Commit graph

67419 commits

Author SHA1 Message Date
K. S. Ernest (iFire) Lee
71bdbcdfb1 Ability to convert native engine types to JSON and back.
Implements support for all engine types in JSON encoding/decoding

Co-Authored-By: Juan <reduzio@gmail.com>
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2024-08-29 10:57:15 -07:00
kobewi
ad7a2d19a6 Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
demolke
c409e6d722 Import/export GLTF extras to node->meta
This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.

- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
Mika Viskari
3153e9afda Added more unit tests for String insert and join. 2024-08-29 20:05:44 +03:00
David Snopek
6d0a57c9fd Fix loading GDExtensions in exported games 2024-08-29 09:50:56 -05:00
kleonc
86c773d208 Fix StyleBoxFlat rectangles skewing independently 2024-08-29 15:34:30 +02:00
bruvzg
b130cf0361 [Windows] Fix handling X: paths. 2024-08-29 15:58:59 +03:00
A Thousand Ships
e33fdb4296
Use MutexLock in more places 2024-08-29 14:12:59 +02:00
Sébastien Dunne Fulmer
aaa157f929
Fix TileSet Scattering setting vanishing when changing tools 2024-08-29 12:17:38 +01:00
Hilderin
ef6f873938 Fix editor needs restart after adding GDExtensions 2024-08-29 06:15:32 -04:00
Silc Lizard (Tokage) Renew
f2186eeac0 Fix physical bone update without simulating 2024-08-29 18:29:15 +09:00
Rémi Verschelde
fd7239cfab
Merge pull request #96258 from SaracenOne/win32_rename_fix
Fix Win32 rename function.
2024-08-29 10:36:53 +02:00
Rémi Verschelde
526b35c929
Merge pull request #96254 from raulsntos/android/keyStore.isEmpty()
[Android] Check if `keyStore` path is empty
2024-08-29 10:36:49 +02:00
Rémi Verschelde
faa3688e69
Merge pull request #96251 from aaronfranke/gltf-get-supported-ext
Add `get_supported_gltf_extensions` to GLTFDocument
2024-08-29 10:36:45 +02:00
Rémi Verschelde
ba0b93cf64
Merge pull request #96245 from markdibarry/prevent-autoscroll-reset
Prevent Parallax2D autoscroll reset
2024-08-29 10:36:42 +02:00
Rémi Verschelde
8186fabc8f
Merge pull request #96197 from jsjtxietian/splash-msg
Improve error message when loading non-PNG splash image
2024-08-29 10:36:38 +02:00
Rémi Verschelde
ad0edb8bb6
Merge pull request #96196 from SaracenOne/bone_editor_revert
Add Revert support to SkeletonEditor.
2024-08-29 10:36:34 +02:00
Rémi Verschelde
9725c03228
Merge pull request #93900 from TestSubject06/10106/raycast_info_on_wheels
Expose contact point and contact normal on VehicleWheel3D to scripting.
2024-08-29 10:36:30 +02:00
Rémi Verschelde
80cd8f4c2d
Merge pull request #92581 from rune-scape/rune-text-srvr-fb-cacher
TextServerFallback: 2x performance improvement by removing redundant lookups
2024-08-29 10:36:26 +02:00
Rémi Verschelde
03d1f43131
Merge pull request #92575 from rune-scape/rune-text-srvr-cacher
TextServerAdvanced: 2x performance improvement by removing redundant lookups
2024-08-29 10:36:23 +02:00
Rémi Verschelde
cb96fc95c3
Merge pull request #92316 from alula/msvc-clang
Add support for compiling with VS clang-cl toolset
2024-08-29 10:36:17 +02:00
Rémi Verschelde
96cbcc30e2
Merge pull request #90945 from Scony/extract-navigation-defaults
Extract navigation-related defaults to separate header
2024-08-29 10:36:14 +02:00
Rémi Verschelde
5212a8ce7f
Merge pull request #88167 from DictyosteliumDiscoideum/master
Fix RichTextLabel bottom margin for text clipping
2024-08-29 10:36:10 +02:00
Rémi Verschelde
c1605e47c1
Merge pull request #62524 from AThousandShips/help_search
`EditorHelpSearch` improvements
2024-08-29 10:36:04 +02:00
Giganzo
308186a89e Fix floating window corner radius 2024-08-29 10:27:27 +02:00
bruvzg
fc2fae2ab1
Account for dropcap when calculating paragraph size, fix duplicate last char when using dropcap with autowrap off. 2024-08-29 09:37:23 +03:00
Saracen
6069cb3475 Fix Win32 rename function. 2024-08-29 03:54:02 +01:00
jsjtxietian
c7a0e39af1 Add is png check and better err msg when loading splash imgae 2024-08-29 10:49:04 +08:00
Aaron Franke
ee5e97742a
Add get_supported_gltf_extensions to GLTFDocument 2024-08-28 17:54:45 -07:00
rune-scape
f04a9bb630 Avoid const_cast in mesh_storage.h 2024-08-28 14:46:03 -07:00
bruvzg
b4efd27112
[RTL] Move image/table draw to the DRAW_STEP_TEXT 2024-08-29 00:23:57 +03:00
Rémi Verschelde
ce8a837aab
Merge pull request #96243 from AinaVT/fix-missing-parser-from-completion-context
Fix missing `GDScriptParser` reference on completion context
2024-08-28 23:20:25 +02:00
Mark DiBarry
1eda1cf5d7 Prevent Parallax2D autoscroll reset 2024-08-28 16:38:27 -04:00
DictyosteliumDiscoideum
1f751516de
Fix RichTextLabel bottom margin for text clipping 2024-08-28 23:24:43 +03:00
rune-scape
2fc5321d39 TextServerFallback: improve performance by removing redundant lookups
+ caching editor setting
+ using a faster hash method on the FontForSizeFallback cache
+ SafeFlag instead of mutex for ShapedTextDataFallback::valid bc its read Very often
2024-08-28 13:10:43 -07:00
Aina
930742f8b3 Fix missing GDScriptParser reference on completion context 2024-08-28 17:03:12 -03:00
rune-scape
4ba7738a1f TextServerAdvanced: improve performance by removing redundant lookups
+ caching editor setting
+ using a faster hash method on the FontForSizeAdvanced cache
+ SafeFlag for ShapedTextDataAdvanced::valid
2024-08-28 13:01:11 -07:00
DeeJayLSP
7e49c26729 MP3: Use heap for big struct when setting data 2024-08-28 16:47:32 -03:00
Alula
346cbc7f1f
Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
Rémi Verschelde
40b378e9e2
Merge pull request #96235 from bruvzg/win_open_dll
[Windows] Fix OS.open_dynamic_library
2024-08-28 19:54:51 +02:00
kobewi
7e7a4f238b Fix Path2D splitting 2024-08-28 19:29:23 +02:00
bruvzg
d528f28275 [Windows] Fix OS.open_dynamic_library 2024-08-28 20:12:09 +03:00
kleonc
5ae85a4fb9 Fix SceneTreeDock invalid state after trying to remove internal Node 2024-08-28 19:06:50 +02:00
Fredia Huya-Kouadio
923b0f2e56 Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic 2024-08-28 09:50:34 -07:00
A Thousand Ships
5c21c0d8d3
[Tree] Improve navigation with row select mode
Allows navigating with the `ui_left/right` actions when selecting rows,
fixing a navigation inconsistency
2024-08-28 18:32:45 +02:00
A Thousand Ships
5c9cd6a604
EditorHelpSearch improvements
* Adds all member types to empty search
* Nests hierarchy adding constructors, methods, operators, etc. under a
  nested entry to reduce clutter

Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2024-08-28 18:32:21 +02:00
Raul Santos
efe5f988e0
[Android] Check if keyStore path is empty
In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null.
2024-08-28 17:24:54 +02:00
Rémi Verschelde
622393c115
Merge pull request #95317 from esainane/when-i-am-64
binder_common: Fix uninitialized marshalling for `PtrToArg<char32_t>`
2024-08-28 17:15:05 +02:00
Rémi Verschelde
3bc84c2988
Merge pull request #63744 from KoBeWi/shader_spaghetti
Refactor toggling script list
2024-08-28 17:14:56 +02:00
kobewi
b4c92dbd0e Refactor toggling script list 2024-08-28 17:00:51 +02:00