muiroc
e51c6a0d28
Allow per pixel transparency in javascript platform
2020-02-10 14:27:30 +01:00
Rémi Verschelde
a832776262
Merge pull request #34140 from bruvzg/ios_auto_icons_and_loadscreens
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[iOS] Option to automatically generate icons and launch screens
2020-02-10 11:27:47 +01:00
Rémi Verschelde
0ead0eeabb
Merge pull request #35301 from Calinou/improve-console-error-logging
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Improve the console error logging appearance
2020-02-10 11:16:01 +01:00
Rémi Verschelde
052118afa6
Merge pull request #35802 from bruvzg/linux_tablet_ranges
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Fix pressure / tilt ranges on Linux.
2020-02-10 10:47:54 +01:00
Rémi Verschelde
e4ddbe8fd8
Merge pull request #36003 from MennoMax/linux-cursor-fallback
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Adjusted linux cursors and added fallbacks
2020-02-10 10:40:31 +01:00
MennoMax
a9946b9515
adjusted linux cursors, added fallbacks
2020-02-10 01:52:19 +01:00
Rémi Verschelde
8e674ea70c
Merge pull request #35701 from AlexHolly/fix-double_tap-pressed-regression
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Fix double tap pressed event regression
2020-02-09 13:12:16 +01:00
Rémi Verschelde
42f04cbc1a
Merge pull request #35982 from akien-mga/scons-modules-enabled-header-and-split
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SCons: Split libmodules.a in folder-based libs
2020-02-08 15:43:10 +01:00
Fabio Alessandrelli
343b29a651
Merge pull request #35381 from Calinou/html5-export-favicon
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Export and reference the icon as favicon when exporting to HTML5
2020-02-08 04:45:53 +01:00
Rémi Verschelde
4e2dbb1bc0
SCons: Split libmodules.a in folder-based libs
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This removes the need for the hacky split_libmodules logic on Windows,
since all libs are now of manageable size.
2020-02-07 14:19:51 +01:00
muiroc
e563b47dbe
Fix javascript platform build
2020-02-07 01:46:15 +01:00
Rémi Verschelde
17ce184921
Merge pull request #35886 from doot24/fix_#35871
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Fixed Godot not recognising 150x150 icon for uwp export #35871
2020-02-06 10:31:31 +01:00
Hugo Locurcio
2dd3a01d11
Remove per-file progress reporting when exporting to Android
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Calling `step()` on EditorProgress too often will slow down the
rest of the editor, so it's best avoided. This is also more consistent
with other exporters, as most of them don't report per-file progress
either.
Exporting a 2D project with ~1,100 files to Android now takes
about 10 seconds from a debug editor build instead of 65 seconds.
This closes #30850 .
2020-02-05 22:24:39 +01:00
Marcel Admiraal
f0db13502a
Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
Marcel Admiraal
5af3b4ca27
Remove duplicate ERR_PRINT macro.
2020-02-05 11:13:24 +01:00
D00T24
88bd3227ac
fixed godot not recognising 150x150 icon for uwp export
2020-02-03 20:40:10 +04:00
Yuri Roubinsky
90f00c0813
Restores correct window position after fullscreen toggling off on Linux
2020-02-03 18:16:20 +03:00
Yuri Roubinsky
8737269275
Fix restoring window from fullscreen to normal on Linux
2020-02-03 17:15:24 +03:00
Hugo Locurcio
4492cf856b
Export and reference the icon as favicon when exporting to HTML5
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This makes the project icon display immediately as a favicon when
opening the page, without having to wait for the project to finish
loading.
2020-02-01 10:33:23 +01:00
bruvzg
d552f93f8b
Fix pressure / tilt ranges on Linux.
2020-01-31 22:40:14 +02:00
Rémi Verschelde
8eef6d280b
Merge pull request #35451 from Calinou/html5-web-environment-only
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Only emit the JavaScript support code for Web when building for HTML5
2020-01-31 18:36:29 +01:00
Rémi Verschelde
6f092c299e
Merge pull request #35785 from nekomatata/android-line-edit-length-fix
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Fixed LineEdit virtual keyboard inputs on Android
2020-01-31 16:38:37 +01:00
PouleyKetchoupp
196860508a
Fixed LineEdit virtual keyboard inputs on Android
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Changed the condition to add a length filter to make it consistent with the documentation (0 means no character limit). Otherwise the default value in LineEdit causes the virtual keyboard to be non-fonctional on Android.
2020-01-31 16:24:09 +01:00
Hugo Locurcio
e818b51f32
Only emit the JavaScript support code for Web when building for HTML5
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Excluding other unused environments like Node.js makes the support code
about 4 KB smaller.
2020-01-31 12:33:16 +01:00
Rémi Verschelde
fa7e2dd2ad
Merge pull request #35684 from timothyqiu/macos-sanitizers
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Adds sanitizer options for macOS
2020-01-31 09:03:20 +01:00
Haoyu Qiu
8f881847c0
Adds extra cursors for macOS
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Before, plain arrow cursor or unsuitable ones were used.
2020-01-31 14:16:06 +08:00
Alexander Holland
d2a5b7367b
Fix double tap pressed event regression
2020-01-29 16:24:40 +01:00
Haoyu Qiu
df4ea84e03
Adds sanitizer options for macOS
2020-01-29 13:12:38 +08:00
Rémi Verschelde
68eae6b6e9
Fix some URLs to use HTTPS when available
2020-01-29 02:48:10 +01:00
Rémi Verschelde
096bf873bc
Merge pull request #35632 from godotengine/revert-32854-fix-wireless-adb-debugging
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Revert "Fix Android deploy with Remote Debug or Network FS over Wi-Fi"
2020-01-27 21:13:37 +01:00
Rémi Verschelde
c317ac89bf
Revert "Fix Android deploy with Remote Debug or Network FS over Wi-Fi"
2020-01-27 19:59:24 +01:00
fhuya
9bd841b86d
Address crash caused by missing dependency.
2020-01-27 10:45:25 -08:00
fhuya
e41caac7db
Address crash caused by missing dependency.
2020-01-27 10:26:01 -08:00
Mark Wynn Garcia
141230192c
Check if can export before exporting; show error message if can't export.
2020-01-26 11:45:17 +08:00
Rémi Verschelde
c2e07db071
Merge pull request #35438 from MadEqua/virtual-keyboard-line-edit
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Android virtual keyboard respecting LineEdit max length.
2020-01-23 08:20:24 +01:00
Rémi Verschelde
c9cf6b102f
Merge pull request #35454 from Calinou/os-execute-default-blocking
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Make `OS.execute()` blocking by default if not specified
2020-01-23 08:19:09 +01:00
Rémi Verschelde
05fc26de1c
Merge pull request #35444 from RandomShaper/fix_link_bsd
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Fix error with linkers other than GNU ld
2020-01-23 07:57:02 +01:00
Bruno Lourenço
a3bcdbeb78
Android virtual keyboard respecting LineEdit max length.
2020-01-23 01:52:49 +00:00
Hugo Locurcio
90a1f8d8a7
Make OS.execute()
blocking by default if not specified
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This makes `OS.execute()` calls quicker to set up when calling programs
in a blocking fashion.
2020-01-23 01:26:32 +01:00
Pedro J. Estébanez
35dd36ca35
Fix error with linkers other than GNU ld
2020-01-22 22:38:08 +01:00
Eric Rybicki
67261b1e87
Remove buggy check if key was already released for accumulated input
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Fixes #27104
2020-01-22 17:03:33 +01:00
Rémi Verschelde
b711c09bc8
Revert "Fix audio capture naming in Javascript"
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This reverts commit 69f7263cd8
.
Follow-up to #35359 .
2020-01-20 21:35:19 +01:00
Rémi Verschelde
837adb30fd
Revert "Exposes capture methods to AudioServer + documentation" #30468
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Reverts the following commits:
- c81ec6f26d
:
"Exposes capture methods to AudioServer, variable renames for
consistency, added documentation."
- 47c558b98a
:
"Expose audio callbacks as signals."
- dabaa11b3c
:
"Fix to make sure the capture buffers are deallocated at shutdown.
Silences warnings."
Some documentation improvements were kept for pre-existing methods.
See rationale for reverting these changes in #30468 .
2020-01-20 13:18:01 +01:00
Rémi Verschelde
adb6734b49
doc: Sync classref with current source
2020-01-19 23:19:29 +01:00
Ignacio Etcheverry
a6105c8ea0
Fix ClassDB API portability with some android and editor classes
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- `EditorNavigationMeshGenerator` was being registered as part of the Core API,
even after d3f48f88bb
. We must make sure to
set Editor as the current ClassDB API type before creating an instance.
- The `VisualScriptEngineSingleton.constant` property has a property hint string
that's different between tools and non-tools builds. This commit makes the
hint string to no longer be set in `_bind_methods`, and to instead set it in
`_validate_property`. This way it's ignored when calculating the API hash.
- `JavaClassWrapper` is now registered in ClassDB on all platforms,
using a dummy implementation on platforms other than Android.
This fixes API portability between Android and other platforms.
- Updated `--class-db-json` command to ignore non-virtual methods that start
with an underscore (see: 4be87c6016
).
2020-01-19 20:15:13 +01:00
Hugo Locurcio
580b8cc012
Improve the console error logging appearance
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This makes secondary information less visually prominent
to improve overall readability.
Various loggers were also tweaked for consistency.
2020-01-19 00:24:17 +01:00
Rémi Verschelde
b154bc8333
Merge pull request #35265 from zxcvdev/fix_crash_iphone_ios13
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Fix iOS Crash on Application Exit
2020-01-18 15:23:38 +01:00
Rémi Verschelde
bc4ce44d77
Merge pull request #35256 from Faless/js/callback_target_fix
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HTML5 callbacks rework.
2020-01-18 11:38:26 +01:00
zxcvdev
9a90ea1425
Fix crash when closing app on iphone
2020-01-18 09:54:07 +01:00
Fabio Alessandrelli
4a50f5ff65
HTML5 callbacks rework.
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Fixes compatibility with emscripten 1.39.5+ .
Most input callbacks now require a target and no longer support NULL
defaults.
This commit changes all required null targets to the expected default in
the binding phase.
Since for canvas-related callbacks there is no default, the "#canvas"
selector is used instead.
Additionally, since canvasX and canvasY event properties are no longer
supported, event positions are computed from "clientX" and "clientY" and
the "#canvas" bounding client rect.
2020-01-17 21:42:36 +01:00