Commit graph

484 commits

Author SHA1 Message Date
George Marques
2c6d0d4905
Fix builtin OpenSSL configuration
Fixes a bug that happens on Windows 64-bits.
2016-07-09 20:13:35 -03:00
Rémi Verschelde
3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Rémi Verschelde
b6ac91c0e6 Removed unused variables (first pass)
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:03 +02:00
Rémi Verschelde
a28bf56ef9 GH linguist: properly detect .inc files as C++
Also drop two unnecessary speex buildsystem files.
2016-07-03 15:17:25 +02:00
Juan Linietsky
f9bd038ca7 Removed no longer needed check 2016-07-02 13:32:07 -03:00
Juan Linietsky
ffbc2e56c9 Fix some bugs in diraccess, closes #5288 2016-06-30 18:23:39 -03:00
Juan Linietsky
f56a0435f2 Turn on SNI in OpenSSL 2016-06-29 11:20:17 -03:00
Juan Linietsky
620da09b87 try to fix windows build 2016-06-25 15:20:37 -03:00
Juan Linietsky
8dac3bf3b1 Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 2016-06-25 10:41:23 -03:00
Rémi Verschelde
9bf3ee7acc png: Do not output warnings as errors 2016-06-23 08:23:45 +02:00
J08nY
f0290e643b
libpng: New version 1.6.27
Warning: libpng 1.6 is strict about iCCp chunks being incorrect,
solution is to fix the profile. On *nix ImageMagicks "convert" works
on windows optiPNG.
2016-06-22 20:57:30 +02:00
Juan Linietsky
93441d6119 properly initialize loops to 0 in eventplayer 2016-06-20 14:46:17 -03:00
Juan Linietsky
8f7a1367fe fix loop counter for eventstream, closes #4493 2016-06-20 14:43:20 -03:00
J08nY
214f316cf9
libtheora: New version 1.1.1 2016-06-19 15:37:58 +02:00
J08nY
644e9076bb
libvorbis: New version 1.3.5 2016-06-19 15:37:49 +02:00
J08nY
98f23d27a4
libogg: New version 1.3.2 2016-06-19 14:39:38 +02:00
Daniel J. Ramirez
422fac5066 Removed lots of prints 2016-06-18 18:01:06 -05:00
Rémi Verschelde
bb3362fd12 Drop useless 3rd party files from nedmalloc and png
Part of #5272
2016-06-18 20:27:58 +02:00
Rémi Verschelde
80727b6896 Drop empty .cpp files for header-only classes
Part of #5272
2016-06-18 20:00:08 +02:00
George Marques
e048d1e0a2
Fix make_dir for long paths on Windows 2016-06-18 12:28:11 -03:00
Juan Linietsky
e3905a084e -made get_space_left() return values more homogenous, also for script, converted to mb, closes #4617 2016-06-18 11:32:45 -03:00
Juan Linietsky
61655d6dc2 Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872 2016-06-18 11:13:03 -03:00
Rémi Verschelde
a7fc04626a Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Błażej Szczygieł
aebad5de5f Fix Theora video playback without a Vorbis stream
- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.

(cherry picked from commit 763b29f34e)
2016-06-18 00:49:55 +02:00
Juan Linietsky
7f02627290 -Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760 2016-06-13 10:10:50 -03:00
Juan Linietsky
3d95c82669 Merge pull request #5090 from akien-mga/glew-1.13.0
Upgrade embedded GLEW to version 1.13.0
2016-06-08 07:54:31 -03:00
J08nY
39260f9dca
RtAudio: proper under/overflow warning
fix #5102
2016-06-08 12:25:40 +02:00
Rémi Verschelde
5bed0af65e GLEW: Update to upstream version 1.13.0 (pristine)
This removes a custom redefinition of glewGetProcAddress,
which was apparently necessary for older Macs with buggy OpenGL
(see #5087).

The added source files are as provided in the upstream tarball.
2016-06-08 00:17:54 +02:00
Rémi Verschelde
768e925271 GLEW: Define static + enabled and includes via SCons
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.

For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
Rémi Verschelde
4c658dc523 Haiku: Do not define GLEW_ENABLED to undefine it later
Partial revert of f61eb5fd8e.
2016-06-08 00:10:30 +02:00
Juan Linietsky
0c985913a7 Merge pull request #4092 from sanikoyes/Pr-etc1-pkm-loading
Add etc1(pkm) texture loading support
2016-06-06 22:14:11 -03:00
Juan Linietsky
be830d10c2 Merge pull request #5026 from Geequlim/patch9frame-extension
Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Rémi Verschelde
7fd6977ef9 Merge pull request #5070 from zenvoid/master
Add missing license information for bundled libraries
2016-06-06 23:31:55 +02:00
Roberto
c0a8c4f6e4 Add missing license information (ogg/vorbis/opus) 2016-06-06 19:05:36 +02:00
Roberto
18fc2ccbe1 Add missing license information (Theora) 2016-06-06 16:32:37 +02:00
Roberto
f97f8971e3 Add missing license information (WebP) 2016-06-06 12:45:30 +02:00
J08nY
3fb3b7c1f7 Somewhat fixed Directory::get_space_left() return values. 2016-06-06 08:14:22 +02:00
Juan Linietsky
2420e46b44 vsync support
-works on windows
-may not work on X11, if so please fix
-OSX does not seem to support disabling vsync
2016-06-05 19:14:33 -03:00
Rémi Verschelde
2884faf55b Merge pull request #4999 from volzhs/fix-project-path
change invalid characters when get user data dir on Windows & Unix
2016-06-04 21:37:47 +02:00
Geequlim
fdf914e53e Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
Rémi Verschelde
bc25492e63 Update to libpng 1.5.27
No security relevant fix as far as I can see, but the version bump
does not hurt either.
2016-06-02 23:28:54 +02:00
volzhs
9073dc9963 change invalid characters when get user data dir on Windows & Unix
Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix.
So, change it to ``-`` to be able to make folder.

fixes #4928 and it's altanative to #4986.
2016-06-03 03:39:37 +09:00
Juan Linietsky
4f100f92d8 DPI Detection support
Windows only for now.
Many builds may break (older visual studio, mingw32)
2016-05-29 13:40:21 -03:00
Rémi Verschelde
53279bf02d FreeType: Add mandatory license text
Part of #4859.
2016-05-29 17:30:57 +02:00
Juan Linietsky
3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Juan Linietsky
8be2fabbe5 Changed import workflow
-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00
Ariel Manzur
dbb4c0c9b7 fixes android drivers build 2016-05-21 21:47:21 -03:00
Ariel Manzur
4c4d79e3c9 fix drivers build on ios 2016-05-21 21:07:34 -03:00
Ariel Manzur
12bd9ee6f2 fix 2016-05-21 20:07:32 -03:00
Ariel Manzur
6cf2353305 using 1 env for all drivers 2016-05-21 19:31:58 -03:00