Commit graph

591 commits

Author SHA1 Message Date
Rémi Verschelde
3610b4fd77
Merge pull request #28179 from neikeq/welp
Use StringBuilder in C# bindings generator
2019-04-22 11:52:30 +02:00
Ignacio Roldán Etcheverry
7be498499b
Merge pull request #27820 from ForLoveOfCats/master
Mono: Convert all items to string before printing
2019-04-20 04:12:22 +02:00
ForLoveOfCats
25f563c4c8 Mono: Convert all items to string before printing 2019-04-19 12:59:22 -04:00
Rémi Verschelde
b29df348e2
Merge pull request #28192 from akien-mga/doc-unused-demos
doc: Drop unused <demos> tag, sync classref
2019-04-19 12:50:42 +02:00
Rémi Verschelde
6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
Ignacio Etcheverry
f64aa02933 Use StringBuilder in C# bindings generator
- Also fixed generation of empty summary comments when no comment should have been generated.
2019-04-19 02:11:39 +02:00
Ignacio Roldán Etcheverry
392f1491e1
Merge pull request #28161 from neikeq/exception-hook-no-abort
Mono: Use exit(status) instead of abort() in exception hook
2019-04-18 16:26:54 +02:00
Ignacio Etcheverry
8759c0e31a Mono: Use exit(status) instead of abort() in exception hook 2019-04-18 15:01:50 +02:00
Ignacio Etcheverry
2b9557c920 C#: Add missing ToString() override methods
Godot.Object, Array, Dictionary and RID were missing ToString() override methods
2019-04-18 14:48:13 +02:00
Ignacio Etcheverry
20e5e2fec7 Mono: Logging improvements
- The default log level in debug builds is now 'info' instead of 'debug'.
- Add option to specify a different log level with the 'GODOT_MONO_LOG_LEVEL' environment variable.
- The name of log files is now a readable date and time.
- Always print the log file path (previously it was printed only it in verbose mode).
2019-04-17 23:03:32 +02:00
Ignacio Roldán Etcheverry
b7cf4c2050
Merge pull request #27950 from Nonnu42/contrib
Fixes #17233 allowing C# to override _GetPropertyList
2019-04-12 16:43:27 +02:00
Nuno Cardoso
d011c8e109 Fixes #17233 allowing C# to override _GetPropertyList 2019-04-12 03:09:03 +01:00
Rémi Verschelde
c8994b56f9 Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Ignacio Roldán Etcheverry
9ab17b664d
Merge pull request #27809 from neikeq/github-pls
Workaround for syntax highlighting issue in GitHub
2019-04-08 22:13:13 +02:00
Ignacio Etcheverry
7a4cf6339d Workaround for syntax highlighting issue in GitHub 2019-04-08 14:52:01 +02:00
Rémi Verschelde
6a2b8a263e
Merge pull request #26458 from neikeq/mono-build-cleanup
Mono: Add CPPPATH only to env_mono and cleanup build scripts
2019-04-08 12:50:51 +02:00
Rémi Verschelde
918de768a5
Merge pull request #27711 from neikeq/ifdef-clang-tidy
Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-08 12:24:30 +02:00
Rémi Verschelde
7f3373d79f
Merge pull request #27452 from Chaosus/direction_to
Added method to retrieve a direction vector from one point to another
2019-04-08 12:00:54 +02:00
Rémi Verschelde
d211aff777
Merge pull request #27231 from Chaosus/smoothstep
Added smoothstep built-in function
2019-04-08 10:03:42 +02:00
Ignacio Etcheverry
2873206aa6 Mono: Add compiler flags to env_mono instead of env
This way we avoid possible conflicts with other modules. Specially with include paths.
2019-04-07 19:03:13 +02:00
Ignacio Etcheverry
6bb29eb847 Mono: Reorganize build scripts
All build scripts, other than config.py and SCSub, are now located in the build_scripts subdirectory.
2019-04-07 19:03:09 +02:00
Chaosus
514a3fb96a Added smoothstep built-in function 2019-04-07 14:11:26 +03:00
Hendrikto
49a81308c0 Remove unused imports 2019-04-06 18:05:05 +02:00
Ignacio Etcheverry
2f3328a039 Fix wrong method binds and registered class 2019-04-06 16:12:59 +02:00
Ignacio Etcheverry
480d4c6fba C#: Support type hints for exported Arrays
Added the code for Dictionary as well, but it's not yet supported by the Godot inspector.
2019-04-06 12:14:43 +02:00
Ignacio Etcheverry
187e6ae26d C#: Add marshalling support for IEnumerable and IDictionary
Added constructor that takes IEnumerable for Array and IEnumerable<T> for Array<T>.
Added constructor that takes IDictionary for Dictionary and IDictionary<TKey, TValue> for Dictionary<TKey, TValue>.
2019-04-06 12:14:37 +02:00
Ignacio Etcheverry
92b02cb027 C#: Some important Array and Dictionary interface changes
Array now implements IList instead of IList<object, object>.
Dictionary now implements IDictionary instead of IDictionary<object, object>.
2019-04-06 11:00:40 +02:00
Ignacio Etcheverry
e82b2def8e Mono: Buildsystem support for finding MSBuild from VS2019 2019-04-06 01:32:41 +02:00
Ignacio Etcheverry
ad2127a3e8 Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
Rémi Verschelde
a61ad365f5
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 16:12:45 +02:00
Chaosus
55f3bd97a2 Added direction_to method to vectors 2019-04-05 17:09:57 +03:00
Rémi Verschelde
63d3a42f82
Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough
EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-05 15:19:21 +02:00
Rémi Verschelde
fc370b3feb Fix -Wimplicit-fallthrough warnings from GCC 8
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.

The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.

Fixes #26135.
2019-04-05 15:14:53 +02:00
ForLoveOfCats
444242a080 Mono: Make missing default constructor error more foolproof 2019-04-04 16:56:02 -04:00
ForLoveOfCats
46e79e6fad Mono: Makes GD.Convert take Variant.Type instead of int 2019-04-04 16:07:48 -04:00
Ignacio Etcheverry
0338e55a6e Fix memory leak introduced in bb6814a 2019-04-02 22:56:17 +02:00
Rémi Verschelde
e3bd84fa57
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
Safer encode/decode variant.
2019-04-01 17:00:40 +02:00
Fabio Alessandrelli
393e62b98a Add object encoding param to serialization methods
Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.

Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
Rémi Verschelde
39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
Ignacio Etcheverry
c8aa85189a EditorHelp, makerst: Improve enum ref resolving and constant ref support
Enum reference resolving will now search in the @GlobalScope if no class is specified and the enum cannot be resolved in the current class.
Added support for constant references in EditorHelp, e.g.: [constant KEY_ENTER] or [constant Control.FOCUS_CLICK]. It supports enum constants (the enum name must not be included).
2019-03-29 23:40:31 +01:00
Ignacio Etcheverry
bb6814aef0 C#: Add DynamicGodotObject class
Expands to Object.call, Object.set and Object.get for accessing members. This means it can also access members from scripts written in other languages, like GDScript.
2019-03-29 00:53:48 +01:00
Ignacio Roldán Etcheverry
e453934824
Merge pull request #27359 from neikeq/who-reads-docs-anyway
C#: Bindings generator now translates BBCode docs to XML comments
2019-03-23 20:49:59 +01:00
Ignacio Etcheverry
1ad16b3d4a C#: Bindings generator now translates BBCode docs to XML comments 2019-03-23 20:39:55 +01:00
Ignacio Roldán Etcheverry
96abb695f2
Merge pull request #27270 from shartte/fix-generics-parsing
Fix parsing of generic type declarations in C# source files
2019-03-20 18:34:28 +01:00
Sebastian Hartte
7440295ad1 Add support for new MSBuild directory naming introduced in VS 2019. 2019-03-20 17:57:20 +01:00
Sebastian Hartte
34366bc27f Fix parsing of generic type declarations in C# source files. 2019-03-20 17:23:11 +01:00
Rémi Verschelde
3b5a0f34d4
Merge pull request #27014 from neikeq/csharp-update-exports-only-in-editor
C#: Update exports only in the editor
2019-03-13 20:07:06 +01:00
Ignacio Etcheverry
5e354162f1 C#: Update exports only in the editor 2019-03-13 16:26:47 +01:00
Rémi Verschelde
4326fd5a7e Mono: Update welcome message with current state 2019-03-12 19:35:02 +01:00
Ignacio Etcheverry
e9e7aab8eb Mono: Some assembly referencing changes and cleanup
Apparently we don't need to call mono_debug_close_image ourselves and we can call mono_image_close right away as it's not our duty to keep that reference.
2019-03-10 18:55:31 +01:00