Pedro J. Estébanez
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fc6ac4a155
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Consider uniform writability part of the interface of the set
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2022-06-27 21:56:18 +02:00 |
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Hugo Locurcio
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aea104deb7
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Remove unused shadow_color property from Light3D
This shadow color property was no longer effective since the shaders
were optimized to improve occupancy.
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2022-03-04 23:12:18 +01:00 |
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Rémi Verschelde
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b8b4580448
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Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
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2022-02-16 14:06:29 +01:00 |
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Rémi Verschelde
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370f0a162d
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Merge pull request #55424 from Calinou/voxelgi-remove-unused-struct-fields
Remove unused struct fields in VoxelGIData
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2022-01-04 09:50:00 +01:00 |
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Hendrik Brucker
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1da732af35
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Fix volumetric fog in combination with spotlights
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2021-12-08 22:17:09 +01:00 |
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Hugo Locurcio
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36106dba3b
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Remove unused struct fields in VoxelGIData
This reduces the struct size from 112 bytes to 96 bytes.
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2021-11-28 23:09:51 +01:00 |
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bruvzg
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5e0a034524
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[macOS / iOS] Use storage buffers instead of unsupported images for the volumetric fog on MoltenVK.
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2021-11-24 09:16:16 +02:00 |
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clayjohn
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1b2cd9f251
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
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2021-10-28 22:02:23 -07:00 |
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