-Corrent
53a00abb11
Correct superclass constructors in 3to4.
Fixes #70542.

The 3to4 conversion tool was not handling superclass constructors.
We should translate the godot3 syntax:

```gdscript
func _init(a,b,c).(a,b,c):
    pass

func _init(a,b,c):
    super(a,b,c)
```

Originally, the _init conversion was intended to remove `void` return types from _init functions, as this was disallowed due to #50589.
As that was resolved by #53366, I removed that part of the conversion logic. If a void return type is present on a constructor, the converter now leaves it.

Here's a sample diff from my own project:

```diff
@@ -103,10 +105,11 @@ class Real:
 class Text:
        extends Setting

-       var choices: PoolStringArray
-       var value: String setget set_value, get_value
+       var choices: PackedStringArray
+       var value: String : get = get_value, set = set_value

-       func _init(section: String, key: String, default: String, choice_list: Array).(section, key, default) -> void:
+       func _init(section: String, key: String, default: String, choice_list: Array) -> void:
+               super(section, key, default)
                choices = choice_list

        func normalize(val):
@@ -129,9 +132,10 @@ class Text:
 class Boolean:
        extends Setting

-       var value: bool setget set_value, get_value
+       var value: bool : get = get_value, set = set_value

-       func _init(section: String, key: String, default: bool).(section, key, default) -> void:
+       func _init(section: String, key: String, default: bool) -> void:
+               super(section, key, default)
                pass
```
2023-03-04 08:03:24 -05:00
Fabio Iotti
528e0d095e Error on hint_normal_roughness_texture and hint_depth_texture outside of spatial shader 2023-03-03 21:36:48 +01:00
clayjohn
46b416f3b1 Add proper default texture filter and repeat modes for Canvas shaders in the OpenGL3 renderer 2023-03-03 10:58:57 -08:00
Marcus Elg
a835dfd96d Fix Camera2D position smoothing properties not being grouped 2023-03-03 19:28:39 +01:00
RedworkDE
16a2a164fe C#: Get singleton instances using the Core name 2023-03-03 16:30:18 +01:00
Yuri Rubinsky
d11bb866ff Fix randfn to prevent generating of nan values 2023-03-03 16:43:48 +03:00
Rémi Verschelde
afb8693715
Linux: Don't try to link system embree3 on unsupported archs 2023-03-03 14:02:05 +01:00
Rémi Verschelde
61d2c85511
Merge pull request #74269 from clayjohn/RD-more-timestamps
Add a few more rendering timestamps
2023-03-03 11:09:27 +01:00
Rémi Verschelde
743c86768a
Merge pull request #74237 from AThousandShips/convert_keycode
Add keycode project conversion
2023-03-03 11:09:03 +01:00
Rémi Verschelde
2daf664c90
Merge pull request #74235 from and-rad/turbulence-mixup
Fixed minor typo in turbulence documentation
2023-03-03 11:08:39 +01:00
Rémi Verschelde
c329acafed
Merge pull request #74226 from timothyqiu/privacy-please
Hide internal settings from the classref
2023-03-03 11:08:16 +01:00
Rémi Verschelde
e005da9717
Merge pull request #74232 from rcorre/3to4-whitespace
Don't strip whitespace when converting 3to4.
2023-03-03 11:07:52 +01:00
Hugo Locurcio
81ac3c3e71
Document using String.uri_encode() with OS.shell_open() 2023-03-03 11:07:34 +01:00
Rémi Verschelde
a2d449f22e
Merge pull request #74212 from bruvzg/bmp_def_out
[Bitmap font] Assume outline size is `1` if it's not set, but channel for outline is defined.
2023-03-03 11:07:28 +01:00
Rémi Verschelde
326c0f324a
Merge pull request #74184 from MewPurPur/fix-number-highlighting-in-wrong-places
Make GDScript Number highlighting stricter
2023-03-03 11:07:04 +01:00
Rémi Verschelde
eaca689118
Merge pull request #74167 from aaronfranke/gltf-node-doc
Document GLTFNode and some of GLTFState
2023-03-03 11:06:39 +01:00
Rémi Verschelde
bdb3738023
Merge pull request #74166 from RandomShaper/fix_res_loader_read_freed
Fix crash in resource load
2023-03-03 11:06:15 +01:00
Rémi Verschelde
b9301a89b7
Merge pull request #74157 from themancalledjakob/DocumentationFontVariation
Documentation font variation
2023-03-03 11:05:45 +01:00
Rémi Verschelde
7bb68278bb
Merge pull request #74151 from BastiaanOlij/add_world_origin_prop
Add XRServer.world_origin property
2023-03-03 11:05:21 +01:00
Rémi Verschelde
dbd76cd1f6
Merge pull request #74112 from KoBeWi/from_mismatch_to_match
Check for type mismatch in `PropertyTweener.from()`
2023-03-03 11:04:57 +01:00
Rémi Verschelde
9ab74fee3b
Merge pull request #74042 from KoBeWi/rm_-rf_System32
Safeguard Makefile commands
2023-03-03 11:04:32 +01:00
Rémi Verschelde
a8d2e7f342
Merge pull request #73987 from bruvzg/ft_lock
[TextServer] Add mutex for FreeType face creation/deletion operations.
2023-03-03 11:04:07 +01:00
Rémi Verschelde
a2ecbb7c37
Merge pull request #73749 from fabriceci/expose-apply-floor-snap
Exposes the apply_floor_snap function to allow manual snap
2023-03-03 11:03:42 +01:00