Aiden Storey
7ffc246aad
Add fallback argument hints for default values
2024-02-11 10:01:03 -05:00
Jovan Gerodetti
48b71cf700
Assign missing surface data fields in dummy render server
2024-02-11 14:58:34 +01:00
kleonc
7dfd0c45e9
Fix animated tile random start time not scaled to animation duration
2024-02-11 13:15:52 +01:00
Bartłomiej T. Listwon
5ee4b49e42
Link xid_start and xid_continue externally to prevent data duplication in binary
2024-02-11 12:54:53 +01:00
kobewi
4f29ef82db
Add PropertyListHelper to PopupMenu
2024-02-11 12:09:55 +01:00
Aaron Franke
f18c46d687
Fix exporting trigger shapes in GLTF
2024-02-11 04:37:54 -06:00
Michael Alexsander
cc52d7a281
Use highlighted version of the tab icon in the bottom file system dock
2024-02-11 00:09:59 -03:00
Eoin O'Neill
f50e6c80c7
Fix regression where tile-specific materials were ignored.
...
Regression stemmed from commit 48bed5050b
The material assigned to a tile is completely ignored in master unless
this line is changed.
2024-02-10 18:08:02 -08:00
David Snopek
445e3018f5
Fix gdextension_compat_hashes.cpp
for double precision builds
2024-02-10 19:05:33 -06:00
bruvzg
1a5bae9adc
[Font] Do not use trim with ellipsis in the basic Font string drawing functions.
2024-02-11 00:23:35 +02:00
Bartłomiej T. Listwon
3fca4d0cb5
Link hash table primes externally to prevent data duplication in binary
2024-02-10 21:42:48 +01:00
RedMser
a53793472e
Only update inspector if configuration warning change relevant
...
Fixes #88176
2024-02-10 20:46:09 +01:00
Thaddeus Crews
b3cac9c092
Allow Ref instantiate
to accept constructor args
2024-02-10 13:19:14 -06:00
smix8
c914e63464
Fix NavigationRegion errors from signal changes
...
Fixes NavigationRegion errors from signal changes.
2024-02-10 03:04:24 +01:00
Hugo Locurcio
7e25292205
Show update spinner by default in dev_build=yes
editor builds
...
This ensures contributors can see when something forces the
editor to redraw constantly.
The existing boolean `true` value will be casted to `1` in the setting,
so it'll switch to Enabled automatically if the setting was previously
enabled.
2024-02-10 00:45:56 +01:00
bruvzg
062a93fb77
[TextServer] Add extra fallback step, to lookup for individual characters.
2024-02-09 23:47:48 +02:00
Adam Scott
af58144565
Remove 3.x references in the pull request template
2024-02-09 15:40:20 -05:00
kleonc
858eaafc23
Fix TileMap::move_layer incorrectly moving child TileMapLayer nodes
2024-02-09 20:59:36 +01:00
David Zang
0831ea0c52
Fix property hints for parsed collision mask
...
In NavigationPolygon use PROPERTY_HINT_LAYERS_2D_PHYSICS instead of PROPERTY_HINT_LAYERS_3D_PHYSICS to display the correct property hints.
Fixes #88154 .
2024-02-09 20:44:14 +01:00
Wilson E. Alvarez
c32e48890f
Use SafeFlag for EditorHTTPServer.server_quit
2024-02-09 14:37:17 -05:00
RedMser
5911a12db1
Update class reference to include some keywords
...
More should be added in future PRs, wherever there is demand.
2024-02-09 18:13:23 +01:00
RedMser
db798b29b2
Add keywords to the class reference
...
Allows for finding methods, properties, signals, constants,
theme items and annotations more easily.
- Allow "keywords" attribute in aforementioned locations
in the class reference XMLs
- Extends doctool, to preserve these attributes
- Update the XSD schema for the class reference
- Update the RST generator to include a meta tag for class keywords
- Update the editor help to support filtering by keywords
2024-02-09 18:13:23 +01:00
Rémi Verschelde
4e990cd7e5
Merge pull request #88134 from akien-mga/scons-wayland-py3.12-escape
...
SCons: Use r-strings for wayland-scanner builder command
2024-02-09 18:10:19 +01:00
Rémi Verschelde
27e575a4dd
Merge pull request #88124 from Rubonnek/fix-efs-scan-done-race
...
Fix data race against `EditorFileSystem.scanning_changes_done`
2024-02-09 18:09:18 +01:00
Rémi Verschelde
b457a30311
Merge pull request #87628 from YuriSizov/assets-bigger-better-errors
...
Improve error reporting in the asset library and in related types
2024-02-09 18:09:16 +01:00
Rémi Verschelde
d00dc8facf
Merge pull request #87371 from AThousandShips/size_err_check
...
Replace error checks against `size` with `is_empty`
2024-02-09 18:09:11 +01:00
Rémi Verschelde
d87dd6e779
Merge pull request #87000 from akx/pre-commit-clang-format-ignore-fix
...
Add `tests/python_build` to clang-format pre-commit hook ignore list
2024-02-09 18:09:09 +01:00
Rémi Verschelde
161894652a
Merge pull request #83231 from aaronfranke/gltf-transform
...
Fix desynced duplicate GLTFNode transform properties
2024-02-09 18:09:05 +01:00
Rémi Verschelde
b604a0516e
Merge pull request #82950 from thygrrr/physics-damping-redocumentation
...
Rewrite docs for physics damping project settings
2024-02-09 18:09:00 +01:00
Rémi Verschelde
74b03edf1e
Merge pull request #82800 from Sauermann/fix-screen-mousemotion
...
Add screen-related attributes to mouse input events
2024-02-09 18:08:58 +01:00
Rémi Verschelde
d584ce0122
Merge pull request #80544 from MewPurPur/buff-editorspinslider-2
...
Fix read-only EditorSpinSlider display
2024-02-09 18:08:55 +01:00
Tiger Jove
7d9f6da8e3
Rewrite docs for physics damping project settings
...
Signed-off-by: Tiger Jove <tiger@jupiter.blue>
2024-02-09 18:00:28 +01:00
Rémi Verschelde
03c8a0d089
SCons: Use r-strings for wayland-scanner builder command
...
Silences a Python 3.12 warning.
2024-02-09 15:52:20 +01:00
Wilson E. Alvarez
9790b992ba
Fix data race against EditorFileSystem.scanning_changes_done
2024-02-09 07:48:01 -05:00
A Thousand Ships
684752e75b
Replace error checks against size
with is_empty
2024-02-09 12:50:15 +01:00
Rémi Verschelde
94dbf69f5d
Merge pull request #88129 from bruvzg/_con_
...
[Windows] Fix windows `is_path_invalid`, and apply it to directory creation.
2024-02-09 12:37:03 +01:00
Rémi Verschelde
d351299455
Merge pull request #88126 from bruvzg/mac_open_shell
...
[macOS] Allow `open_shell` to handle filenames without `file://`.
2024-02-09 12:36:40 +01:00
Rémi Verschelde
4966b22fc5
Merge pull request #88110 from RedMser/fix-compat-bindings
...
Fix wrongly named compat binding
2024-02-09 12:36:16 +01:00
Rémi Verschelde
a1e1002ba4
Merge pull request #88084 from ckaiser/feature/use_indeterminate_progressbar
...
Use indeterminate progressbars for editor downloads (export templates & assets)
2024-02-09 12:35:53 +01:00
Rémi Verschelde
e9e54372b7
Merge pull request #88021 from Chubercik/fix_mingw_compile
...
Fully initialize all members of structs `IdentifierActions`, `GeneratedCode` and `DefaultIdentifierActions`
2024-02-09 12:35:26 +01:00
Rémi Verschelde
77af6ca8ad
Merge pull request #87634 from vnen/gdscript-binary-tokens
...
GDScript: Reintroduce binary tokenization on export
2024-02-09 12:35:00 +01:00
Rémi Verschelde
1774c17b64
Merge pull request #87625 from YuriSizov/editor-lightweight-script-previews
...
Generate script resource preview without parsing
2024-02-09 12:34:36 +01:00
Rémi Verschelde
dd275238d1
Merge pull request #86907 from aaronfranke/getter-const
...
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-09 12:33:09 +01:00
Rémi Verschelde
7612e655a9
Merge pull request #86006 from AThousandShips/issue_screenshot
...
Instruct users to add code/errors as text in issues
2024-02-09 12:14:55 +01:00
Rémi Verschelde
58a8eb8617
Merge pull request #84824 from Rindbee/fix-double-internal-node
...
Fix duplicating sub-scene may get two copies of internal node
2024-02-09 12:14:29 +01:00
Rémi Verschelde
0bda868f40
Merge pull request #84635 from KoBeWi/all_hail_PropertyListHelper
...
Add PropertyListHelper
2024-02-09 12:14:01 +01:00
Rémi Verschelde
b1d135ccb9
Merge pull request #84396 from quirkylemon/hide-private-enums
...
Hide private enums from documentation
2024-02-09 12:13:34 +01:00
Rémi Verschelde
158df3e7b9
Merge pull request #79815 from idbrii/patch-2
...
doc: Clarify when to construct a StringName ahead of time
2024-02-09 12:13:07 +01:00
Rémi Verschelde
86ffe92467
Merge pull request #68420 from RedMser/config-warning-prop
...
Allow configuration warnings to refer to a property
2024-02-09 12:12:41 +01:00
David Briscoe
9cbc4026ee
doc: Clarify when to construct a StringName ahead of time
...
Fix docs don't give justification for manual construction.
Clarify how to apply manual StringName construction as an
optimization and that "string intern" means "work at parse time".
There are several godot-demo-projects (including 3d/platformer) that
incorrectly use StringName literals (they use & literals instead of just
passing strings), so clearly this is confusing.
AThousandShips did a disassembly test to prove it automatically converts
constant strings to StringName for annotated functions:
func do_test(_var: StringName, _var2: String):
pass
func test():
do_test("abc", "def")
Yields:
Disassembling do_test(_var, _var2)
0: line 2: pass
2: == END ==
Disassembling test()
0: line 5: do_test("abc", "def")
2: call self.do_test(const(&"abc"), const("def"))
10: assign stack(3) = false
12: == END ==
It also happens with built-in functions such as those of Input.
2024-02-09 12:08:12 +01:00