Hugo Locurcio
7360f6aeff
Rename AppStream metadata and desktop files to follow the specification
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This also adds a few more fields to the AppStream file to improve
desktop integration.
2018-07-24 15:18:50 +02:00
Rémi Verschelde
a2f9ce2569
Merge pull request #20328 from ordigdug/fix-grid-missing-lines
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Fix grid missing lines. Fixes : #20246
2018-07-24 14:49:53 +02:00
Rémi Verschelde
c2a2567ecc
Merge pull request #20359 from swarnimarun/new-resource-option
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Ability to add Resource from FileSystem Dock
2018-07-24 14:48:54 +02:00
Rémi Verschelde
12d69ef53e
Fix loading PO files with missing newline after last msgstr
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Fixes #20375 .
2018-07-24 13:32:37 +02:00
Thomas Herzog
bcd5b5ebe6
Merge pull request #20406 from karroffel/clang-warning-fixes
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reduce clang warning spam
2018-07-24 13:30:32 +02:00
karroffel
7211fd604c
reduce clang warning spam
2018-07-24 12:13:05 +02:00
Rémi Verschelde
6b363c612e
Merge pull request #20380 from akien-mga/scons-libsuffixes
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SCons: Keep default platform lib extensions in LIBSUFFIXES
2018-07-24 11:09:35 +02:00
Tiger Caldwell
40c7716586
Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods.
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RigidBody:
- Added add_central_force
- Added add_force
- Added add_torque
- Added apply_central_impulse
RigidBody2D:
- Added add_central_force
- Added add_torque
- Added apply_central_impulse
- Added apply_torque_impulse
PhysicsDirectBodyState:
- Added apply_central_impulse
Physics2DDirectBodyState:
- Added add_central_force
- Added add_force
- Added add_torque
- Added apply_central_impulse
- Added apply_impulse
- Added apply_torque_impulse
PhysicsServer:
- Added body_add_force
- Added body_add_torque
- Added body_add_central_force
- Added body_apply_central_impulse
Physics2DServer:
- Added body_add_torque
- Added body_add_central_force
- Added body_apply_central_impulse
- Added body_apply_torque_impulse
Also fixed some small bugs along the way
2018-07-24 05:00:56 -04:00
Rémi Verschelde
bfe52fc30a
Merge pull request #20391 from YeldhamDev/expose_tileset_modulate
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Expose 'modulate' set/get in TileSet resource
2018-07-24 09:59:23 +02:00
Wilson E. Alvarez
a22e746bc3
Removed unnecessary assignments
2018-07-24 09:51:03 +02:00
Rémi Verschelde
4b277c2c20
Merge pull request #19693 from nhair/import-project-via-zip
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Add ability to import projects via ZIP archive.
2018-07-24 09:00:33 +02:00
Ignacio Etcheverry
779c9d638e
Merge pull request #15880 from neikeq/better-collections
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Mono: Add Dictionary and Array classes
2018-07-23 23:59:04 +02:00
Michael Alexsander Silva Dias
dc0c75ce68
Expose 'modulate' set/get in TileSet resource
2018-07-23 18:35:52 -03:00
Juan Linietsky
b66580927e
Merge pull request #19313 from RandomShaper/improve-image
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Image trilinear scaling + Optimization
2018-07-23 16:21:45 -03:00
Pedro J. Estébanez
c09734b401
Optimize image scaling routines
2018-07-23 21:08:10 +02:00
Pedro J. Estébanez
8c05c2830c
Add trilinear filtering to image scaling
2018-07-23 21:08:10 +02:00
Juan Linietsky
dc976cac57
Merge pull request #12678 from AndreaCatania/soft
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Soft body
2018-07-23 16:04:32 -03:00
AndreaCatania
17ebbfb56d
Implemented Soft body
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- Soft Body Physics node
- Soft Body Rendering
- Soft body Editor
- Soft body importer
2018-07-23 20:50:23 +02:00
Juan Linietsky
ec85fd554b
Fix issues with CPUParticles and related conversion from Particles. Closes #20126
2018-07-23 12:28:50 -03:00
Rémi Verschelde
0e8f2c81cc
Merge pull request #20379 from ibrahn/fix-alsa-uninit-branch
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correctly close handle in alsa audio driver.
2018-07-23 15:13:54 +02:00
Rémi Verschelde
8bbf455f1e
SCons: Keep default platform lib extensions in LIBSUFFIXES
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We used to fully override the default lib extensions from LIBSUFFIXES,
leading to issues such as #20045 where thirdparty libraries could not
easily be linked unless they adopted Godot's platform/config suffix.
Fixes #20045 .
2018-07-23 14:38:30 +02:00
Ibrahn Sahir
3e85e89dc5
correctly close handle in alsa audio driver.
2018-07-23 13:14:04 +01:00
Rémi Verschelde
1a9603e2bb
Merge pull request #20342 from marcelofg55/upper_lower
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Fix upper/lower case convertion for characters > 0x80
2018-07-23 13:52:48 +02:00
AndreaCatania
fbf3ad2841
Added some API to visual server so from control VRAM buffer is more easy
2018-07-23 12:59:27 +02:00
AndreaCatania
b204389762
Added function append_array to vector
2018-07-23 12:48:00 +02:00
Juan Linietsky
1ad20dc2f1
Merge pull request #12403 from AndreaCatania/phymat
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Physics material
2018-07-23 07:37:03 -03:00
Juan Linietsky
172f652dc0
Merge pull request #19888 from AndreaCatania/pry
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Implemented proceses priority
2018-07-23 07:21:38 -03:00
Andrea Catania
51dfa10ac7
Implemented proceses priority
2018-07-23 12:19:38 +02:00
Rémi Verschelde
17b44e44b9
Merge pull request #20374 from dragmz/20327
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Fix disappearing lines in visual script editor
2018-07-23 09:29:46 +02:00
Marcin Zawiejski
2d05ae39a2
fix disappearing lines in visual script editor
2018-07-23 09:07:32 +02:00
Ignacio Etcheverry
15ee6b781b
Merge pull request #20358 from akien-mga/mono-absolutely-proprietary
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Mono: Default to not shipping C# scripts content
2018-07-23 03:05:36 +02:00
Marcelo Fernandez
ecb071b221
Fix upper/lower case convertion for characters >= 0x80
2018-07-22 14:10:28 -03:00
Juan Linietsky
4b549faaab
transmission was broken, fix was made. Also fixed treshold.
2018-07-22 14:04:11 -03:00
Rémi Verschelde
8e4de57e56
SCons: Add "execinfo" option to force linking libexecinfo
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Fixes #20035 .
2018-07-22 19:03:52 +02:00
Juan Linietsky
ad88979841
Fix opaque pre pass not casting shadows
2018-07-22 13:18:27 -03:00
steincodes
a1dee44e21
Ability to add Resource from FileSystem Dock
2018-07-22 21:23:40 +05:30
Rémi Verschelde
89e1b302b5
Merge pull request #20136 from ordigdug/Inspector-fix-remote-debug-view-changing-after-exit-game
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Fix -inspector- remote debug view not changing to current scene a…
2018-07-22 17:33:00 +02:00
Rémi Verschelde
df170d81cc
Mono: Default to not shipping C# scripts content
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Fixes #20053 .
2018-07-22 17:28:17 +02:00
Max Hilbrunner
2f365bb9bb
Merge pull request #20339 from akien-mga/scons-disable-with-tools
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SCons: Prevent using disable_3d or disable_advanced_gui with tools=yes
2018-07-22 16:31:01 +02:00
Rémi Verschelde
c579c48461
Merge pull request #20353 from dragmz/gles2_redundant
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Remove redundant uniform set call
2018-07-22 16:20:23 +02:00
Rémi Verschelde
c02f639aa5
Merge pull request #20352 from PJB3005/18-07-22-defer-tile-quad-update
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Fix TileMap::set_cell performance regression
2018-07-22 16:09:08 +02:00
Rémi Verschelde
790a81d715
Merge pull request #20351 from dragmz/20326
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Initialize texture shrink to false by default
2018-07-22 16:05:34 +02:00
dragmz
00180ef264
remove redundant uniform set call
2018-07-22 15:42:43 +02:00
Pieter-Jan Briers
b2c797c584
Defer TileMap::update_dirty_quadrants once again.
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This fixes #20323 .
#11077 is now technically re-broken,
but you can now call update_dirty_quadrants as workaround.
2018-07-22 15:26:14 +02:00
dragmz
d2e909847d
initialize texture shrink to false by default
2018-07-22 15:09:00 +02:00
Rémi Verschelde
f1e2874ca9
Merge pull request #20348 from akien-mga/gl_InstanceID
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Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
2018-07-22 14:56:18 +02:00
Rémi Verschelde
00dfc9c8eb
Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
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Note that gl_InstanceID is not supported in OpenGL ES 2.0,
so in the gles2 backend we assign it to 0.
Also clean up some duplicates/commented out code.
Fixes #20088 .
2018-07-22 14:26:46 +02:00
Paulb23
8ff747171f
Allow opening and editing of any utf_8 file in script editor
2018-07-22 11:55:56 +01:00
Paulb23
765d6752bb
Refactored text manipulation into CodeTexteditor
2018-07-22 11:48:59 +01:00
ordigdug
7ab7bda48e
Fix grid missing lines #20246
2018-07-22 05:00:51 -04:00