Giganzo
1b7d7034a4
Fix Connect Signal Dialog control alignment
2024-08-27 13:25:26 +02:00
Aaron Franke
263f089040
GLTF: Only create MeshInstance3D when needed
2024-08-27 04:23:20 -07:00
Fabio Alessandrelli
ccae47ab66
[mbedTLS] Fix incorrect cert pinning with client_unsafe
2024-08-27 13:10:09 +02:00
HolonProduction
c824403853
Autocompletion: enable string literal completion in subscripts
2024-08-27 13:02:09 +02:00
Danil Alexeev
2d8f6c1b1d
GDScript: Fix message when calling non-tool function in tool mode
2024-08-27 12:30:15 +03:00
BlueCube3310
76c8211653
Image: Add a method for detecting signed values
2024-08-27 09:23:17 +02:00
Chaosus
db251a3f99
Allow setting a cubemap as default parameter to shader
2024-08-27 09:43:05 +03:00
Chaosus
f538376c3b
Add CLIP_SPACE_FAR
built-in to spatial shader
2024-08-27 08:48:46 +03:00
bruvzg
9a2977fef1
[Windows] Hide cursor before moving.
2024-08-27 08:44:05 +03:00
Robert Borghese
8a087c7ec4
Add context menu for shader editor list
2024-08-27 01:18:03 -04:00
Haoyu Qiu
d16dcbb3ac
Fix collapsing TreeItem not updating horizontal scrollbar
2024-08-27 11:49:27 +08:00
Haoyu Qiu
8bf4ecc026
Add String.is_valid_unicode_identifier()
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- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Bastiaan Olij
08ffa5d89e
Add support for the debug utils extension in OpenXR
2024-08-27 12:07:01 +10:00
Jeronimo Schreyer
030fd71da2
add support for visualizing bones in Advanced Import Settings
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When an imported model Skeleton3D type node is selected, the bones are drawn using lines or octahedrons to provide a clearer reference to their position.
Refactored Skeleton3DGizmoPlugin::redraw now uses a static function to generate bone meshes
2024-08-27 02:10:16 +01:00
Saracen
3caba6e4fb
Prevent automapper throwing obscure error.
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Add check to prevent the skeleton auto-mapper throwing a cryptic
error when neither a head or neck bone could initially be detected.
2024-08-26 23:45:03 +01:00
Rémi Verschelde
db76de5de8
Merge pull request #95927 from vinni-richburgh/master
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Document that `Node.duplicate` also duplicates its children.
2024-08-26 23:29:14 +02:00
Rémi Verschelde
34779211e0
Merge pull request #95891 from KoBeWi/kilometer_long_tree_branch
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Disable text trimming in SceneTreeEditor
2024-08-26 23:29:10 +02:00
Rémi Verschelde
8c0209fe33
Merge pull request #95860 from Goutte/doc-upnp-update-to-latest-gdscript
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Docs: Update UPnP GDScript snippet to using `Signal.emit` syntax
2024-08-26 23:29:06 +02:00
Rémi Verschelde
4a798ad85d
Merge pull request #95749 from Mickeon/documentation-example-pruning
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Remove empty `[b]Example:[/b]` lines from the class reference
2024-08-26 23:29:00 +02:00
Rémi Verschelde
7ce65f54be
Merge pull request #95504 from mihe/ninja-options
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Expose more Ninja-related build options
2024-08-26 23:28:55 +02:00
Rémi Verschelde
c5eacb8698
Merge pull request #95381 from tetrapod00/time-rollover-description
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Document shader time rollover project setting
2024-08-26 23:28:50 +02:00
Rémi Verschelde
0125b0eb03
Merge pull request #94215 from Chaosus/vs_preview_and_param_list
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Add a material preview to visual shader editor
2024-08-26 23:28:46 +02:00
Rémi Verschelde
a041772ecf
Merge pull request #93940 from Mickeon/deprecate_RichTextLabel_is_ready
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Add RichTextLabel `is_finished()`, deprecate `is_ready()`
2024-08-26 23:28:42 +02:00
Rémi Verschelde
2e825c7d9c
Merge pull request #93141 from RadiantUwU/add_static_classdb_calls
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Implement `ClassDB::class_call_static_method`
2024-08-26 23:28:36 +02:00
Rémi Verschelde
80935234f4
Merge pull request #93134 from AThousandShips/default_bind_check
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[Tests] Ensure all default method arguments can be encoded
2024-08-26 23:28:29 +02:00
Rémi Verschelde
c7702b350a
Merge pull request #92548 from AThousandShips/string_cleaning
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[Core] Optimize some `String` methods
2024-08-26 23:28:24 +02:00
Rémi Verschelde
056bc6f279
Merge pull request #92540 from BlueCube3310/layered-texture-info
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Improve layered texture preview
2024-08-26 23:28:19 +02:00
Rémi Verschelde
ac5a528620
Merge pull request #84944 from KoBeWi/legacy_of_ancient_godots
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Fix some legacy code
2024-08-26 23:28:14 +02:00
Rémi Verschelde
588cf16630
Merge pull request #84840 from kleonc/control-get-transform-simplification
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Simplify `Control` internal transform calculation
2024-08-26 23:28:08 +02:00
Rémi Verschelde
347700cd95
Merge pull request #83443 from Chaosus/vs_fix_input_sorting
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Fix visual shader inputs to follow the alphabet order
2024-08-26 23:28:04 +02:00
Rémi Verschelde
b34aa7b44d
Merge pull request #76085 from spanzeri/better_remember_editor_window
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Remember editor window mode, screen, size and position on restart
2024-08-26 23:27:55 +02:00
Rémi Verschelde
7e8fffa008
Merge pull request #96122 from SaracenOne/fix_post_import_regression
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Prevent empty post-import script paths throwing errors.
2024-08-26 22:46:14 +02:00
Rémi Verschelde
b5603ed8e2
Merge pull request #96118 from aaronp64/sort_custom_example
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Fix `Array.sort_custom` example code
2024-08-26 22:46:10 +02:00
Rémi Verschelde
86139f682e
Merge pull request #96117 from SaracenOne/silence_fbx_warning
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Fix owner warning when importing FBX.
2024-08-26 22:46:05 +02:00
Rémi Verschelde
b99222e57d
Merge pull request #96095 from SaracenOne/revert_advanced_importer_scale_fix
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Revert scaled armature advanced importer preview fix.
2024-08-26 22:46:01 +02:00
Rémi Verschelde
c589801c23
Merge pull request #96093 from m4gr3d/fix_skeleton_invalid_bone_pose_update
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Fix invalid `Skeleton3D` bone pose updates
2024-08-26 22:45:58 +02:00
Rémi Verschelde
850067d686
Merge pull request #96089 from stuartcarnie/sgc/metal_tidy_up
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Metal: Minor improvements to shader cache
2024-08-26 22:45:54 +02:00
Rémi Verschelde
a8516b8c3b
Merge pull request #96066 from AThousandShips/is_null_doc
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[Doc] Clarify `is_null` methods of `Callable` and `Signal`
2024-08-26 22:45:50 +02:00
Rémi Verschelde
4a947f0811
Merge pull request #96021 from jwodicka/jwodicka-docfix
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Fix C# code example for `Object._get_property_list`
2024-08-26 22:45:45 +02:00
Rémi Verschelde
002847f29c
Merge pull request #95958 from bruvzg/no_spec_ttr
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Remove spaces and punctuation from the beginning of translatable strings.
2024-08-26 22:45:42 +02:00
Rémi Verschelde
350bde0db6
Merge pull request #95954 from rakkarage/shader-material-reset
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Enable revert button for `ShaderMaterial::next_pass` and `ShaderMaterial::render_priority`.
2024-08-26 22:45:37 +02:00
Rémi Verschelde
dd4ba9cce5
Merge pull request #95886 from jadoc/mouse-motion-caveat
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Add movement caveats to InputEventMouseMotion docs
2024-08-26 22:45:33 +02:00
Rémi Verschelde
40c17d6380
Merge pull request #95846 from jadoc/fix-tooltips
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Only reset the tooltip timer when the mouse has actually moved
2024-08-26 22:45:28 +02:00
Rémi Verschelde
4d353063f5
Merge pull request #95475 from TheSofox/sprite-sheet-guess-feature
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Enable `SpriteFramesEditor` to "guess" the amount of rows and columns of a sprite sheet when loading it for the first time
2024-08-26 22:45:23 +02:00
Rémi Verschelde
8019cdb444
Merge pull request #94137 from Craig-Stoneham/master
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Improve template class conditionals with constexpr (code style)
2024-08-26 22:45:17 +02:00
Rémi Verschelde
ce44c91223
Merge pull request #93739 from AThousandShips/lock_unlock
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[Core] Allow locking/unlocking of `MutexLock`
2024-08-26 22:45:13 +02:00
Rémi Verschelde
0f16336be0
Merge pull request #93526 from m4gr3d/add_apksigner_util
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[Android Editor] Add support for exporting platform binaries
2024-08-26 22:45:09 +02:00
Rémi Verschelde
b78da13e2a
Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
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Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00
Rémi Verschelde
8dad1ba482
Merge pull request #92933 from TokageItLab/match-concatenating
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Match the coding style for concatenating String
2024-08-26 22:44:59 +02:00
Rémi Verschelde
a5e157dd37
Merge pull request #91854 from ImpishOaths/PullReady
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Don't lose in/out handles when bezier keyframe inserted on top of existing keyframe
2024-08-26 22:44:52 +02:00