Mitch Curtis
b0956915c9
macOS: make Command + Left go to first non-whitespace character
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Instead of going to column 0. This matches the behaviour of other
popular IDEs.
Fixes #28462 .
2019-04-28 17:51:47 +02:00
Rémi Verschelde
90cc1d3c1d
Merge pull request #28473 from clayjohn/doc-arraymesh
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Changed references to array types in arraymesh doc
2019-04-28 08:19:57 +02:00
homer666
62e0262951
Update edited keyframe's snap mode properly
2019-04-28 09:31:53 +10:00
Rémi Verschelde
a0180fa86e
Merge pull request #28465 from mrcdk/revert_process_and_drop_events_editor_dialog_step
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Reverts the change made to the editor progress dialog
2019-04-27 22:45:05 +02:00
Daw11
ce6ab56e9f
Fix the unclickable links inside the doc
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Fixes #27384
2019-04-27 21:30:08 +02:00
Juan Linietsky
876c509a9d
Removed function to compute time, should not be that useful in practice.
2019-04-27 15:28:20 -03:00
clayjohn
e8858a9a44
changed references to array types in arraymesh doc
2019-04-27 10:45:04 -07:00
Juan Linietsky
11fb4ffbf8
Added docs to AudioStreamPlayer for get_mix_time
2019-04-27 14:11:39 -03:00
Juan Linietsky
c2027c8233
Added functions to further improve music timing
2019-04-27 14:05:16 -03:00
Hugo Locurcio
be2e8e4047
Convert line endings to CRLF in OS.set_clipboard()
on Windows
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Windows applications typically expect CRLF line endings in clipboard
content.
This closes #28439 .
2019-04-27 18:59:06 +02:00
Juan Linietsky
040b59c010
Properly deal with clicking on audio stream change or stop (AudioStreamPlayer only)
2019-04-27 12:58:22 -03:00
Juan Linietsky
af9bb0ea15
Clean up latency related functions
2019-04-27 12:23:05 -03:00
Samuele Zolfanelli
e2dd0c101e
Make TileMap overridable "set_cell" function called on undo/redo
2019-04-27 17:20:32 +02:00
Juan Linietsky
e5ed112d69
Merge pull request #28469 from godotengine/revert-25974-stream_stop_fade
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Revert "Fix AudioStreams::stop possibly causing a small noise"
2019-04-27 12:18:10 -03:00
Juan Linietsky
60eec47077
Revert "Fix AudioStreams::stop possibly causing a small noise"
2019-04-27 12:17:54 -03:00
Guilherme Felipe
c709dfdf06
[Input] Release keys/actions pressed if window loses focus
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
Co-authored-by: Marcelo Fernandez <marcelofg55@gmail.com>
2019-04-27 12:05:12 -03:00
MrCdK
20e442a9f6
Reverts the change made to the editor progress dialog in faaecd6987
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It was causing issues on Windows like, for example, when saving with CTRL+S the keys CTRL and S were stuck after saving and pressing only S would save the scene again until CTRL was pressed again.
2019-04-27 14:06:16 +02:00
Ignacio Etcheverry
3380565e4b
C#: Generate the correct integer and floating point types
2019-04-27 01:30:46 +02:00
Sintinium
d1fa546dc9
Undo support for locking and grouping for both 2D and 3D
2019-04-26 18:16:59 -05:00
Rodolfo Ribeiro Gomes
9742d0c323
Spatial::look_at() now preserves its scale values
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It always normalized basis after look_at() computation.
Now it applies previous scale back, in order to avoid
distortions when global scale was different of (1,1,1).
fix #10003 and #19000
Related to #17924
2019-04-26 20:10:32 -03:00
Bastiaan Olij
1a1b35721a
Send notifications to ARVRInterfaces
2019-04-27 08:39:21 +10:00
Tarik02
63d1a80656
Removed a call to set_blocking_enabled
from function enet_socket_create
since it is already called from https://github.com/godotengine/godot/blob/master/thirdparty/enet/host.c#L63
2019-04-26 22:27:50 +03:00
Tarik02
bb3089895c
Implement function enet_socket_set_option using ENetSocket class's methods.
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Implemented options:
- ENET_SOCKOPT_NONBLOCK
- ENET_SOCKOPT_BROADCAST
- ENET_SOCKOPT_REUSEADDR
- ENET_SOCKOPT_NODELAY
Not implemented options:
- ENET_SOCKOPT_RCVBUF
- ENET_SOCKOPT_SNDBUF
- ENET_SOCKOPT_RCVTIMEO
- ENET_SOCKOPT_SNDTIMEO
2019-04-26 22:23:52 +03:00
Ignacio Roldán Etcheverry
2931b4db51
Merge pull request #28433 from neikeq/lazy-load-scripts-metadata
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Mono: Lazily load scripts metadata file
2019-04-26 20:41:13 +02:00
Ignacio Etcheverry
791e1294c3
Mono: Lazily load scripts metadata file
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- Only load the scripts metadata file when it's really needed. This way we avoid false errors, when there is no C# project, about missing scripts metadata file.
2019-04-26 19:53:44 +02:00
Hugo Locurcio
f5940e2909
Limit the size of the Manage Editor Feature Profiles dialog
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This makes it more readable on large monitors.
2019-04-26 18:49:37 +02:00
Michele Valente
c0fcd55f96
fix builds made with Clang on some Linux distros
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This is the same as #23542 (Fix binaries incorrectly detected as shared
libraries on some linux distros) but for Clang. It should be fine with
Clang 4 or higher.
2019-04-26 15:50:06 +02:00
Bastiaan Olij
b652fcd241
Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh
2019-04-26 20:30:16 +10:00
Rémi Verschelde
260530f01c
Merge pull request #28442 from akien-mga/libpng-1.6.37
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libpng: Update to upstream 1.6.37
2019-04-26 11:37:51 +02:00
Rémi Verschelde
225b61ab2a
libpng: Update to upstream 1.6.37
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Fixes CVE-2019-7317.
2019-04-26 10:37:22 +02:00
Yuri Roubinsky
ac95466aff
Merge pull request #28441 from Chaosus/vs_fixcolor
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Fix uniform title color in visual shaders(regression)
2019-04-26 10:56:22 +03:00
Chaosus
7a9735eef4
Fix uniform title color in visual shaders(regression)
2019-04-26 10:53:40 +03:00
Michael Alexsander Silva Dias
f275de24ee
Make 'EditorPath' into a proper 'MenuButton'
2019-04-25 20:53:58 -03:00
Guilherme Souza
61a844aa61
Adds flag AMBIENT_LIGHT_DISABLED to GLES2
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Signed-off-by: Guilherme Souza <gdsdsilva@inf.ufpel.edu.br>
2019-04-25 20:25:05 -03:00
Rémi Verschelde
9ef46996cd
Merge pull request #28430 from AnthonyYoManz/issue-28186-fix-crash-on-exit-when-3d-disabled
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Fix Crash On Close When 3D Is Disabled
2019-04-26 00:20:39 +02:00
Hugo Locurcio
2041e21eb5
Allow floating-point values in the idle parse delay editor setting
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This also makes value changes effective without having to restart
the editor.
2019-04-26 00:01:20 +02:00
AnthonyYoManz
fc65cc64b9
Fix Crash On Close When 3D Is Disabled
2019-04-25 21:59:07 +01:00
Rémi Verschelde
77f576e2a1
Merge pull request #28418 from guilhermefelipecgs/fix_scroll
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Fix scroll for texture_region and polygon_2d editor
2019-04-25 22:58:03 +02:00
Rémi Verschelde
ae8f8530af
Merge pull request #28417 from guilhermefelipecgs/more_switch_on_hover
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Set switch_on_hover to true for the remaining menus
2019-04-25 22:57:07 +02:00
Rémi Verschelde
562a64f982
Merge pull request #28419 from jbuck3/tooltip-hide-fix
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Cancel tooltip when hiding the node it belongs to
2019-04-25 22:55:21 +02:00
Rémi Verschelde
f05dce3ee2
Merge pull request #28262 from KoBeWi/gotta_close_them_all
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Add Close Others/Right/All for scene tabs
2019-04-25 22:46:46 +02:00
Rémi Verschelde
7e65a11bcf
Merge pull request #28402 from Valentactive/add-thinlto-support-x11
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Add option to use ThinLTO
2019-04-25 22:23:31 +02:00
Hein-Pieter van Braam
ad744cefb0
Merge pull request #28361 from homer666/animationplayer-fps-mode-fixes
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AnimationPlayer FPS mode fixes
2019-04-25 23:09:47 +03:00
Ignacio Etcheverry
340252727b
C#: Mark generated property accessor methods as Obsolete
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- Methods that act as accessors for properties in the same class (like `GetPosition` and `SetPosition` are for `Position`) are now marked as obsolete. They will be made private in the future.
2019-04-25 20:34:35 +02:00
Ignacio Etcheverry
c20a3823a2
C# bindings generator cleanup
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- Normal log messages are no longer warnings.
- BindingsGenerator is no longer a singleton.
- Added a log function.
2019-04-25 20:34:28 +02:00
Michael Alexsander Silva Dias
bf1fe11143
Merge pull request #28415 from LinuxUserGD/master
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Add new QtCreator .cxxflags and .cflags files to .gitignore
2019-04-25 14:51:52 -03:00
Linux User
3189560d52
Update .gitignore
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Update .gitignore
2019-04-25 19:35:41 +02:00
Aaron Franke
b659e1eb2b
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
Aaron Franke
c577ec6ae4
[Mono] Approximate equality
2019-04-25 13:20:29 -04:00
Aaron Franke
7f7d97f536
[Core] Expose approximate equality methods to GDScript
2019-04-25 13:20:29 -04:00