Commit graph

62276 commits

Author SHA1 Message Date
kobewi
a62ccf3f1a Fix custom resource icons in FileSystem 2024-03-08 22:31:15 +01:00
Danil Alexeev
87718d2a6e
Editor Help: Add syntax highlighting for code blocks 2024-03-09 00:02:31 +03:00
Kiisu_Master
8446084a20 Fix packed scene translation parser missing strings. 2024-03-08 20:43:19 +02:00
Yuri Rubinsky
d9292ea51e Fix possible crash when converting a node to other in visual shader 2024-03-08 21:28:05 +03:00
Nathan Franke
2130f1121a
Automatically create folder in project manager create/import/install 2024-03-08 12:27:50 -06:00
Mikael Hermansson
e2485044a1 Allow LSP to process multiple messages per poll 2024-03-08 18:49:29 +01:00
passivestar
bcfca0295c Add missing normal and hover states to EditorLogFilterButton 2024-03-08 20:10:49 +04:00
Mika Viskari
bfd1700971 Remember search text in Find/Replace in Files dialog 2024-03-08 17:43:31 +02:00
nfrmtk
da886006a0 add check for negative buffer_size inside start_(de)compression method. 2024-03-08 17:49:48 +03:00
Thaddeus Crews
9d7215e6af
Template format commit to .git-blame-ignore-revs 2024-03-08 08:33:06 -06:00
AlexOtsuka
179b0786c6 Fix audio crackling issues due to incorrect WASAPI buffer size 2024-03-08 14:05:39 +01:00
风青山
2a7257aedf
Reduce indentation in XRInterface class document example code 2024-03-08 20:37:37 +08:00
Rémi Verschelde
ffc41fb76d
Merge pull request #89277 from RandomShaper/rdd_public_shader_desc
Make `ShaderDescription` and related types public
2024-03-08 13:09:50 +01:00
Rémi Verschelde
a658621cc5
Merge pull request #89264 from ryevdokimov/don't-update-snap-every-scan
Move `snap_controls_to_pixels` from process to projects settings changed method
2024-03-08 13:09:46 +01:00
Rémi Verschelde
694d4f82f9
Merge pull request #89260 from m4gr3d/update_permissions_request_api
Add `PermissionsUtil#requestPermissions(...)` to provide the ability to request multiple permissions at a time
2024-03-08 13:09:43 +01:00
Rémi Verschelde
f8140a4e9a
Merge pull request #89253 from Calinou/debug-draw-modes-ignore-decals-2
Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
2024-03-08 13:09:40 +01:00
Rémi Verschelde
6db28c9fb7
Merge pull request #89204 from luevano/fix-cyclic-dep-on-drop
Fix wrong undo-redo action when dropping files containing circular dependencies
2024-03-08 13:09:37 +01:00
Rémi Verschelde
d195346b59
Merge pull request #89190 from AThousandShips/vis_cat
Fix some missing categories in visual shader nodes
2024-03-08 13:09:34 +01:00
Rémi Verschelde
1186d4a8df
Merge pull request #89094 from permelin/fix-particle-userdata-gles3
Fix `USERDATA` built-ins for GLES3 particle shaders
2024-03-08 13:09:30 +01:00
Rémi Verschelde
cebaf9dac5
Merge pull request #89042 from permelin/fix-particle-trail-activation
Fix early activation of particle trail sections
2024-03-08 13:09:25 +01:00
Rémi Verschelde
7755079f39
Merge pull request #89025 from Chubercik/clipper2-1.3.0
clipper2: Update to 1.3.0
2024-03-08 13:09:21 +01:00
Rémi Verschelde
6f51f73339
Merge pull request #88221 from Scony/extend-parse_source_geometry_data
Extend `NavigationMeshSourceGeometryData[23]D` to allow data merging
2024-03-08 13:09:17 +01:00
Rémi Verschelde
476be3ab64
Merge pull request #88111 from Ryan-000/master
Expose scene unique id functionality in Resource
2024-03-08 13:09:13 +01:00
Rémi Verschelde
2c0797b257
Merge pull request #87161 from ryevdokimov/do-not-commit
Do not commit transforms and handles if no changes were made
2024-03-08 13:09:10 +01:00
Rémi Verschelde
7688460bf7
Merge pull request #86268 from aaronfranke/scene-tree-visible
Allow node visibility to work with custom user-provided node types
2024-03-08 13:09:00 +01:00
Per Melin
46610117d3 Fix lightmap capture not applied in one octant
GI from probe captures was not applied to dynamic objects in the (-,-,-)
octant of the lightmap. If the object had traveled from a different part
of the lightmap, it would simply not update anymore and kept whatever
ambient light it had from before. If the object on the other hand came
from outside of the lightmap into this octant, it would receive no
ambient light at all.
2024-03-08 12:43:38 +01:00
Pedro J. Estébanez
560e79c67f Make ShaderDescription and related types public 2024-03-08 09:55:44 +01:00
Thaddeus Crews
9903e6779b
Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
Aaron Franke
0700b807a2 Allow node visibility to work with custom user-provided node types 2024-03-07 17:25:06 -08:00
Robert Yevdokimov
f99de3f024 Move snap_controls_to_pixels from process to projects settings changed method 2024-03-07 16:21:23 -05:00
Fredia Huya-Kouadio
900fc2a35a Add PermissionsUtil#requestPermissions(...) to provide the ability to request multiple permissions at a time
Fix https://github.com/GodotVR/godot_openxr_vendors/issues/101
2024-03-07 11:23:21 -08:00
Pawel Lampe
ab242769b7 Extend NavigationMeshSourceGeometryData[23]D to allow data merging 2024-03-07 19:57:43 +01:00
David Luevano Alvarado
71426d0f5c
Fix wrong undo-redo action when dropping files containing circular dependencies 2024-03-07 12:20:49 -06:00
kobewi
7319b612f3 Speed up inspector updates for TileMap 2024-03-07 18:01:30 +01:00
Hugo Locurcio
26a220bd31
Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
This also makes the Overdraw and Shadow Splits debug draw modes ignore fog.
The Lighting debug draw mode still displays fog as that debug draw mode
is intended to preview scene lighting, and fog has an impact on how
lighting is perceived.
2024-03-07 17:40:49 +01:00
Rémi Verschelde
aef11a1427
Merge pull request #89246 from AThousandShips/dotnet_name
[Docs][C#] Use `PropertyName` constants in more places
2024-03-07 15:24:04 +01:00
Rémi Verschelde
dd90c3c30c
Merge pull request #89240 from adamscott/create-folder-project-dialog
Add `FolderCreate` icon to the project dialog
2024-03-07 15:24:01 +01:00
Rémi Verschelde
0fefbe85fb
Merge pull request #89086 from Mickeon/documentation-ProjectSettings-members-display-nice
Improve how Project & Editor Settings look in built-in docs
2024-03-07 15:23:54 +01:00
Rémi Verschelde
57249493f0
Merge pull request #72912 from vnen/gdscript-export-custom-annotation
GDScript: Add `@export_custom` annotation
2024-03-07 15:23:46 +01:00
George Marques
8e520454ef
GDScript: Add @export_custom annotation
Allows setting any arbitrary hint, hint string, and usage flags.
Useful for more complex hints or potential future hints not
available as a dedicated annotation.
2024-03-07 10:55:21 -03:00
Ryan
42ce14043e
Expose scene unique id functionality in Resource 2024-03-07 14:53:58 +01:00
A Thousand Ships
2f1f8ee39b
[Docs][C#] Use PropertyName constants in more places 2024-03-07 13:03:03 +01:00
Rémi Verschelde
24f775089e
Merge pull request #89236 from Calinou/export-template-manager-no-mirrors-development
Don't refresh mirrors for development builds in editor export template manager
2024-03-07 10:04:40 +01:00
Rémi Verschelde
1c8d082a3d
Merge pull request #89234 from akien-mga/cmdline-export-fix-exit-code
Fix reporting exit code when command line export fails
2024-03-07 10:04:37 +01:00
Rémi Verschelde
26a6f810d2
Merge pull request #87886 from ryevdokimov/don't-use-physics-process
Do not use `NOTIFICATION_PHYSICS_PROCESS` for 2D Editor
2024-03-07 10:04:31 +01:00
Adam Scott
b91cb14197
Add FolderCreate icon to the project dialog 2024-03-06 21:36:44 -05:00
Hugo Locurcio
4f52c49006
Don't refresh mirrors for development builds in editor export template manager
Export template downloads are only available for official (pre)-releases,
not development builds.

This prevents an error popup from displaying every time you open
the export template manager on a development build. UI elements
that are non-functional in development builds are now disabled as well.
2024-03-07 01:17:04 +01:00
Rémi Verschelde
51bfda9446
Fix reporting exit code when command line export fails
Fixes #83042.
2024-03-07 01:01:04 +01:00
Rémi Verschelde
bfdac951e3
Merge pull request #89224 from bruvzg/nmenu_warn
[NativeMenu] Add checks to avoid unnecessary warnings.
2024-03-07 00:24:06 +01:00
Rémi Verschelde
6c9a166308
Merge pull request #89219 from devloglogan/xr-profile-changed
Expose `profile_changed` signal to XRController3D
2024-03-07 00:24:03 +01:00