Juan Linietsky
0ead6b3cf5
Merge pull request #14863 from hpvb/fix-lightmapper-rng
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Fix lightmapper rng
2017-12-20 08:44:14 -03:00
Hein-Pieter van Braam
ccbb5923ac
Fix lightmapper rng
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In our previous attempts to fix the lightmapper we may have
inadvertently introduced the same issue we were trying to fix. It
appears that rand() will on some platforms introduce a mutex making it
slower and on others may have a per-thread state that would need to be
initialized with srand() on each thread. This slows down the lightbaking
further.
This sets up a separate rng state for each OpenMP thread by calling
rand() only in the single-threaded part of the code. We then keep a
vector of states.
I believe this solves our problems.
2017-12-20 12:09:09 +01:00
Chong-U Lim
0f223783dc
Fix editor crash on "save and exit" bug
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If a scene is modified and a user closes the editor and selects the "Save
and exit" option in the modal dialog -- the editor crashes. This appears
to be a result of the message queue being memdeleted AFTER visual servers
have been destroyed. Remnant textures handled by the message queue throw a
NRE when their own ~Texture destructors reference the visual servers.
This fixes bugs: #12946 and #12813 .
2017-12-20 08:34:04 +00:00
MattUV
a55870cd81
Adds an option to move cursor with right click in TextEdit
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Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
- If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
- The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
- The option is available in the script editor and the shader editor via the editor settings
- The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-20 09:01:09 +01:00
Michael Alexsander Silva Dias
2490c4d882
Fixes for the Spatial Editor's Perspective options and dead code cleaning.
2017-12-20 01:05:21 -02:00
Juan Linietsky
b08735f209
Make dynamic font oversampling fully dynamic.
2017-12-19 21:58:32 -03:00
Hein-Pieter van Braam
7a10d3ab78
Correct license headers in main.cpp and voxel_light_baker.cpp
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Sorry for the churn
2017-12-20 01:04:30 +01:00
Hein-Pieter van Braam
9fa5a588f0
Fix lightbaker clang-format issue and add license headers
2017-12-20 01:02:03 +01:00
Carlos Vieira
2a3f6ee8b3
#14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836
2017-12-19 23:45:10 +00:00
Rémi Verschelde
3f7f65cd1c
Thekla: redo reduz's changes from 8b01b2e85c
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But this time without messing up the code style and with proper
comments documenting changed code.
2017-12-20 00:39:57 +01:00
Rémi Verschelde
eb39b7f5de
Thekla: Revert to state before clang-format changes
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The file was wrongly formatted in 8b01b2e85c
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for thirdparty code we keep the upstream style *if* we need to make changes at all.
2017-12-20 00:39:57 +01:00
Hein-Pieter van Braam
ff04c07912
Lightbaker: include stdlib.h to fix CI builds
2017-12-20 00:29:27 +01:00
Juan Linietsky
808a3b9c71
Fix randomness in voxel light baker, closes #14841
2017-12-19 19:51:40 -03:00
Juan Linietsky
85f5953d5a
Merge pull request #14787 from hpvb/dont-try-to-mix-ended-sample
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Don't try to mix a sample that has already ended
2017-12-19 18:55:43 -03:00
Juan Linietsky
fc103566e6
Added font oversampling support
2017-12-19 18:48:30 -03:00
Juan Linietsky
06dd10b390
Fix raytrace lightmap bake bias
2017-12-19 17:09:05 -03:00
Juan Linietsky
bf47b15e2c
Good while it lasted, restored full 3D for 2D viewport, as required for Canvas BG mode. Fixes #14540
2017-12-19 15:59:32 -03:00
Juan Linietsky
3ca06e1184
Propertly deinitialize sampler FBO/Texture, fixes #14586,#14805
2017-12-19 15:26:18 -03:00
Juan Linietsky
5544b89750
properly plot normal when baking
2017-12-19 15:04:52 -03:00
Juan Linietsky
0a6a0086d8
Merge pull request #14834 from guilhermefelipecgs/fix_pixel_snap
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Fix pixel snap not being used in 3.0
2017-12-19 14:50:57 -03:00
Ray Koopa
69ef89a8bd
Limit code editor minimum width, clear Scene node subresource menu before refilling it
2017-12-19 18:29:01 +01:00
Guilherme Silva
ffe827ab5a
Fix pixel snap not being used in 3.0
2017-12-19 15:18:07 -02:00
Rémi Verschelde
f66507e072
Merge pull request #14833 from PJB3005/17-12-19-fix_mono_fatal_logs
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Fix fatal mono logs not getting logged to disk.
2017-12-19 17:40:34 +01:00
PJB3005
7368a0e0f0
Fix fatal mono logs not getting logged to disk.
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They aborted the application without flushing the log file.
Also there was a typo.
2017-12-19 17:36:33 +01:00
Juan Linietsky
a714e1a4c7
Fixed bug where all file dialogs requested thumbnails even if hidden.
2017-12-19 12:57:46 -03:00
Will Nations
28561c2e7a
Add Script.get_base_script/instance_base_type API
2017-12-19 09:56:59 -06:00
Juan Linietsky
8b01b2e85c
-Fix some crashes in unwrapper
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-Add emission lighting to raytrace mode, fixes #14686
2017-12-19 12:16:55 -03:00
Juan Linietsky
1eb1837d0c
Should no longer crash after rebaking, may be a solution to #14795
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Not sure if this is the same problem, as reported, please test.
2017-12-19 09:58:02 -03:00
Rémi Verschelde
49eea481ec
Merge pull request #14821 from ibrahn/fnt-load-root-fix
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BitmapFont::create_from_fnt loading file from project root.
2017-12-19 12:53:41 +01:00
Ibrahn Sahir
8981924fbe
fix for BitmapFont::create_from_fnt to allow loading from file in
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project root directory.
2017-12-19 11:02:25 +00:00
Rémi Verschelde
b068961c8f
Merge pull request #14815 from rraallvv/cache
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Purge larger files faster from SCons cache (master)
2017-12-19 07:50:11 +01:00
Rémi Verschelde
062724f9ae
Merge pull request #14818 from guilhermefelipecgs/fix_doc_methods_not_appearing2
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Add method_descr again because it's required
2017-12-19 07:30:02 +01:00
Rhody Lugo
b40259096c
sort by the most recently accessed files
2017-12-18 22:17:38 -04:00
Guilherme Felipe
8adf7c3ef2
Add method_descr again because it's required for classes that
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don't have public methods. revert #14814
2017-12-18 22:47:17 -02:00
Rémi Verschelde
a6d5e1a26c
Merge pull request #14814 from guilhermefelipecgs/fix_doc_methods_not_appearing
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Fix doc methods not showing up
2017-12-19 00:11:33 +01:00
Guilherme Felipe
5c0271eed7
Fix doc methods not showing up
2017-12-18 20:35:15 -02:00
Rémi Verschelde
d81bd965b6
Fix bug in previous commit
2017-12-18 20:59:32 +01:00
Rémi Verschelde
2a30f0460d
Prevent infinite loop in export template manager
2017-12-18 20:44:19 +01:00
Noshyaar
55e2ff6b2e
Merge pull request #14809 from onur/fix-export-templates-install-from-file
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Fix installing export templates from file
2017-12-19 02:25:04 +07:00
Onur Aslan
4440900672
Fix installing export templates from file
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3de20641f5
did break installing export
templates from file. This patch is fixing it.
2017-12-18 21:08:27 +03:00
Michael Alexsander Silva Dias
36e835bbd4
Some fixes for the Script Editor and dead code cleaning.
2017-12-18 15:46:17 -02:00
Thomas Herzog
8d13753e91
Merge pull request #14699 from GodotExplorer/gdnlib_editor
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Add plugin to edit GDNativeLibrary
2017-12-18 16:34:57 +01:00
geequlim
13bd5c22c6
Add plugin to edit GDNativeLibrary
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Rename GDNativeLibraryEditor to GDNativeLibrarySingletonEditor
2017-12-18 23:23:29 +08:00
Juan Linietsky
b3a1bf3245
Use a different strategy for path remaps, try loading from a remap file instead.
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This ensures multiple PCK exports still work.
2017-12-18 11:21:49 -03:00
Ray Koopa
a08c5d73a5
Add functionality to insert tree item.
2017-12-18 14:19:39 +01:00
volzhs
59564f267c
Fix "selection_changed" called twice
2017-12-18 22:14:37 +09:00
Rémi Verschelde
d9f7fa4557
Add more details to issue template
2017-12-18 10:22:35 +01:00
Enzo Nocera
6c25eabbc5
Shader Language: Fix Vertex Lighting artifacts.
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- When using Direction Lighting along with Vertex Lighting,
putting a SpatialMaterial Roughness to 1.0 causes artifacts to appear.
(#14552 )
Fixes #14552 .
2017-12-18 09:15:28 +01:00
Rémi Verschelde
abf20709af
doc: Sync classref with current source
2017-12-18 08:13:58 +01:00
Rémi Verschelde
aefa23eac1
Merge pull request #14794 from endragor/remove-debug-logs
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Remove debug logs that are of no use to end users
2017-12-18 07:40:01 +01:00