Bastiaan Olij
d139131aab
Adding Variable Rate Shading support to Godot
...
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
2022-07-17 15:42:24 +10:00
Hugo Locurcio
b68dd2e189
Add an XML schema for documentation
...
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
Bastiaan Olij
98e5cd24db
Improve XRInterface hooks into rendering
2022-01-26 13:55:44 +11:00
Bastiaan Olij
6794b6f10b
Fix double _get_tracking_status declaration
2021-10-20 17:39:08 +11:00
Bastiaan Olij
96b707215d
Add support for returning the play area from XRInterface
2021-10-19 21:17:04 +11:00
Bastiaan Olij
5d1ea92daf
Rework XR positional trackers
2021-10-17 12:12:20 +11:00
Aaron Franke
d54f2ad7ca
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Bastiaan Olij
506ae80876
Expose Vulkan internal values for access from extensions
2021-09-09 22:28:32 +10:00
Bastiaan Olij
461d31427c
Merge pull request #52205 from BastiaanOlij/blit_source_rect
...
Add source rectangle to blit
2021-09-07 09:21:13 +10:00
Bastiaan Olij
32ddcaf15e
Add missing parameter names to _commit_views GDVIRTUAL_BIND
2021-09-05 11:51:13 +10:00
Bastiaan Olij
fbac863bfb
Add source rectangle to blit
2021-08-29 14:57:16 +10:00
Bastiaan Olij
86ff7f8550
Adding GDExtension support to XRInterface
2021-08-26 23:24:44 +10:00