Rémi Verschelde
e3bd84fa57
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
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Safer encode/decode variant.
2019-04-01 17:00:40 +02:00
Fabio Alessandrelli
393e62b98a
Add object encoding param to serialization methods
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Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.
Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
Rémi Verschelde
39c868171e
doc: Bump version to 3.2
2019-04-01 12:33:56 +02:00
Jared
9838c4df7c
Corrects small typo in atan2() documentation.
2019-03-27 18:13:37 +02:00
Rémi Verschelde
b39e1df704
Fix VariantWriter overflow on 64-bit int
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Integers in Godot are signed 64-bit ints (int64_t), but var2str used
int behind the scenes and would thus overflow after 2^31.
Also properly documented the actual bounds of int and the behaviour
when overflowing them.
2019-02-21 11:24:00 +01:00
Rémi Verschelde
4e0eb752c2
doc: Fix style issues
2019-02-18 09:45:10 +01:00
Pierrick Brunet
3b6d05db3e
Fix typo for randd and randf
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* And improve documentation according to issue #25938
2019-02-16 21:05:18 +01:00
Rémi Verschelde
d024979e84
GDScript: Fix return value of "lerp" builtin
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Fixes #25082 , fixes #24709 .
2019-01-18 10:47:04 +01:00
Timo Schwarzer
5c71d43302
Add missing documentation for @GDScript
2019-01-06 14:35:40 +01:00
Rémi Verschelde
e588c24168
doc: Fix formatting in code blocks
2018-12-14 09:37:19 +01:00
Technocracy
dfa5cbfdc3
Docs for push_error and push_warning functions
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Added short documentation for push_error() and push_warning() godot script functions
2018-12-07 07:44:38 +01:00
Poommetee Ketson
0babb60c74
doc: Sync classref with current source
2018-11-10 20:21:34 +07:00
LikeLakers2
eaac1e3b81
[Docs] Remove double-spaces from descriptions, as well a couple other small fixes
2018-09-23 16:13:30 -04:00
Rémi Verschelde
83758a9004
doc: Sync classref with current source
2018-09-21 09:33:05 +02:00
Rémi Verschelde
c320d9394d
doc: Sync classref with current source
2018-09-11 00:18:21 +02:00
Michael Alexsander Silva Dias
79ab43299a
Small doc formating changes and Linux cursor theme note
2018-08-05 04:07:04 -03:00
Rémi Verschelde
391e46830f
doc: Sync classref with current source
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Fix various missing arguments in bindings.
2018-07-26 11:56:21 +02:00
Thomas ten Cate
117c666fce
Document return value of yield() with signals
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Fixes godotengine/godot-docs#1478
2018-07-02 21:33:21 +02:00
Max Hilbrunner
5002db6be1
[DOCS] Builtin keywords because search is terribad
2018-06-18 04:25:27 +02:00
Rémi Verschelde
9165e550f8
Style fixes for commit d5bb6faa
2018-06-13 14:42:55 +02:00
Juan Linietsky
d5bb6faac7
-Make sure that ProjectSettings are properly dumped when dumping docs.
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-Documented all properties of project settings
Update documentation for ProjectSettings
2018-06-11 13:41:16 -03:00
Rémi Verschelde
3d9deda8b3
Sync classref with current source
2018-05-12 09:38:00 +02:00
Will Vincent
b6b8c7b215
Remove incorrect & potentially confusing references to Euler
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e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.
e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
2018-04-15 11:40:31 -05:00
Rémi Verschelde
3fa77b3172
doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
fee29570d0
doc: Sync classref with current source
2018-02-19 10:47:16 +01:00
Rémi Verschelde
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
Max Hilbrunner
82b8f1729d
[DOCS] parse_json: Objects do not keep key order
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Document JSON not guaranteeing key order.
2018-02-02 17:28:36 +01:00
Rémi Verschelde
d516aab8fa
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Chaosus
fc5cc57d82
few doc fixes
2018-01-17 13:28:59 +03:00
Rémi Verschelde
6c46787749
doc: Replace some more "val" with "value" + sync
2018-01-17 10:43:23 +01:00
Chaosus
0c9312c6b8
Fixes for parameter names of builtin functions in visual scripts/core
2018-01-16 19:49:45 +03:00
Rémi Verschelde
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
Jerome67000
feef8615d2
Add standardised color names to doc
2018-01-08 11:55:49 +01:00
Poommetee Ketson
7753b8ba0f
Minor docs fix
2017-12-31 03:19:52 +07:00
Rémi Verschelde
7dfba3cda9
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
Rémi Verschelde
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
pablotato
054a2ac579
Add cartesian to polar conversion functions
2017-11-20 23:34:40 +01:00
Rémi Verschelde
4cfc29611e
GDScript: Refactor "GD" class prefix to "GDScript"
2017-11-16 18:54:56 +01:00
Rémi Verschelde
e7701bb2de
doc: Rename "@Global Scope" to "@GlobalScope"
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Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Rémi Verschelde
967bfb0c4a
doc: Remove revision.module_config from version string
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It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
Rémi Verschelde
2fce0010f0
classref: Sync with current source
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[ci skip]
2017-11-13 09:25:53 +01:00
Goutte
91ca725f9b
Add support for the TAU constant. Fixes #12094 .
2017-11-12 13:32:35 +01:00
Chaosus
bd41cb197b
Docs for wrap functions
2017-11-04 19:09:37 +03:00
RaTi17
608c2eb3b5
Added code tags and corrected some lines
2017-09-18 10:26:28 +02:00
Rémi Verschelde
574a5714dc
doc: Sync classref and escape comparators
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[ci skip]
2017-09-17 18:57:17 +02:00
Rémi Verschelde
5d8d899385
Merge pull request #11227 from willt/@GDScript
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In @GDScript added previous changes that went missing. added more des…
[ci skip]
2017-09-17 12:35:40 +02:00
William Taylor
b1894e6016
Fix up examples/descriptions based on feedback. Added more content
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In @GDScript added previous changes that went missing. added more descriptions and code examples
2017-09-13 23:07:19 -07:00
Rémi Verschelde
a4005221f5
doc: Sync classref with current source
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[ci skip]
2017-09-13 08:53:01 +02:00
Juan Linietsky
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
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recognize them.
2017-09-12 17:45:41 -03:00