Rémi Verschelde
346efd29e0
Fix typos with codespell
2022-12-15 12:24:08 +01:00
Fredia Huya-Kouadio
ec4de82ab3
Merge pull request #69990 from exoticorn/fix-android-touch-input
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Fix ambiguous touch input events on Android
2022-12-14 18:23:17 -08:00
Dennis Ranke
408000752c
handle ambiguous input events as touch events
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there can be events can have both SOURCE_TOUCHSCREEN and SOURCE_STYLUS. handle them as touch events rather than mouse events.
2022-12-12 23:33:46 +01:00
Rémi Verschelde
8ab653c7ea
Merge pull request #69966 from bruvzg/ios_fix_single_line_input_and_offsets
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[iOS] Fix broken single line input and incorrect selection / caret position.
2022-12-12 17:30:11 +01:00
bruvzg
13eb0a6592
[iOS] Fix broken single line input and incorrect selection / caret position.
2022-12-12 18:16:10 +02:00
oOjor-elOo
2507ee5ca4
Windows: Validate that the font family name exists before trying to get the font family
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I didn't have the first emoji font installed, which led an an exception when calling font_collection->GetFontFamily() no the new rows.
2022-12-12 15:44:54 +01:00
Rémi Verschelde
f1edd03d4c
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
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Rename all gdnative occurences to gdextension
2022-12-12 11:43:59 +01:00
Hugo Locurcio
6799d000b1
Only support XDG directory path configuration on Linux
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XDG support breaks when running Windows builds via WINE.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-12-12 11:43:16 +01:00
Gilles Roudière
be1c9d677d
Rename all gdnative occurences to gdextension
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Non-exhaustive list of case-sensitive renames:
GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension ->Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:04:57 +01:00
nikitalita
4fec34808d
fix dbus and fontconfig links
2022-12-09 09:05:06 -08:00
Rémi Verschelde
0a3f66471e
Merge pull request #69712 from bruvzg/real_size
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Rename `window_get_real_size`, add position counterpart.
2022-12-07 14:29:46 +01:00
Rémi Verschelde
39ad411369
Merge pull request #69707 from bruvzg/x11_exfs
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[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and `WINDOW_MODE_FULLSCREEN` to improve multi-window handling.
2022-12-07 14:29:37 +01:00
Rémi Verschelde
dedca54754
Merge pull request #69686 from bruvzg/win_mgmt_fixes_batch1
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[Windows] Window management fixes.
2022-12-07 13:25:58 +01:00
Rémi Verschelde
b3c7822fad
Merge pull request #69638 from bruvzg/macos_notarytool
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[macOS export] Add support for Xcode notarytool.
2022-12-07 13:25:12 +01:00
bruvzg
9189c96aef
[macOS export] Add support for Xcode notarytool.
2022-12-07 13:01:12 +02:00
bruvzg
edf13eb5a6
Rename window_get_real_size
to window_get_size_with_decorations
, add window_get_position_with_decorations
.
2022-12-07 11:07:30 +02:00
Markus Sauermann
e18107a57c
Fix Determining Window for Touchscreen
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DisplayServer::screen_is_touchscreen will likely never utilize its
parameter p_screen.
This PR replaces this function by DisplayServer::is_touchscreen_available()
with the same functionality.
This solves the problem, that a SubViewport was used for determining
the screen, which resulted in error messages.
2022-12-07 09:54:29 +01:00
bruvzg
ad0f6ff85b
[Linux/X11] Split fullscreen mode into WINDOW_MODE_EXCLUSIVE_FULLSCREEN
and WINDOW_MODE_FULLSCREEN
to improve multi-window handling.
2022-12-07 09:54:02 +02:00
bruvzg
e1cff4be9b
[Windows] Window management fixes.
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Fix popup menus having incorrect scale when main window is in full-screen mode and multiple monitors with different DPI are used.
Prevent mouse move code from accessing deleted window data (and creating zombie records in the windows map).
2022-12-06 23:56:21 +02:00
Markus Sauermann
ada4761181
Fix that mouse-button-up event is parsed twice for drag-and-drop
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Currently Input::get_singleton()->parse_input_event(mb); is
called twice for mouse-button-up events when dropping in a different
window on linuxbsd.
2022-12-05 19:31:22 +01:00
Rémi Verschelde
14f23df1a3
Merge pull request #69563 from nyanpasu64/patch-1
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Fix burning CPU with udev disabled on Flatpak
2022-12-05 18:07:02 +01:00
Rémi Verschelde
5c6e2b2cac
Windows: Make MSVC debug CRT opt-in (debug_crt=yes
)
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Follow-up to #69294 which enabled it automatically for `dev_build=yes`,
but this seems to cause some issues.
Those issues should likely be debugged but until then this can stay opt-in.
2022-12-05 15:56:12 +01:00
Rémi Verschelde
e82d66f23b
Merge pull request #69294 from akien-mga/windows-msvc-link-debug-runtime
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Windows: Link MSVC dynamic debug CRT for debug builds
2022-12-05 10:14:33 +01:00
bruvzg
89db7f8e7c
[Linux/BSD] Fix build without fontconfig.
2022-12-05 07:56:44 +02:00
Rémi Verschelde
8912f3e4a7
Merge pull request #69578 from dsnopek/android-native-handles
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Clean up DisplayServerAndroid::window_get_native_handle() with the GLES3 renderer
2022-12-05 00:31:12 +01:00
David Snopek
61cec0b023
Clean up DisplayServerAndroid::window_get_native_handle() with the GLES3 renderer
2022-12-04 13:07:51 -06:00
bruvzg
ecec415988
Use system fonts as fallback and improve system font handling.
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Add support for font weight and stretch selection when using system fonts.
Add function to get system fallback font from a font name, style, text, and language code.
Implement system font support for Android.
Use system fonts as a last resort fallback.
2022-12-04 18:44:20 +02:00
nyanpasu64
0cbd1c85a9
Fix burning CPU with udev disabled on Flatpak
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Fixes #67355 .
2022-12-03 20:10:48 -08:00
Rémi Verschelde
015dc492de
Merge pull request #69390 from Sauermann/fix-mouse-event-position
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Fix incorrect mouse event position while hovering different window
2022-12-03 22:33:12 +01:00
Riteo
2dd5a792bb
Load X11 dynamically
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The loaders have been generated through hpvb's dynload-wrapper, although
they had to be heavily handpatched to workaround some already reported
issues with it. I added a note to each generated file to account for
that.
As GLAD uses X11 stuff directly, I had to define the GLAD_GLX_NO_X11
macro to not let do it that, and handle myself the display loading and
screen handling part myself, which wasn't that hard but it's still
something worth saying.
I plan to improve greatly the X11 backend (including this aspect) but,
as the release isn't that far and I'm also working on the Wayland
backend, this will do for now, I hope.
2022-12-03 19:23:43 +01:00
Rémi Verschelde
7bffdca41c
Merge pull request #69380 from bruvzg/mac_max_ws
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[macOS] Improve maximized and non-resizable modes handling.
2022-12-02 12:25:25 +01:00
Rémi Verschelde
7ef9947d0e
Merge pull request #68870 from dsnopek/master-webxr-input
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Get WebXR fully working in Godot 4!
2022-12-02 12:24:40 +01:00
David Snopek
310bf39cd3
Get WebXR fully working in Godot 4!
2022-12-01 21:46:30 -06:00
Fredia Huya-Kouadio
2aba13e8fb
Updating the minimum Android target api for proper Vulkan support
2022-11-30 11:16:59 -08:00
Markus Sauermann
79401f8dc2
Fix incorrect mouse event position while hovering different window
2022-11-30 13:39:31 +01:00
bruvzg
8cd08f8b6f
[macOS] Improve maximized and non-resizable modes handling.
2022-11-30 11:34:40 +02:00
bruvzg
aa117a128e
[macOS] Fix export button incorrectly disabled when using login/app password for notarization.
2022-11-30 10:38:53 +02:00
clayjohn
9141984e7e
Enable GLES3 on Android
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Add necessary build flags and switch from using a
GLES2 context to a GLES3 one.
This also enables building for OpenXR
Co-authored-by: m4gr3d <fhuyakou@gmail.com>
Co-authored-by: dsnopek <dsnopek@gmail.com>
2022-11-29 14:18:24 -08:00
bruvzg
0cea664cb5
[iOS] Read document and cache path directly in the OS code, instead of passing in from main.
2022-11-29 14:58:12 +02:00
Rémi Verschelde
82e45820d9
Merge pull request #69332 from bruvzg/exact_symbols
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[MSVC] Use symbols from .pdb only, to avoid incorrect names in the backtrace when symbols are missing.
2022-11-29 10:34:52 +01:00
Rémi Verschelde
b7667e6a47
Merge pull request #69110 from bruvzg/con_icon2
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[Windows] Optimize editor icon, use different icon for console executable.
2022-11-29 10:26:47 +01:00
bruvzg
d99c32668a
[MSVC] Use symbols from .pdb only, to avoid incorrect names in the backtrace when symbols are missing.
2022-11-29 11:12:54 +02:00
bruvzg
42c2c02acf
[Windows] Optimize editor icon, use different icon for console executable.
2022-11-29 09:39:03 +02:00
bruvzg
aaf4d7dfe1
[macOS] Fix sub-windows opening in fullscreen.
2022-11-28 14:11:21 +02:00
Rémi Verschelde
cf9bb5c2c3
Windows: Link MSVC dynamic debug CRT for debug builds
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Fixes #31608 .
2022-11-28 12:58:17 +01:00
Rémi Verschelde
be0923b1d9
Merge pull request #69277 from pkdawson/construct-joypad-first
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[Windows] Fix joypad crash
2022-11-28 08:47:32 +01:00
Rémi Verschelde
23f3adb7a0
Merge pull request #67815 from Calinou/html5-improve-feature-errors
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Improve feature errors in HTML5 for easier understanding
2022-11-28 08:40:39 +01:00
Rémi Verschelde
2d1bf56510
Merge pull request #68740 from bruvzg/ios_fixes
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[iOS] Fix getting Unicode executable path, fix error spam on start.
2022-11-28 08:31:53 +01:00
Fredia Huya-Kouadio
7cc47613fe
Add missing display server overrides
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Improves the base functionality for the Android platform and helps reduce the amount of spurious error logs emitted.
2022-11-27 22:07:51 -08:00
Patrick Dawson
1aa4959381
[Windows] Fix joypad crash
2022-11-28 03:38:47 +01:00