Mariano Suligoy
33406131c1
TileSetEditor: Expose to the user OneWayCollision+Margin properties. Fixes #25817 .
2019-03-04 14:10:31 -03:00
clayjohn
30a88a5c08
changed default noisetexture strength
2019-03-04 07:59:08 -08:00
Rémi Verschelde
878950db16
Merge pull request #26590 from Chaosus/fix_sprite_region_crash
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Fix editor crash when converting sprite to 2D mesh
2019-03-04 16:58:39 +01:00
Rémi Verschelde
b753223ac2
Merge pull request #26567 from clayjohn/pixel_snap_artifact
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Fixed pixel snap precision artifact
2019-03-04 16:58:08 +01:00
Rémi Verschelde
ab11496a92
Merge pull request #26586 from akien-mga/tinyexr-65f9859
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tinyexr: Sync with upstream 65f9859
2019-03-04 16:41:04 +01:00
clayjohn
b804c491b7
fixed pixel snap precision artifact
2019-03-04 07:18:02 -08:00
Rémi Verschelde
fcabdf9e83
Merge pull request #26585 from akien-mga/pcre2-10.32
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pcre2: Sync with upstream 10.32
2019-03-04 16:14:25 +01:00
Ignacio Etcheverry
8877b07f4c
Mono: Add option to print MSBuild output and improve out of sync error
2019-03-04 16:05:08 +01:00
Chaosus
8b5e070ec7
Fix editor crash when converting sprite to 2D mesh
2019-03-04 17:37:38 +03:00
Rémi Verschelde
f173f8625d
Merge pull request #26584 from akien-mga/nanosvg-c1f6e20
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nanosvg: Sync with upstream c1f6e20
2019-03-04 15:20:44 +01:00
Rémi Verschelde
a1d707f9de
Merge pull request #26583 from akien-mga/stb-truetype-1.21-vorbis-1.15
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stb: Update to upstream stb_truetype 1.21 and stb_vorbis 1.15
2019-03-04 15:12:10 +01:00
Rémi Verschelde
453d239a69
Merge pull request #26532 from aqnuep/texture_array_fixes
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Fixed TextureArray and Texture3D issues
2019-03-04 15:09:11 +01:00
Juan Linietsky
e653c79ef7
Better warnings when resources can't be saved. Fixes #26531
2019-03-04 11:06:49 -03:00
Rémi Verschelde
e23a192482
Merge pull request #26581 from xDGameStudios/undo_visibility_rect
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Add UndoRedo for Generate Visibility Rect (Particles2D)
2019-03-04 15:01:02 +01:00
Rémi Verschelde
a9e48b981d
Updates to thirdparty README and COPYRIGHT
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Notably, we now track stable Bullet 2.88, so distros can
unbundle it again.
2019-03-04 14:51:16 +01:00
Rémi Verschelde
9ce6588466
tinyexr: Sync with upstream 65f9859
2019-03-04 14:33:42 +01:00
Juan Linietsky
03cafd4895
Update focus mask only if there is a focused control, fixes #26524
2019-03-04 10:26:48 -03:00
Rémi Verschelde
0455bc64b6
pcre2: Sync with upstream 10.32
2019-03-04 14:25:49 +01:00
Juan Linietsky
9dd9737cb4
Warn about plane shape usage, closes #26503
2019-03-04 10:12:03 -03:00
Rémi Verschelde
43d6774dcc
nanosvg: Sync with upstream c1f6e20
2019-03-04 14:11:26 +01:00
Rémi Verschelde
f102546f34
stb: Update to upstream stb_truetype 1.21 and stb_vorbis 1.15
2019-03-04 14:06:31 +01:00
Juan Linietsky
b63c506ad8
Close file handles after use of new get_as_utf8_strings, fixes #26578
2019-03-04 09:53:02 -03:00
Juan Linietsky
5cfedd46ce
Further clarify docs for #26545
2019-03-04 09:53:02 -03:00
Juan Linietsky
4f041d3afa
Specifically error when users try to use sync to physics and move and slide, closes #26545
2019-03-04 09:53:02 -03:00
Ignacio Etcheverry
813d32499a
Merge pull request #26513 from cart/mono-log-profiler
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Add mono log profiler support
2019-03-04 13:52:15 +01:00
Rémi Verschelde
d2c57e8431
Merge pull request #26577 from akien-mga/webp-1.0.2
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libwebp: Sync with upstream 1.0.2
2019-03-04 13:49:50 +01:00
xDGameStudios
d2f73d4a27
Add UndoRedo on Generate Visibility Rect (Particles2D)
2019-03-04 12:49:32 +00:00
Rémi Verschelde
6e13002034
Merge pull request #26576 from akien-mga/glad-0.1.29
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glad: Sync with upstream 0.1.29
2019-03-04 13:49:22 +01:00
Rémi Verschelde
91596f2f7a
Merge pull request #26574 from Chaosus/update_libpng
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Update libpng (1.6.35 --> 1.6.36)
2019-03-04 13:49:11 +01:00
Rémi Verschelde
cba6811427
Merge pull request #26580 from Chaosus/iccp_spam_fix
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Silences annoying "iCCP: known incorrect sRGB profile" spam in the editor
2019-03-04 13:48:48 +01:00
Chaosus
4655eb9b8b
Silences annoying "iCCP: known incorrect sRGB profile" spam
2019-03-04 15:28:21 +03:00
Rémi Verschelde
93f6a065f8
libwebp: Sync with upstream 1.0.2
2019-03-04 13:13:33 +01:00
Chaosus
5a89d08e3f
Update libpng (1.6.35 --> 1.6.36)
2019-03-04 14:55:47 +03:00
Rémi Verschelde
e860d69183
glad: Sync with upstream 0.1.29
2019-03-04 12:48:43 +01:00
Rémi Verschelde
2bc981948d
Merge pull request #26573 from godotengine/revert-26562-gdscript-no-implicit-cast
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Revert "Forbid implicit type conversion in GDScript"
2019-03-04 12:27:20 +01:00
Rémi Verschelde
425ec6914c
Revert "Forbid implicit type conversion in GDScript"
2019-03-04 12:25:59 +01:00
Rémi Verschelde
49d82f245b
Merge pull request #26541 from clayjohn/noise_texture_scale
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Added bump_strength to NoiseTexture
2019-03-04 10:49:53 +01:00
Rémi Verschelde
7889e9b7ca
Merge pull request #26562 from vnen/gdscript-no-implicit-cast
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Forbid implicit type conversion in GDScript
2019-03-04 10:19:00 +01:00
Rémi Verschelde
31206ca4e9
Merge pull request #26563 from vnen/gdscript-fixes
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A couple of GDScript fixes
2019-03-04 10:17:52 +01:00
Rémi Verschelde
b811207406
More style cleanup...
2019-03-04 10:11:29 +01:00
Rémi Verschelde
4da21d1ce1
Merge pull request #26511 from clayjohn/giprobe_gles2_warning
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Add warning to GIProbe when using GLES2
2019-03-04 09:40:20 +01:00
George Marques
67fee40483
GDScript: Fix issue when detecting file class in inner class
2019-03-03 22:53:50 -03:00
George Marques
d0b08342b8
GDScript: Forbid implicit type conversion
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Since types are not present in release builds, this could cause issues
where a variable does not have the exact defined type.
2019-03-03 22:25:22 -03:00
George Marques
b24cb92240
GDScript: Allow for
iterator to be rededefined
2019-03-03 21:39:42 -03:00
Juan Linietsky
a1e73dcc94
Add support for event accumlation (off by default, on for editor), fixes #26536
2019-03-03 19:53:13 -03:00
Juan Linietsky
a9fe834a8e
Merge pull request #26547 from vnen/gdscript-dependency-parse
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Add a parse mode for GDScript which doesn't load dependencies
2019-03-03 18:00:12 -03:00
Juan Linietsky
8b4c4d9b2f
Implement a more coherent (and way less hack) way to block animation updates, fixes #24618
2019-03-03 17:57:16 -03:00
clayjohn
44b71a22ff
added bump_strength to noisetexture
2019-03-03 12:33:44 -08:00
Juan Linietsky
ae886a6f32
Ability to keep pumping messages while being debugged, may be a solution for #21431
2019-03-03 17:12:19 -03:00
George Marques
bda60bfa29
Add a dependency search mode for GDScript parser
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- This mode avoids loading any other resource.
- Search for class_name now uses this mode, to avoid loading in the scan
thread.
- Implement get_dependencies() for GDScript loader, now exporting
dependencies only should include the preloaded resources.
2019-03-03 16:51:54 -03:00