Commit graph

63 commits

Author SHA1 Message Date
Fabio Alessandrelli
d5ee98bb2c Revert "Add warning when (pre)loading paths with leading / (#4280 - #3106)"
Also closes: #6801

This reverts commit e59820ac94.

(cherry picked from commit 11349a786b)
2016-10-17 20:48:52 +02:00
Fabio Alessandrelli
e51cd3d454 Throw an error when exporting a resource class
"export var tex = Texture"
will now throw an error to avoid crashing the editor:
"Exported constant not a type or resource"

Fixes #6719 . Closes #6729

(cherry picked from commit ee7df2c89a)
2016-10-09 17:40:19 +02:00
Fabio Alessandrelli
ba095b8dcc Add warning when (pre)loading paths with leading / (#4280 - #3106)
(cherry picked from commit e59820ac94)
2016-10-09 17:34:23 +02:00
Juan Linietsky
f51a816253 Set proper line into operators when parsing GDScript, fixes #5822 2016-07-22 09:23:26 -03:00
George Marques
8113ba8bef
Allow semicolon after 'pass' keyword 2016-07-10 12:20:53 -03:00
George Marques
4bf31b3f3d
Revert removing of function call in gd_parser
The function call was removed in #5538 because of the unused return value,
but the function itself has side effects and the absence of the call was
causing crashes.
2016-07-08 22:12:59 -03:00
Rémi Verschelde
b6ac91c0e6 Removed unused variables (first pass)
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:03 +02:00
Juan Linietsky
e49b73e93a Only check for constants when parsing constants, should close #5497 2016-06-30 10:40:13 -03:00
Juan Linietsky
cf0fbe493f Ability to put constants in constant expressions, closes #5264 2016-06-29 22:17:55 -03:00
Juan Linietsky
f4c6640827 Fixed bug related to resolving constants in a class, closes #1110 2016-06-28 11:02:53 -03:00
Juan Linietsky
95e3279d34 Properly report a valid error instead of reporting as a bug, closes #3841 2016-06-24 10:30:36 -03:00
Juan Linietsky
fea9511bc6 remove unnecesary found bug? print, closes #5028 2016-06-11 20:36:28 -03:00
Juan Linietsky
9ddc13a5cc -All variables from script are visible through get_property_list(), not just those with export()
-Added PROPERTY_USAGE_SCRIPT_VARIABLE to identify what comes from script
-closes #5146
2016-06-11 18:34:49 -03:00
Juan Linietsky
3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Hubert Jarosz
4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Rémi Verschelde
002ff3cc9a Revert "Merge pull request #3814 from est31/iterators_for_for"
This reverts commit adf5056889, reversing
changes made to ee2bc87c0e.
2016-03-01 18:09:48 +01:00
est31
5f66692395 Use xrange for common "for i in range(...)" use case
Make the parser eliminate a wasteful allocation and initialisation
of a possibly large array.
2016-02-28 22:47:48 +01:00
est31
cea8e97c11 Fix typo in error 2016-02-24 00:08:53 +01:00
hondres
56ce58d57c can preload constants 2016-01-24 23:45:11 +01:00
Juan Linietsky
de7fe2fced -remove unnecesary error report, fixes #3361 2016-01-23 15:36:03 -03:00
Juan Linietsky
61745855d0 PI is now a built-in constant, fixes #2134 2016-01-02 17:56:45 -03:00
George Marques
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Zher Huei Lee
821351be04 added missing onready allocation for subclasses
Fixes #3158
2015-12-30 00:23:26 +00:00
reduz
7d2d1442f8 -add breakpoint statement to ease with debugging, closes #3165 2015-12-29 12:11:21 -03:00
reduz
99736e63e4 -fixed bug with some indent blocks not properly checked, fixes #2570
-added ability to do one-line blocks, such as:  if something: print("hello") , to be more python-like
2015-12-29 11:41:37 -03:00
reduz
f7b64a62d1 -renamed function get_relative_transform() to get_relative_transform_to_parent(), makes more sense
-fixed newly introduced bug in onready keyword, fixes #3155
2015-12-28 21:05:57 -03:00
reduz
30c12297dc - added 'onready' keyword to gdscript. Defers initialization of member variables until _ready() is run. 2015-12-28 19:32:51 -03:00
eska
897cf2140c Add GDScript export hint for named bit flags
Syntax: `export( int, FLAGS, "A Flag", "Another Flag" ) var flags`
2015-12-14 17:32:31 +01:00
eska
ef0c05430c Add GDScript export hints for global filesystem and exponential ranges
- File in global filesystem: `String, FILE, GLOBAL, "*.png"`, tool scripts only
- Directory in global filesystem: `String, DIR, GLOBAL`, tool scripts only
- Exponential range: `float, EXP, 50, 150, 2`
2015-12-11 06:45:03 +01:00
koalefant
e52d211b61 GDScript: fixed highlighting of the next line when colon is missing 2015-11-29 23:45:28 +01:00
eska
bbc42a159c Allow extending from Object in GDScript 2015-11-12 15:50:20 +01:00
eska
eb9621624f Add GDScript export hint for real numbers with easing export(float, EASE) 2015-10-16 20:37:13 +02:00
eska
57b2c4b0c6 Add multiline string GDScript export hint export(String, MULTILINE) 2015-10-16 18:48:54 +02:00
eska
e18c1ba05b Revert "add flag and multiline hits in GDScript"
This reverts commit 7843ec6633.
2015-10-16 16:18:46 +02:00
crr0004
f34c3e249b Fixes editor freeze 2015-09-02 13:56:51 +10:00
Juan Linietsky
319cc7e3ae detect node and variable assignments in _ready, _init, etc for further code completion 2015-08-30 11:50:10 -03:00
Juan Linietsky
04cb3c9eb1 Ability to edit all kinds of arrays from the property editor.
Yes, I'm trying to convince you to test the alpha release by adding all these now :)
2015-08-25 20:45:51 -03:00
Juan Linietsky
c2e2f2e0ae Merge pull request #2282 from Ovnuniarchos/master
Bitmask editor and some CanvasItem documentation.
2015-08-08 11:18:08 -03:00
Gen
7843ec6633 add flag and multiline hits in GDScript
`export (flag) var test` for PROPERTY_HINT_ALL_FLAGS
`export (multiline) var test` for PROPERTY_HINT_MULTILINE_TEXT
2015-08-01 14:02:10 +08:00
Ovnuniarchos
dd09ae50e1 Added FLAGS to int hint to make an int a bitmask on the editor. 2015-07-20 20:02:46 +02:00
Juan Linietsky
a67486a39e improved get_node(), connect(), etc code completion.
-properly completes text arguments
-includes the "/root" autoloads
2015-06-26 01:14:49 -03:00
Juan Linietsky
48f1d02da4 added ability to define signals in script
closes #2175
2015-06-24 13:29:45 -03:00
Juan Linietsky
f54ad9e086 made parser accept EOF after "pass", fixes #1488 2015-04-26 20:28:41 -03:00
Juan Linietsky
fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
Juan Linietsky
22997294fa -Concatenating arrays keeps the shared property if any of the arrays is shared. Fixes #1646 2015-04-07 21:18:46 -03:00
Juan Linietsky
6b5b95bb4e -added new code completion guess locations, closes #1032
-moved commandline fix to mingw-only, should fix #1064
2015-01-03 13:03:13 -03:00
Juan Linietsky
fd4648c081 -fixed crash reported by n-pigeon 2014-12-16 23:46:55 -03:00
Juan Linietsky
2dd302ff90 -fix compilation issue
-fix missing built-ins in completion
-fix parse error
2014-12-16 23:17:35 -03:00
Juan Linietsky
bcf27feb98 New Code Completion
-=-=-=-=-=-=-=-=-=-

-Massive improvement to code completion
-Argument hinting for functions

If you manage to out-smart the code-completion in a situation where completion
should be possible to guess, let me know.

 Please enter the commit message for your changes. Lines starting
2014-12-16 22:31:57 -03:00
Juan Linietsky
c79be979d4 Batch of Bugfixes
-=-=-=-=-=-=-=-=-

-Fixed Export UV XForm (should work now). #923
-Fixed enforcement of limits in property editor. #919
-Fixed long-standing bug of export editings in script inheritance. #914, #859, #756
-Fixed horrible error reporting in shader language. #912
-Added kinematic collision with plane (please test well). #911
-Fixed double animation track insert when using 2D rigs. #904
-VKey updates offset parameter in sprite edition. #901
-Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down)
-Avoid connection editor from overriding selected text. #897
-Fixed timer autostart. #876
-Fixed collision layers in 3D physics. #872
-Improved operators in shader #857
-Fixed ambient lighting bug #834
-Avoid editor from processing gamepad input #813
-Added not keyword #752

Please test!
2014-12-07 02:04:20 -03:00