Commit graph

2101 commits

Author SHA1 Message Date
azagaya
7051685a77 Fixes differences between docs and item_selected and item_focused signals in optionbutton
Description in docs about item_selected and item_focused signals in optionbutton is fixed to match the real behaviour. Also, get_item_index function is added.
2019-02-11 08:52:09 -03:00
Rémi Verschelde
6607c3c1c7
Merge pull request #25428 from GlaDos28/master
[DOCS] Added warnings about Dictionary element erasure while iterating over it
2019-02-10 21:40:29 +01:00
Evgeny Savelyev
5594b08e90 added warnings about Dictionary element erasure while iterating over it 2019-02-10 23:28:22 +03:00
Rémi Verschelde
f614f15506 doc: Misc formatting fixes 2019-02-10 13:30:48 +01:00
Rémi Verschelde
74932b905e doc: Sync classref with current source 2019-02-10 13:01:03 +01:00
Rémi Verschelde
2975f6e3c4
Merge pull request #25412 from toger5/Doc_impulse_fore
[DOCS] rephrased impulse
2019-02-10 12:56:12 +01:00
Rémi Verschelde
3b3bb8c578
Merge pull request #25728 from clayjohn/doc_multimesh
[DOC] Filled in MultiMesh doc
2019-02-10 11:36:21 +01:00
clayjohn
975c3fd157 filled in multimesh doc 2019-02-09 11:47:25 -08:00
Rémi Verschelde
b462fdf1cb
Merge pull request #25685 from Calinou/doc-improve-resourcepreloader
Improve the ResourcePreloader documentation
2019-02-09 12:45:27 +01:00
Rémi Verschelde
0e377f348c
Merge pull request #25517 from Zylann/doc_expression
Explain how to use Expression inputs
2019-02-08 11:55:06 +01:00
Rémi Verschelde
39d6dbbb9f
Merge pull request #25506 from homer666/docs-update-cast-motion
[DOCS] Update PhysicsDirectSpaceState.cast_motion
2019-02-08 11:19:35 +01:00
Hugo Locurcio
4b51e8a975
Improve the ResourcePreloader documentation 2019-02-07 17:00:16 +01:00
wombatstampede
d18b89707c
Update CPUParticles.xml
It took me some hours of trying and wondering and one question with a very helpful answer in the facebook group to figure out that the color_ramp gradient actually modifies the vertex color of the particle mesh (but NOT the albedo). After knowing this enabling vertex_color_use_as_albedo in the SpatialMaterial led to success.

I hope adding this little hint:
"Each particle's vertex color will vary along this [GradientTexture]."

Might help other people which stumble upon this...
2019-02-07 16:12:38 +01:00
Bastiaan Olij
005fb62284 Added a mesh interface to the arvr positional trackers 2019-02-06 21:03:43 +11:00
Daniel Rakos
6df53e0401 MeshLibrary export improvements
- From now materials assigned to the MeshInstance (not the Mesh) get exported
  into the MeshLibrary when such materials exist. This enables workflows where
  the MeshLibrary is exported from an imported scene (e.g. GLTF) where the
  materials assigned to the Mesh (not the MeshInstance) get overwritten on
  re-import, thus can't use editor set materials in the exported MeshLibrary
  unless they are assigned to the MeshInstance whose materials get saved with
  the inherited scene thus persist across re-imports.
- When appending to an existing MeshLibrary only generate previews for newly
  added or modified meshes.
- During preview generation transform camera and lights instead of the mesh
  and use the source MeshInstance's transform for the mesh to avoid weird
  previews being generated for meshes with a position dependent material
  (e.g. when using triplanar mapping).
- Adjust the camera angle and light directions used in mesh preview generation
  for better results.
2019-02-03 22:48:35 +01:00
Marc Gilleron
5b378f408c Exposed custom AABB setter on GeometryInstance 2019-02-01 12:01:19 +01:00
Marc Gilleron
08ea2aedd2 Explain how to use Expression inputs 2019-01-31 15:52:17 +01:00
homer666
07e27cd197 [DOCS] Update PhysicsDirectSpaceState.cast_motion 2019-01-31 20:39:40 +11:00
toger5
ef99f034b4 [DOCS] rephrase impulse
- improove coordinate system explanation
 - define usecase
2019-01-29 13:05:20 +01:00
Kyle Szklenski
fb61080812
Fix non-compiling typo in Expression.xml example
Slight typo in Expression.xml prevented compilation when copy/pasted.
2019-01-28 16:38:13 -05:00
Rémi Verschelde
cc0842f9a6 Prevent upscaled SVG from exceeding Image bounds
Also expose Image MAX_WIDTH and MAX_HEIGHT.

Fixes #24455.
2019-01-28 16:00:15 +01:00
Rémi Verschelde
2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS
e90fb5b0ab Minor fixes and documentation for Spatial Gizmos 2019-01-27 18:40:01 +01:00
Rémi Verschelde
17b2b17471 Document AnimatedTexture and bind MAX_FRAMES constant
Closes #24935.
2019-01-27 13:11:57 +01:00
Rémi Verschelde
433b8ee526 doc: Sync classref with current source 2019-01-26 22:21:53 +01:00
Rémi Verschelde
33d8c19999 doc: Add caveat for File.file_exists for imported resources
Fixes #25347.
2019-01-26 20:25:36 +01:00
danboo
aca6e5f4b7 Update Control.xml
The mouse_filter documentation was biased towards button click events, so add more mention of its impact on mouse_entered and mouse_exited signals as well.
2019-01-21 21:39:06 -09:00
Demiu
a0640f799b Docs: Fix TileMap::world_to_map description 2019-01-19 15:23:49 +01:00
Rémi Verschelde
7f9209781c
Merge pull request #25059 from TheCoderNextdoor/TheCoderNextdoor-patch-1
doc: Add missing descriptions to Particles2D
2019-01-19 10:18:58 +01:00
Aditya Banerjee
ead285bc7c Added missing descriptions to Particles2D
Missing descriptions of property: normal_map, fract_delta, fixed_fps and method: restart(), capture_rect() of Particles2D were added
2019-01-19 06:17:39 +05:30
Aaron Franke
763353692b Improve docs for KinematicBody linear_velocity, fixes #23927 2019-01-18 17:48:16 -05:00
Rémi Verschelde
7ae4cb7f7d
Merge pull request #25093 from akien-mga/lerp-returns-variant
GDScript: Fix return value of "lerp" builtin
2019-01-18 12:32:23 +01:00
Rémi Verschelde
d024979e84 GDScript: Fix return value of "lerp" builtin
Fixes #25082, fixes #24709.
2019-01-18 10:47:04 +01:00
M. Huri
3b9b684179 [Docs] Fixed a typing glitch in ARVRServer.xml 2019-01-18 14:07:33 +07:00
Chris Bradfield
725eb9de8c DOCS: correction to move_and_slide description 2019-01-16 13:26:17 -08:00
Rémi Verschelde
07e2046980
Merge pull request #24924 from danilo2205/rename-oriented-path-follow
Merge OrientedPathFollow into PathFollow
2019-01-16 19:24:44 +01:00
Danilo Villa (Davi)
e74a3add9c Rename OrientedPathFollow to PathFollowOriented 2019-01-16 14:32:18 -02:00
corrigentia
e7844505b1 Docs: Language fixes in ARVR reference 2019-01-16 10:37:11 +01:00
Rémi Verschelde
72f501de13 GLES2: Fix typo in project setting
It used a different name than the equivalent GLES3 parameter.
2019-01-15 13:26:54 +01:00
Rémi Verschelde
02ffc59270 GLES2: Make Nvidia flicker workaround opt-in
It has a big impact on 2D and text rendering performance (cf. #24466)
so the solution seems worse than the bug it aims to work around.

It's now opt-in via "rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround"
for those who need it and have a simple enough game for the performance
drop not to be an issue.

Fixes #24466.
2019-01-14 19:02:07 +01:00
Poommetee Ketson
57b82873fb
Docs: fix arg name of toggled signal in BaseButton
arg was renamed in #15530 but the description wasn't updated
2019-01-11 09:51:39 +07:00
Rémi Verschelde
9eb9335608 doc: Sync classref with current source + AUTHORS edit 2019-01-10 14:34:29 +01:00
clayjohn
a6722cf362 clarified and filled out particles material doc 2019-01-07 12:26:36 +01:00
Rémi Verschelde
a15620c83e doc: Fix wrong references found by Sphinx and new makerst.py 2019-01-07 12:15:01 +01:00
Rémi Verschelde
698728f1c2
Merge pull request #24640 from PJB3005/18-12-28-makerst-2
makerst.py refactor.
2019-01-07 10:11:54 +01:00
Rémi Verschelde
26fddb77be doc: Fix wrong references found by new makerst.py
Thanks @PJB3005
2019-01-07 10:06:12 +01:00
Timo Schwarzer
5c71d43302
Add missing documentation for @GDScript 2019-01-06 14:35:40 +01:00
Rémi Verschelde
53516d7a9e
Merge pull request #24608 from PJB3005/18-12-26-control-docs
Improve documentation of Control.
2019-01-06 13:15:15 +01:00
Pieter-Jan Briers
c93c279867 Improve documentation of Control. 2019-01-04 18:12:24 +01:00
corrigentia
fe85e50006
Docs: Fix "equal to" and code markup in float.xml
Docs: Fix "be [equal to](https://www.thefreedictionary.com/equal%20to)" in float.xml. Attempt correction of code snippet markup.
2019-01-03 18:42:25 +02:00