Commit graph

25 commits

Author SHA1 Message Date
Rémi Verschelde
9d4a736d0c
Merge pull request #91502 from lyuma/gdextension_open_library_compat
Bind compatibility GDExtension methods removed in #88418
2024-05-30 11:47:43 +02:00
Lyuma
0e5e743258 Bind compatibility GDExtension methods removed in 88418
These functions were likely not used, but we must ensure they are still bound to ensure API stability.
2024-05-07 01:36:36 -07:00
Jan Haller
27a637d287 GDExtension: provide free_property_list_func with length of array 2024-04-27 14:13:17 +02:00
Fredia Huya-Kouadio
ede88cf59d Fix loading GDExtension dependencies on Android 2024-04-19 07:55:08 -07:00
DmitriySalnikov
b73e740786 Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00
ppphp
d4e1a74efb Add 'override' mark to ResourceFormat class 2024-03-25 04:06:34 +08:00
David Snopek
ea75307a11 Allow registering "runtime classes" 2024-02-20 09:20:58 -06:00
David Snopek
be11002e41 Allow GDExtensions to register virtual methods and call them on scripts 2024-02-12 13:29:18 -06:00
Riteo
f468e59efd GDExtension: add an interface for loading extra documentation
Adds two new GDExtension interface methods:
 - `editor_help_load_xml_from_utf8_chars`
 - `editor_help_load_xml_from_utf8_chars_and_len`

Both of these methods parse the XML passed into an extra documentation
container which, when needed, is merged into the main doc container.

Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2024-01-26 13:53:33 +01:00
Muller-Castro
96a95cb974 Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
David Snopek
f86054e3a0 GDExtension: Save and compare modification times separately for reload 2023-11-02 08:29:22 -05:00
Yuri Sizov
582ed157b5 Fix StringName leaks in GDExtension, core, and editor themes 2023-10-18 17:36:20 +02:00
David Snopek
16a86b9604 GDExtension: Prevent issues with the editor trying to reload GDExtensions through its usual mechanism 2023-10-13 13:24:29 -05:00
kkolyan
43f92e4752 Fix inconsistent last_modified_time handling (prevent GDExtension reload spam on Windows 10) 2023-10-01 22:05:57 +04:00
David Snopek
2733a6f762 Implement reloading of GDExtensions 2023-09-25 22:10:17 -05:00
Markus Sauermann
c4705a590b Fix Object::notification order
Previously the `p_reversed` parameter didn't influence the order
in a correct way.
Also script overridden _notification functions were not called in
the correct order.

To fix this some `notification` functions had to add a `p_reversed`
parameter.

This made it necessary to adjust cpp-bindings.

Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-30 00:15:55 +02:00
David Snopek
908b8c0507 GDExtension: Remove DLL copy if it fails to load 2023-08-17 13:23:31 -05:00
George Marques
cff69b0612
GDExtension: Copy DLL to a temp file before opening
This is done only in the editor and only on Windows, to avoid a file
lock that prevents the original library being updated (e.g. by a
compiler).

When the game runs it will load the original DLL and pick up any
changes, only the editor will stay with the copy (until it is restarted
and create a new copy).

The copy is done in place by prepending a `~` to the original file name,
so dependencies that are loaded with a relative file path still work.
When the library is unloaded the copy file is deleted. The copy is also
marked as hidden to not show up in explorer.
2023-08-11 10:44:23 -03:00
Mikael Hermansson
2173821b38 Add support for indexed properties in GDExtension 2023-07-21 22:59:24 +02:00
David Snopek
ef9cb793d3 Remove GDExtension compatibility code for Godot 4.0 2023-06-07 13:01:42 -05:00
David Snopek
3007163210 Allow GDExtensions to add editor plugins 2023-05-25 09:14:29 -05:00
David Snopek
9b9482d4bb Rework GDExtension interface from a struct to loading function pointers 2023-05-16 10:27:46 -05:00
Yuri Sizov
ee2cc347c6 Add support for icons in GDExtension classes
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-03-31 21:39:02 +02:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Gilles Roudière
be1c9d677d Rename all gdnative occurences to gdextension
Non-exhaustive list of case-sensitive renames:

GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension ->Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:04:57 +01:00
Renamed from core/extension/native_extension.h (Browse further)