Leon Krause
|
76522624cb
|
Use stdout/-err for all messages in HTML5 platform
|
2019-02-24 04:56:34 +01:00 |
|
Rémi Verschelde
|
b16c309f82
|
Update copyright statements to 2019
Happy new year to the wonderful Godot community!
|
2019-01-01 12:58:10 +01:00 |
|
Alon Zakai (kripken)
|
71c03883b5
|
use console.warn instead of Module.printErr: emscripten no longer exports printErr by default, and instead err() should be used in code seen by the optimizer; however, as Godot only runs on the Web (and not in node.js or elsewhere), using console.warn directly is good enough, and will work in all versions if emscripten
|
2018-08-11 09:49:19 -07:00 |
|
Rémi Verschelde
|
b50a9114b1
|
Update copyright statements to 2018
Happy new year to the wonderful Godot community!
|
2018-01-01 14:40:47 +01:00 |
|
Leon Krause
|
2970061a73
|
Implement HTTPClient in HTML5 platform
Limitations:
- Subject to same-origin policy
- No persistent connection (but simulated for compatibility)
- No blocking mode
- No StreamPeer access
- No chunked responses
- Cannot disable host verification
|
2017-11-13 00:58:29 +01:00 |
|