Juan Linietsky
2cd2ca7bbc
Lot of work in new importer, importing textures now works.
2017-02-01 09:46:36 -03:00
eska
e06edc67c0
Enable WebGL2 in web export, start fixing build
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Will not yet compile
2017-02-01 10:21:04 +01:00
marcelofg55
474e3ac055
Fix issues with set_window_resizable on x11
2017-01-30 13:25:48 -03:00
Karroffel
a7b1f9ee5a
corrected ClassDB::insatnce() return type
2017-01-30 14:13:13 +01:00
Rémi Verschelde
36b6ba8e94
Merge pull request #7680 from cbscribe/master
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grammar fixes, it's -> its
[ci skip]
2017-01-30 08:13:13 +01:00
Chris Bradfield
10176228b2
grammar fixes, it's -> its
2017-01-29 23:01:34 -08:00
Andreas Haas
a64a348054
SceneTreeDock: Fix crash when dragging invalid nodes.
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Fixes #7529
2017-01-29 14:32:40 +01:00
Pedro J. Estébanez
e4cc483f4c
Replicate load-as-placeholder state on node duplication
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Cherry-picked from 936f2e3b4e
2017-01-29 11:56:10 +01:00
Paulb23
6b42cd5fe6
Fixed line lenght guideline drawing with color option
2017-01-28 14:36:57 +00:00
Ferenc Arn
7a85d25218
Use -Ofast on x11. Also introduced use_lto option.
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debug_release doesn't turn off optimizations for release target now. Ensure that sanitizer options apply to both C and C++ files.
Built-in optimization/debug flags are prepended such that user-specified flags can override them.
Based on and around the discussion in PR #5194 .
2017-01-26 19:32:27 -06:00
Juan Linietsky
96de0141cc
Removed import/export system, will start new one from scratch.
2017-01-25 21:57:08 -03:00
Ray Koopa
f279df2654
Added warning when removing animations
2017-01-25 21:22:16 +01:00
Fabio Alessandrelli
9100db7b94
Keyboard Input modifiers do not block actions.
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This means, if you press "F" while holding "shift" and there is and
action registered for "F" that action should be pressed.
This commit restore this behaviour, lost when implementing
is_action_just_pressed.
If you want "blocking modifiers" you should code it via script.
Fixes 6826
2017-01-25 21:21:19 +01:00
lonesurvivor
9cddaab4d1
When overlappinng Area2Ds are removed with remove_child(), _enter_tree and _exit_tree signals are now properly disconnected upon removal
2017-01-25 20:52:44 +01:00
Rémi Verschelde
ae258e2679
Merge pull request #7640 from volzhs/fix-scrollbar-2d-editor-3.0
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Fix weird scrollbar appearance on 2D editor (3.0 master)
2017-01-25 20:39:31 +01:00
Rémi Verschelde
831d9b925a
Merge pull request #7563 from RayKoopa/extended_list_dir_begin
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Add parameters to Directory.list_dir_begin() to skip navigational or hidden entries
2017-01-25 20:22:34 +01:00
Rémi Verschelde
266fbd8c76
Merge pull request #7642 from guilhermefelipecgs/add_category
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Add run/output category
[ci skip]
2017-01-25 20:17:03 +01:00
Rémi Verschelde
4b9ec15124
Merge pull request #7542 from volzhs/modulate-transparency
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Show transparency and accurate color for modulate
2017-01-25 19:58:41 +01:00
Ilija Boshkov
1005a56e5a
Added focus tracking in X11 and Windows classes, added new confined mouse mode ( #7162 )
2017-01-25 19:21:41 +01:00
Juan Linietsky
4c28f35b2c
Merge pull request #7002 from RandomShaper/vcs-friendliness
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Greater VCS friendliness
2017-01-25 14:52:40 -03:00
Juan Linietsky
7e1afeafd4
Audio bus editing is COMPLETE!
2017-01-25 14:31:52 -03:00
Guilherme Felipe
d59d899103
Add run/output category
2017-01-25 15:13:07 -02:00
volzhs
f3d2036046
Fix weird scrollbar appearance on 2D editor (3.0 master)
2017-01-25 23:41:19 +09:00
Rémi Verschelde
355ce0d0de
Merge pull request #7635 from RandomShaper/fs-split-layout
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Include filesystem dock split offset in editor layouts
2017-01-25 07:37:42 +01:00
Rémi Verschelde
5726923897
Merge pull request #7631 from RandomShaper/fix-android-module-res
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Fix resources for Android modules not being merged (master)
2017-01-25 07:29:10 +01:00
Pedro J. Estébanez
35b7295a71
Include filesystem dock split offset in editor layouts
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Cherry-picked from 2ac89f6540
2017-01-25 02:48:30 +01:00
Pedro J. Estébanez
b84f58262c
Fix resources for Android modules not being merged
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Fixes #7421
2017-01-25 00:21:53 +01:00
Juan Linietsky
e8d3436508
delete bus effects is now possible
2017-01-24 20:12:23 -03:00
Rémi Verschelde
838490ce5d
Merge pull request #7629 from RayKoopa/too_much_pi_is_bad_for_your_health
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Fix VC++ build by using math_funcs constants for M_PI and M_SQRT2
2017-01-25 00:05:12 +01:00
Ray Koopa
1ce9bbc8ed
Added parameters to skip hidden and/or navigational file system entries
2017-01-24 21:07:02 +01:00
Ray Koopa
ad3e1a9067
Use constants from math_funcs rather than unstandardized C++ constants.
2017-01-24 19:24:55 +01:00
volzhs
92363a2afe
Show transparency and accurate color for modulate
2017-01-24 21:51:08 +09:00
Juan Linietsky
87bb6cdc6f
Ability to drag and drop around audio effects!
2017-01-24 00:19:31 -03:00
Juan Linietsky
3b019bf644
Ability to delete, drag and drop audio buses!
2017-01-23 23:12:41 -03:00
Juan Linietsky
2527566ca8
Merge pull request #7621 from Hinsbart/modified_time
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Add ClassDB binding for File.get_modified_time
2017-01-23 22:07:02 -03:00
Juan Linietsky
0ff37cff62
Added audio bus phaser effect, welcome to the 70s, baby!
2017-01-23 18:37:14 -03:00
Andreas Haas
5ec0610c60
Add ClassDB binding for File.get_modified_time
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Closes #7613
2017-01-23 22:33:58 +01:00
Fabio Alessandrelli
5dc7c920bf
Fix buffer size check in UDP socket.
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We were reserving 12 bytes from the buffer for ip, port, and length, but since
IPv6 introduction we should be reserving 24 (IPv6 are 16 bytes)
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
9336857132
Use default UDP ring buffer size of 65536 for clients
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We should probably create a specific function for setting the
recv buffer anyway. UDP sockets does not need to bind (listen)
to be able to call recvfrom. This is especially useful for clients
who just call set_send_address and start communicating with a server.
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
68dc969f8c
Fix bug causing UDP socket to close after the first send if not listening
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The ring buffer for receiving packets was not resized in constructor
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
fa0cb7da0e
Avoid deadlock when writing/reading data on a connecting TCP socket
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TCP status polling is always performed as non blocking.
Trying to put a packet on a connecting socket will fail immediately.
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
e5e4e7b6a9
Update docs reference for TCP_Server::listen and UDPPacketPeer::listen
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
619e7a2c8b
Bind to IPv4 on OpenBSD when using wildcard
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OpenBSD does not support binding on both IPv4 and IPv6 using the same socket
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
88a56ba783
Remove set_ip_type from network classes (no longer needed)
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- TCP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `connect` -> resolve using best protocol (UNSPEC), socket from address type
- UDP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type
(to change socket type you must first call `close` it)
2017-01-23 20:18:22 +01:00
Fabio Alessandrelli
2fe4ef6699
Implement UDP listen bind address
2017-01-23 20:18:18 +01:00
Fabio Alessandrelli
b2839343ca
Implement TCP Server bind address
2017-01-23 20:15:20 +01:00
Fabio Alessandrelli
4198291cd4
IP_Address can now be a wildcard (not a valid IP, used for binding)
2017-01-23 20:15:20 +01:00
Fabio Alessandrelli
98a7e2b4e0
Convert validity checks of IP_Address to is_valid method.
2017-01-23 20:15:20 +01:00
Fabio Alessandrelli
e4b9b37ccf
Avoid calling close when polling a UDP peer without socket
2017-01-23 20:15:20 +01:00
Rémi Verschelde
a19a28288c
Merge pull request #7610 from Hinsbart/shape_warning
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CollisionShape2D: Fix warning icon not updating.
2017-01-23 07:55:50 +01:00