Commit graph

6058 commits

Author SHA1 Message Date
Thaddeus Crews
30a2a800dd
Merge pull request #98127 from darksylinc/matias-wayland-build-error
Fix wrong Wayland path if building with opengl3=no
2024-10-16 14:16:02 -05:00
Thaddeus Crews
6ccff9b009
Merge pull request #98126 from TCROC/macos-codesign-additional-entitlements
Additional macOS codesign entitlements and print verbose
2024-10-16 14:16:01 -05:00
Travis Lange
5777a3fed5 added ability to add extra codesign entitlements for macos from godot editor 2024-10-13 09:33:42 -04:00
Matias N. Goldberg
0818408db5 Fix wrong Wayland path if building with opengl3=no
Godot checks if there's Vulkan or GLES3 support.
If no support is found, it shows an error message.

However the code for this error message is left out when building with
opengl3=no
2024-10-12 20:20:12 -03:00
Thaddeus Crews
a44f691fc7
CI: Add MinGW/GCC build to Windows GHA 2024-10-10 10:10:55 -05:00
Rémi Verschelde
b0d512636c
Merge pull request #97570 from dustdfg/ios_macos/print_warning_instead_of_comments
Replace comments with printed warning for Metal on x86_64
2024-10-04 22:43:46 +02:00
Rémi Verschelde
3576e840c7
Merge pull request #97789 from bruvzg/ios_icons
[iOS] Add support for dark and tinted icon versions.
2024-10-04 17:18:22 +02:00
bruvzg
4c520e9400
[iOS] Add support for dark and tinted icon versions. 2024-10-04 14:00:27 +03:00
Rémi Verschelde
36837bfb5d
Merge pull request #91487 from shatyuka/window-style
Apply `WS_MINIMIZE` style on window creation
2024-10-04 12:58:34 +02:00
Rémi Verschelde
c28dd316a9
Merge pull request #97757 from bruvzg/max_move_screen
Fix `window_set_current_screen` for maximized windows.
2024-10-04 11:22:10 +02:00
Rémi Verschelde
5ac62a6863
Merge pull request #97743 from bruvzg/has_kbd
[DisplayServer] Implement `has_hardware_keyboard` method for Android and iOS.
2024-10-04 11:22:02 +02:00
Rémi Verschelde
dedb2ff217
Merge pull request #97678 from bruvzg/fix_nd_menu
[macOS] Fix menu crash when used from opened native dialog.
2024-10-04 11:21:54 +02:00
Rémi Verschelde
98deb2a000
Merge pull request #90400 from DarioSamo/transfer_and_pipelines
Ubershaders and pipeline pre-compilation (and dedicated transfer queues).
2024-10-03 15:27:11 +02:00
bruvzg
d2f3725120
Fix window_set_current_screen for maximized windows. 2024-10-03 10:38:32 +03:00
Dario
e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
- Implements asynchronous transfer queues from PR #87590.
- Adds ubershaders that can run with specialization constants specified as push constants.
- Pipelines with specialization constants can compile in the background.
- Added monitoring for pipeline compilations.
- Materials and shaders can now be created asynchronously on background threads.
- Meshes that are loaded on background threads can also compile pipelines as part of the loading process.
2024-10-02 15:11:58 -03:00
bruvzg
25f439c573
[DisplayServer] Implement has_hardware_keyboard method for Android and iOS. 2024-10-02 20:09:48 +03:00
Adam Scott
7a634ad2d4
[Web] Make audio bus fetching more resilient to errors 2024-10-02 11:24:57 -04:00
Rémi Verschelde
6388314dcc
Merge pull request #97645 from adamscott/fix-pwa-reloading-page
Fix web export infinite reload issue
2024-10-02 15:01:16 +02:00
Rémi Verschelde
d66d056727
Merge pull request #97510 from kisg/vulkan_build_fix
Move Vulkan includes to a central `godot_vulkan.h` header
2024-10-01 17:31:03 +02:00
bruvzg
4c8f8e6980
[macOS] Fix menu crash when used from opened native dialog. 2024-10-01 08:30:30 +03:00
Adam Scott
4431af9153
Fix web export infinite reload issue 2024-09-30 11:27:43 -04:00
Fredia Huya-Kouadio
4587d14796 Add logic to automatically pick up jar/aar library dependencies in the res://addons directory 2024-09-29 14:32:10 -07:00
Fredia Huya-Kouadio
5e0805a813 Provide access to the Android runtime to GDScript
Thanks for the fix of `JavaClassWrapper` in https://github.com/godotengine/godot/pull/96182 and the changes in the previous commit, this introduces an `AndroidRuntime` plugin which provides GDScript access to the Android runtime capabilities.

This allows developers to get access to various Android capabilities without the need of a plugin.
For example, the following logic can be used to check whether the device supports vibration:

```
var android_runtime = Engine.get_singleton("AndroidRuntime")
 if android_runtime:
 	print("Checking if the device supports vibration")
 	var vibrator_service = android_runtime.getApplicationContext().getSystemService("vibrator")
 	if vibrator_service:
 		if vibrator_service.hasVibrator():
 			print("Vibration is supported on device!")
 		else:
 			printerr("Vibration is not supported on device")
 	else:
 		printerr("Unable to retrieve the vibrator service")
 else:
 	printerr("Couldn't find AndroidRuntime singleton")
```
2024-09-29 14:32:10 -07:00
Fredia Huya-Kouadio
07cae26abe Remove the restriction on supported types for Godot Android plugins
The Android plugin implementation is updated to use `JavaClassWrapper` which was fixed in https://github.com/godotengine/godot/pull/96182, thus removing the limitation on supported types.

Note that `JavaClassWrapper` has also been updated in order to only provide access to public methods and constructor to GDScript.
2024-09-29 14:32:10 -07:00
Gergely Kis
146ba4106f Move Vulkan includes to a central godot_vulkan.h header
Also fixes Vulkan build problem with recent Clang.
2024-09-29 17:53:18 +02:00
Rémi Verschelde
422306ef87
Merge pull request #97325 from BlueCube3310/bcdec
Replace squish with bcdec for BC decompression
2024-09-29 00:47:02 +02:00
Yevhen Babiichuk (DustDFG)
1abcfdda85 Replace comments with printed warning for Metal on x86_64
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-09-28 08:28:33 +03:00
Anish Mishra
dbcc7f3051
Add support for Android Themed Icons (monochrome) 2024-09-27 13:56:34 +02:00
Rémi Verschelde
58ec7a95a4
Merge pull request #97477 from m4gr3d/update_xr_editor_excluded_permissions
[XR Editor] Update the set of excluded permissions
2024-09-27 13:53:33 +02:00
Rémi Verschelde
eeaca3a439
Merge pull request #96610 from adamscott/emscripten-minimum-requirements
[Web] Update minimum requirements for emscripten to 3.1.62
2024-09-26 18:45:10 +02:00
Adam Scott
a1e409c58b
Update minimum requirements for emscripten to 3.1.62 2024-09-26 10:19:48 -04:00
BlueCube3310
2167157aaf Replace squish with bcdec for BC decompression 2024-09-26 14:42:54 +02:00
Rémi Verschelde
a0d1ba4a3d
Merge pull request #97458 from Faless/fix/imagine_its_2024_and_your_os_cant_handle_few_kbs_of_text
[SCons] Remove MAXLINELENGTH override for MSVC
2024-09-26 12:50:14 +02:00
Rémi Verschelde
a4c1804cab
Merge pull request #97483 from akien-mga/clang-format-19.1.0
CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 12:46:04 +02:00
Rémi Verschelde
991e6c92ab
Merge pull request #96923 from Repiteo/style/warning-admonition
Style: Add `WARNING:` as new comment admonition
2024-09-26 12:45:38 +02:00
Rémi Verschelde
a90da7e87b
Merge pull request #93058 from Repiteo/scons/scons_hints
SCons: Add unobtrusive type hints in SCons files
2024-09-26 12:45:21 +02:00
Fabio Alessandrelli
395a4fc5f2 [SCons] Remove MAXLINELENGTH override for MSVC
It's not clear what is the actual max value that windows support, but
despite their claim of it being 8191 we have been seeing failure with
just 8150.
2024-09-26 12:06:16 +02:00
Rémi Verschelde
c92a6c7e27
CI: Update clang-format pre-commit hook to 19.1.0 2024-09-26 11:46:12 +02:00
Fredia Huya-Kouadio
77202e08b4 Update the set of excluded permissions for the XR Editor
A few permissions including the `USE_SCENE` permission are being renamed with the launch of the Meta Spatial SDK, so we update the excluded list to avoid requesting them on app start.
2024-09-25 23:22:16 -07:00
Thaddeus Crews
32c83a228d
Style: Add WARNING: as new comment admonition 2024-09-25 09:44:42 -05:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
David Snopek
36293a2dbf Fix renaming nodes on X11 2024-09-25 09:05:51 -05:00
Rémi Verschelde
648b21b9ba
Merge pull request #96813 from Repiteo/scons/fix-clang-cl-flags
SCons: Fix `clang-cl` link/ar flags
2024-09-23 12:27:59 +02:00
Joaquim Monteiro
c4e4810e93
Fallback to OpenGL 3 if Vulkan isn't available on Wayland 2024-09-21 06:35:35 +01:00
Rémi Verschelde
c2564f42aa
Merge pull request #97142 from SheepYhangCN/master
Fallback to OpenGL 3 if other rendering drivers are not supported
2024-09-20 16:06:35 +02:00
Thaddeus Crews
b37fc1014a
Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
SheepYhangCN
3b839347df Added fallback_to_opengl3 2024-09-20 06:10:05 +08:00
Alvin Wong
454251660c Fix using Binutils AR with TEMPFILE on Windows
Set `TEMPFILEARGESCFUNC`[1] to replace backslashes with forward slashes
in paths.

[1]: https://scons.org/doc/production/HTML/scons-user/apa.html#cv-TEMPFILEARGESCFUNC
2024-09-19 22:19:15 +08:00
Rémi Verschelde
804d9775b5
Merge pull request #96407 from alvinhochun/mingw-ar-long-command-tempfile
Remove `ARFLAGS` hack for Windows, replace with `TEMPFILE`
2024-09-18 17:40:53 +02:00
Rémi Verschelde
1d3e9b3688
Merge pull request #96829 from dsnopek/x11-focus-bugs-take-twenty-seven-million-and-four
Fix project manager stealing focus on i3
2024-09-18 11:15:30 +02:00