Commit graph

3 commits

Author SHA1 Message Date
Juan Linietsky
98c086edaf -fix forced texture repeat in Polygon2D, now depends on texture.
-added a new function, Camera::is_position_behind to aid to unproject(), fixes 
2015-04-28 22:05:01 -03:00
Juan Linietsky
c79be979d4 Batch of Bugfixes
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-Fixed Export UV XForm (should work now). 
-Fixed enforcement of limits in property editor. 
-Fixed long-standing bug of export editings in script inheritance. , , 
-Fixed horrible error reporting in shader language. 
-Added kinematic collision with plane (please test well). 
-Fixed double animation track insert when using 2D rigs. 
-VKey updates offset parameter in sprite edition. 
-Do not allow anymore a script to preload itself. (does not fix , but narrows it down)
-Avoid connection editor from overriding selected text. 
-Fixed timer autostart. 
-Fixed collision layers in 3D physics. 
-Improved operators in shader 
-Fixed ambient lighting bug 
-Avoid editor from processing gamepad input 
-Added not keyword 

Please test!
2014-12-07 02:04:20 -03:00
Juan Linietsky
9ff6d55822 Polygon2D
-=-=-=-=-

Another gift for those who make 2D games:
-Edit polygons, concave or convex, color them, texture them and uv-map them
-Corresponding editor
-Can have a custom pivot, so they are compatible with bones and IK
2014-07-07 17:44:21 -03:00