Malcolm Nixon
dfa2a0c9ae
Remove unnecessary bail-out if shape A is concave. The test for A being concave is already performed later.
2022-12-27 20:45:43 -05:00
Dmitrii Maganov
f67aa3e46d
GDScript: Fix return type of constructor call for extending class
2022-12-27 23:02:12 +02:00
Riteo
3960c6b8f9
Allow building X11 without Vulkan
...
This limit was likely introduced when Vulkan was the only option.
2022-12-27 21:47:26 +01:00
Markus Grafen
041b64ea7e
visual instance layers are regarded during shadow culling
...
Partially cherry-picked from 16517ecb
. Todos:
- setting Camera cull_mask should mark affected shadows dirty somehow
2022-12-27 18:43:53 +01:00
Michael Alexsander
82d94cc5c0
Fix errors when TabBar
is empty
2022-12-27 08:39:06 -03:00
stmSi
b2a398d2a5
Editor: Fix Paste From Clipboard
make two root separate scenes pointing to same file
2022-12-27 17:12:36 +06:30
floppyhammer
c186b511c3
Fix dark title bar
2022-12-27 14:54:38 +08:00
Aaron Franke
8d7d1b0bb2
Remove duplicate Month and Weekday enums
...
Well, they were duplicately-exposed, but triplicately-defined.
2022-12-26 15:16:25 -06:00
Yuri Rubinsky
b6e06038f8
Merge pull request #70396 from jainl28patel/VisualShader-unit-test
2022-12-26 15:13:56 +03:00
Bastiaan Olij
8bf16b0ce5
Fix errors related to reflection probe now using a render buffers object
2022-12-26 22:23:22 +11:00
jainl28patel
e4f4fb580e
Add unit test for VisualShader
2022-12-26 16:52:07 +05:30
Yuri Rubinsky
952015df13
Add missing CUSTOM inputs for the spatial/vertex mode of visual shader
2022-12-26 14:09:07 +03:00
Silc Renew
74e0903bb8
Fix wrong AnimationStateMachine process for end of fading
2022-12-26 13:08:08 +09:00
cdemirer
bbb21c3fd5
Fix type adjustment skipped when value is considered both not hard and not variant
2022-12-25 17:11:30 +03:00
stmSi
def4087a40
Suggest Filename in Remote Tree File Dialog
2022-12-25 19:34:11 +06:30
Silc Renew
8745c206c4
Fix pingpong with loop wrap is not working
2022-12-25 18:16:38 +09:00
Ignacio Roldán Etcheverry
f382a2b59b
Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint
...
C#: reverse Vector2.AngleToPoint
2022-12-24 17:22:50 +01:00
Ignacio Roldán Etcheverry
9f1fe08955
Merge pull request #70494 from neikeq/issue-67876
...
C#: Fix leak in Span to Variant conversions
2022-12-24 13:54:33 +01:00
MrPhnix
272b8d9d17
CanvasItemEditor Fix snapping grid misalignment
...
Resolves : #70186
See: #65101
2022-12-24 12:02:48 +01:00
Yuri Rubinsky
5be4c0b390
Merge pull request #70496 from Chaosus/astargrid_divide_heuristics
2022-12-24 13:00:55 +03:00
bruvzg
9b53bd90bb
[Font] Use key structure instead of raw hash for LRU cache to avoid collisions.
2022-12-24 11:46:40 +02:00
Yuri Rubinsky
16efd0b0fc
Divide AStarGrid2D::default_heuristic
into two different heuristics
2022-12-24 09:31:02 +03:00
Alexey Kim
e9ace71c88
C#: reverse Vector2.AngleToPoint
2022-12-24 04:18:53 +02:00
stmSi
350eda02cb
Fix Editor Shortcut keys are inserting in Script Editor
2022-12-24 07:22:19 +06:30
Hakim
6a60300193
Bring back the renderer options button on the main editor
2022-12-24 00:43:18 +01:00
Rémi Verschelde
f7cf9fb148
Merge pull request #67668 from nikitalita/apk-signer
...
Improve get_apksigner_path() robustness
2022-12-23 23:44:56 +01:00
Rémi Verschelde
3822ba4c96
Merge pull request #67759 from TechnoPorg/jni-64-bit-arrays
...
Improve support for 64-bit types on Android.
2022-12-23 23:44:42 +01:00
Rémi Verschelde
f064898956
Merge pull request #70253 from BastiaanOlij/cleanup_sky_render
...
Cleanup and improve sky render
2022-12-23 23:44:02 +01:00
Rémi Verschelde
d8a0382e3f
Merge pull request #70476 from BastiaanOlij/move_sdfgi_init
...
Move SDFGI update logic into clustered renderer
2022-12-23 23:43:56 +01:00
Rémi Verschelde
2e07477751
Merge pull request #70214 from Ansraer/speed-maybe
...
[4.x] Use depth prepass to increase opaque render performance
2022-12-23 23:43:50 +01:00
Rémi Verschelde
a900483802
Merge pull request #70478 from marius-se/fix/content_scale
...
Fix contentScaleFactor on iOS
2022-12-23 23:43:32 +01:00
Rémi Verschelde
d005293a34
Merge pull request #70477 from mihe/bind-joint-disable
...
Bind methods related to disabling collision between joint bodies
2022-12-23 23:43:18 +01:00
rune-scape
1b77993257
Inner classes get their docs back
2022-12-23 17:39:24 -05:00
bruvzg
223a612c0c
[iOS] Add Apple Pencil pressure and tilt support.
2022-12-23 23:44:10 +02:00
bruvzg
5478f9b842
[macOS] Fix stylus tilt Y direction.
2022-12-23 23:39:46 +02:00
Ignacio Roldán Etcheverry
dfac8bb407
C#: Fix leak in Span to Variant conversions
2022-12-23 21:37:28 +01:00
Ignacio Roldán Etcheverry
5784bf1be0
Merge pull request #70486 from raulsntos/dotnet/convert-to
...
C#: Rename `ConvertToX` methods
2022-12-23 21:15:24 +01:00
Ignacio Roldán Etcheverry
a545c29ace
Merge pull request #70483 from raulsntos/dotnet/forbid-init-properties
...
C#: Disallow init-only properties
2022-12-23 21:13:32 +01:00
Raul Santos
24e4ac9167
C#: Rename ConvertToX
methods
...
- Renamed `ConvertToX` to `ConvertToNativeX`.
- Renamed `ConvertToXObject` to `ConvertToX`.
- Renamed `ConvertToXManaged` to `ConvertToX`.
- Fix `Signal` name in bindings generator and csharp script.
2022-12-23 19:40:32 +01:00
Yuri Sizov
0369475773
Merge pull request #70441 from matt08-prog/doc-ArrayMesh
...
Clarify the description of ArrayMesh::regen_normal_maps
2022-12-23 21:17:01 +03:00
Raul Santos
03c26d6618
C#: Disallow init-only properties
...
ReadOnly properties are currently not allowed because the generated code
needs to set them, this also apply to `init` properties because they
need to be set after initialization.
2022-12-23 19:04:14 +01:00
Ansraer
d44a91c2f7
use depth prepass to increase performance
2022-12-23 17:15:46 +01:00
Marius Seufzer
90c34699d6
fix contentScaleFactor on iOS
2022-12-23 14:57:56 +01:00
Mikael Hermansson
c1379523ea
Bind methods related to disabling collision between joint bodies
2022-12-23 14:16:33 +01:00
Bastiaan Olij
65ca9e6924
Move SDFGI update logic into clustered renderer
2022-12-24 00:00:11 +11:00
Rémi Verschelde
d0398f62f0
Revert "pcre2: Update to upstream version 10.42"
...
This reverts commit 62c3e4ab9c
.
Needs more work, see comments about `_regex_free` errors in #70447 .
2022-12-23 11:29:11 +01:00
Rémi Verschelde
1cab6c91e9
Merge pull request #69998 from BastiaanOlij/sorting-pivot-4
...
Added options for sorting transparent objects (port of PR #63040 )
2022-12-23 09:47:24 +01:00
Bastiaan Olij
e886a7af81
Cleanup and improve sky render
2022-12-23 19:45:19 +11:00
Bastiaan Olij
6f4f38db07
Added options for sorting transparent objects (port of PR 63040)
2022-12-23 19:30:33 +11:00
matt08-prog
f708684244
changed wording for ArrayMesh::regen_normal_maps' description
2022-12-23 00:30:13 -08:00