Rémi Verschelde
48ed0474e2
basis_universal: Unbundle jpgd, use our newer copy
2024-02-18 18:55:40 +01:00
Jakub Marcowski
72b80b3cdf
miniupnpc: Update to version 2.2.6
2024-02-13 16:06:52 +01:00
Martin Capitanio
b5ec79906c
ThorVG: update from v0.12.4 to v0.12.5
...
https://github.com/thorvg/thorvg/releases/tag/v0.12.5
+ Full Changelog:
https://github.com/thorvg/thorvg/compare/v0.12.4...v0.12.5
Godot-related SVG bug fixes:
+ sw_engine: Improve image up-scaler quality.
thorvg/thorvg#1960
+ renderer: Ensure canvas rendering continues
despite invalid scene parts.
thorvg/thorvg#1957
+ Portability: Fix compiler shadowing warning (patch)
thorvg/thorvg#1975
2024-02-08 11:24:46 +01:00
Rémi Verschelde
0aa8fa3c05
Merge pull request #88011 from Chubercik/vulkan-1.3.275.0
...
vulkan: Update all components to Vulkan SDK 1.3.275.0
2024-02-08 10:53:53 +01:00
Rémi Verschelde
f3a5c615e2
Merge pull request #87984 from BlueCube3310/etcpak-update
...
etcpak: Sync with upstream
2024-02-07 11:03:15 +01:00
Rémi Verschelde
bbc1c221f2
Merge pull request #87982 from Chubercik/wayland-protocols-1.33
...
wayland-protocols: Update to 1.33
2024-02-07 11:02:29 +01:00
Jakub Marcowski
8350c88718
vulkan: Update all components to Vulkan SDK 1.3.275.0
2024-02-06 13:46:56 +01:00
Jakub Marcowski
292df42c3f
wayland: Update to 1.22.0
2024-02-06 10:23:42 +01:00
BlueCube3310
becf5b1d23
[etcpak] Sync with upstream
2024-02-05 18:53:35 +01:00
Jakub Marcowski
ba1c5bf4bd
wayland-protocols: Update to 1.33
2024-02-05 17:18:58 +01:00
Martin Capitanio
da42124efe
ThorVG: update from v0.12.3 to v0.12.4
...
https://github.com/thorvg/thorvg/releases/tag/v0.12.4
+ Full Changelog:
https://github.com/thorvg/thorvg/compare/v0.12.3...v0.12.4
Godot-related SVG bug fixes:
+ loader/svg: Apply specification of out-of-range elliptical arc parameters,
fix zero check of arc's rx and ry.
thorvg/thorvg#1938
2024-02-02 13:58:59 +01:00
bruvzg
edb21e0573
[Wayland] Add support for native file dialogs.
2024-01-31 14:13:19 +02:00
Rémi Verschelde
313f623b9d
Merge pull request #87738 from akien-mga/mbedtls-2.28.7
...
mbedtls: Update to upstream version 2.28.7
2024-01-30 19:35:09 +01:00
Riteo
7e0f7d3abd
Add Wayland support
...
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2024-01-30 16:44:47 +01:00
Rémi Verschelde
dec635119e
mbedtls: Update to upstream version 2.28.7
2024-01-30 14:09:13 +01:00
Rémi Verschelde
15c78ae8cc
Merge pull request #87612 from capnm/240126_thorvg_from_v0.12.1_to_0.12.3
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ThorVG: update from v0.12.1 to v0.12.3
2024-01-29 13:17:29 +01:00
Rémi Verschelde
44b92ec85f
Merge pull request #86313 from BlueCube3310/etc2-r-rg
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Implement `ETC2_R` and `ETC2_RG` compression to `etcpak`
2024-01-29 13:16:34 +01:00
Martin Capitanio
73589f6db6
ThorVG: update from v0.12.1 to v0.12.3
...
https://github.com/thorvg/thorvg/releases/tag/v0.12.3
+ Full Changelog:
https://github.com/thorvg/thorvg/compare/v0.12.1...v0.12.3
Godot-related SVG bug fixes:
+ svg_loader: Add missing transform functions skewX and skewY.
thorvg/thorvg#1928
+ sw_engine: Rectified dash line drawing issue.
thorvg/thorvg#1932
2024-01-26 12:09:26 +01:00
Rémi Verschelde
c6e829b4c6
certs: Sync with Mozilla bundle as of Dec 13, 2023
...
bef37a977c
2024-01-25 13:47:18 +01:00
Rémi Verschelde
8ead8d2ddb
zlib/minizip: Update to version 1.3.1
...
Minizip includes previously backported fix for CVE-2023-45853,
and a Debian patch for CVE-2014-9485 was also upstreamed.
2024-01-24 11:32:38 +01:00
Rémi Verschelde
7af1df0894
Merge pull request #87105 from capnm/240112_horvg_from_v0.12.0_to_0.12.1
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ThorVG: update from v0.12.0 to v0.12.1
2024-01-15 13:29:26 +01:00
Martin Capitanio
0650e72f87
ThorVG: update from v0.12.0 to v0.12.1
...
https://github.com/thorvg/thorvg/releases/tag/v0.12.1
Godot-related SVG bug fixes:
+ [SVG] XML parser workaround for quote checks within quotes.
thorvg/thorvg#1892
Fixes »dancing errors« with such SVG images inside the project folder.
2024-01-12 09:38:52 +01:00
DeeJayLSP
7e48a7420c
vulkan: Update components to Vulkan SDK 1.3.268.0
2024-01-11 20:27:30 -03:00
Bastiaan Olij
3747cf2ffa
Updated thirdparty OpenXR library to 1.0.33
2024-01-09 11:47:45 +11:00
Martin Capitanio
e090b112ef
ThorVG: update from v0.11.6 to v0.12.0
...
https://github.com/thorvg/thorvg/releases/tag/v0.12.0
Godot-related SVG bug fixes:
+ [SwEngine] Fixed a linear filling scaling issue.
thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
it doesn't start with MoveTo.
thorvg/thorvg#1848
Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +01:00
Rémi Verschelde
9b2686c333
Merge pull request #84289 from bruvzg/icu741
...
ICU4C: Update to version 74.1
2024-01-03 15:41:59 +01:00
Martin Capitanio
74ed6d63bf
ThorVG: update from v0.11.2 to v0.11.6
...
https://github.com/thorvg/thorvg/releases/tag/v0.11.6
Godot related:
+ [Renderer] Improved the internal structure for compact
scene-hierarchy traversing.
+ [SwEngine] Improved trigonometric & image scaler performance.
+ [SwEngine] Fixed a loss of image pixels during image down-scaling.
+ [Renderer/Engine] Improved safety measures.
+ [SwEngine] Resolved a bug causing strokes to be improperly
invisible due to clipping.
thorvg/thorvg#1785
+ [Renderer] Rectified the precision of rounded rectangle corners.
thorvg/thorvg#1824
+ [Portability] Resolved compiler shadowing warnings.
thorvg/thorvg#1811
Fixes godotengine#85465 Clipped strokes from outside the canvas.
Fixes godotengine#86012 Rounded rectangles in SVG files rendering incorrectly.
2023-12-31 16:14:44 +01:00
Yuri Sizov
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
...
Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
Pedro J. Estébanez
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
...
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
BlueCube3310
50d33aac6c
Implement ETC2_R and ETC2_RG compression to etcpak
2023-12-19 17:49:05 +01:00
BlueCube3310
e87fadfad0
Mention etcpak changes in thirdparty/README.md
2023-12-17 10:05:16 +01:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
...
Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
Rémi Verschelde
5352490cc9
Merge pull request #84384 from zeux/meshopt-update
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meshoptimizer: Update to v0.20 (with a reduced patch)
2023-12-12 10:39:28 +01:00
Arseny Kapoulkine
1f95053aeb
Update thirdparty licenses & copyright files per review
2023-12-11 22:35:28 -08:00
Rémi Verschelde
c8dee05bf0
minizip: Backport patch to fix CVE-2023-45853
2023-11-29 15:16:26 +01:00
Pedro J. Estébanez
205066ad3a
Avoid conflict between mingw-std-threads and Clang's own
2023-11-22 14:56:38 +01:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
Andreia Gaita
8fad157dbb
r128: Update to include latest fix for intrinsics being incorrect included.
...
https://github.com/fahickman/r128/pull/15 is needed to build on platforms
that define R128_STDC_ONLY
2023-11-06 18:09:20 +01:00
bruvzg
5e55c6c611
ICU4C: Update to version 74.1
2023-11-01 08:56:12 +02:00
Rémi Verschelde
868392faed
Merge pull request #84042 from akien-mga/mbedtls-backport-windows-entropy-bcrypt
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mbedtls: Backport Windows fix to use bcrypt for entropy
2023-10-31 20:15:06 +01:00
bruvzg
07c3d56e45
HarfBuzz: Update to version 8.2.2
2023-10-27 23:21:25 +03:00
Rémi Verschelde
b9d008de3d
mbedtls: Backport Windows fix to use bcrypt for entropy
...
We had a slightly older version of it for UWP, as the wincrypt API isn't allowed there.
We removed this with UWP in #81416 , but since this was enabled inconditionally before,
this actually changed behavior for Windows compared to Godot 4.1 and earlier.
This change is also needed to properly supported Windows Store.
2023-10-27 10:25:50 +02:00
Rémi Verschelde
f0b6677906
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table
2023-10-26 10:01:48 +02:00
Rémi Verschelde
adc4566b1e
Merge pull request #83829 from akien-mga/openxr-revert-1.0.28-fix-mingw-crash
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openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
2023-10-24 10:54:38 +02:00
Rémi Verschelde
34adb2abdb
Merge pull request #82580 from akien-mga/brotli-1.1.0
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brotli: Sync with upstream 1.1.0
2023-10-24 10:53:52 +02:00
Rémi Verschelde
2079bbabfd
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
...
Reverts #82582 .
Works around #83674 .
Users tested 1.0.29, 1.0.30, and 1.0.31, which all triggered the same issue,
with both mingw-gcc from Fedora 36 and Fedora 39.
2023-10-23 11:10:31 +02:00
Martin Capitanio
2ed51e3bc2
ThorVG: update to v0.11.2
...
https://github.com/thorvg/thorvg/releases/tag/v0.11.2
Godot related:
+ [JPG] Fixed a regression bug that previously disrupted image decoding.
+ [SwEngine] Resolved a default alpha blending bug.
Fixes #83611 alpha blending.
2023-10-20 07:55:51 +02:00
Rémi Verschelde
94810115fe
openxr: Sync with upstream 1.0.30
2023-10-17 15:46:01 +02:00
Martin Capitanio
0983022e0c
ThorVG: Update to v0.11.1
...
https://github.com/thorvg/thorvg/releases/tag/v0.11.1
Godot related:
+ [SwEngine] Enhanced the quality of the dash line corners.
+ [SVG] Fixed a regression bug related to maskContentUnit,
userSpaceOnUse/objectBoundingBox.
Fixes #82982 icons.
Fixes #83198 svg ← png/jpg.
2023-10-16 13:48:22 +02:00
Rémi Verschelde
dff6752ac8
Cleanup various repository documentation files
...
- Reformat logo license as a plain text file.
- Fix outdated links or references to SFC or Visual Script.
- Tweak contents of `CONTRIBUTING.md` to highlight contributor docs more
prominently, and make it easier to parse.
- Tweak formatting and contents in `thirdparty/README.md` for consistency.
2023-10-10 13:58:13 +02:00
Rémi Verschelde
0402205ce6
brotli: Sync with upstream 1.1.0
...
https://github.com/google/brotli/releases/tag/v1.1.0
2023-09-30 12:52:40 +02:00
Martin Capitanio
aab650f2ef
ThorVG: update to v0.11.0 release.
...
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0
+ Infrastructure
Repository folder structure was make it more intuitive and coherent.
"thorvg/src/lib" -> "thorvg/src/common"
(providing essential common functionalities
used internally among the renderer and sub-modules)
"thorvg/src/lib" -> "thorvg/src/renderer"
(for vector drawing features)
+ SVG related
Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
2023-09-29 19:50:19 +02:00
Yuri Sizov
aa82cccc41
Merge pull request #81659 from DarioSamo/nlm-denoiser
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Replace OIDN denoiser in Lightmapper with a JNLM denoiser compute shader.
2023-09-27 19:08:01 +02:00
Rémi Verschelde
81949c2cd2
thorvg: Update to 0.10.7
...
Fixes #81618 .
2023-09-26 22:43:44 +02:00
Rémi Verschelde
b45933931b
Merge pull request #81219 from akien-mga/vulkan-sdk-1.3.261.1
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vulkan: Update all components to Vulkan SDK 1.3.261.1
2023-09-26 08:18:23 +02:00
Dario
ab65effed0
Remove denoise module and thirdparty OIDN.
...
This is replaced by a much lighter weight and faster JNLM denoiser. OIDN is still much more accurate, and may be provided as an optional backend in the future, but the JNLM denoiser seems good enough for most use cases and removing OIDN reduces the build system complexity, binary size, and build times very significantly.
2023-09-25 14:53:45 -03:00
smix8
0ee7e3102b
Add 2D navigation mesh baking
...
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
Dario
057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
...
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
bruvzg
1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
...
Co-authored-by: Riteo <riteo@posteo.net>
2023-09-21 14:21:00 +03:00
DeeJayLSP
56cfeda7d2
libwebp: Sync with upstream 1.3.2
2023-09-14 15:56:42 -03:00
Rémi Verschelde
8de6405288
UWP: Remove platform port, needs to be redone from scratch for 4.x
...
The UWP platform port was never ported to the Godot 4.0+ API,
and it's now accumulating bitrot as it doesn't compile, and thus
we no longer propagate platform changes in it.
So we finally remove to acknowledge this state. There's still some
interest in reviving the UWP port eventually, especially as support
for Direct3D 12 will soon be merged, but when that happens it will
be easiest to redo it from scratch.
2023-09-07 15:01:59 +02:00
Rémi Verschelde
d63c1a3953
mbedtls: Fix MSVC ARM build after 2.28.3 enabled AES-NI intrinsics
2023-09-07 10:59:26 +02:00
Yuri Sizov
59d3a36fbe
Merge pull request #81327 from bruvzg/hb811
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HarfBuzz: Update to version 8.1.1
2023-09-05 15:14:33 +02:00
bruvzg
afbba19f5d
HarfBuzz: Update to version 8.1.1
2023-09-05 08:27:29 +03:00
bruvzg
ab33613a13
Update and properly list versions of the built-in fonts.
2023-09-05 08:17:24 +03:00
Rémi Verschelde
a47729d16b
Merge pull request #81111 from akien-mga/zlib-1.3
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zlib/minizip: Update to version 1.3
2023-09-01 16:02:11 +02:00
Rémi Verschelde
728dbeab69
vulkan: Update all components to Vulkan SDK 1.3.261.1
...
Updates to volk, vulkan headers, `vk_enum_string_helper.h`, VMA,
glslang, spirv-reflect.
VMA doesn't tag SDK releases specifically, and still hasn't had a tagged
release since 3.0.1, but the Vulkan SDK now seems to ship a recent master
commit, so we do the same.
2023-09-01 11:23:48 +02:00
Rémi Verschelde
e0e1f2e4a2
zlib/minizip: Update to version 1.3
...
Upstreams the fix from #73310 , so we can remove that patch.
Remove `infback.c` which we stopped compiling after #79273 .
The `OF` macro was also removed so I can drop the patch where I yell
at Gentoo developers.
2023-08-29 11:02:34 +02:00
Rémi Verschelde
54c4c8dfa5
FreeType: Update to version 2.13.2
...
Remove freetype's copy of zlib again, as we don't use it.
2023-08-29 10:42:26 +02:00
Rémi Verschelde
969a35ae2b
SCons: Make ktx module require basis_universal
...
Fixes #80786 .
2023-08-19 16:49:29 +02:00
acazuc
a00cf02241
Add support for KTX & KTX2 image format
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Add support glTF KHR_texture_basisu extension
2023-08-19 10:27:29 +02:00
Martin Capitanio
ac9e259d3e
Update ThorVG to v0.10.0
...
- Release Notes: https://github.com/thorvg/thorvg/releases/tag/v0.10.0
- API change ARGB8888_STRAIGHT -> ARGB8888S
- SVG-SCsub: Enable static ThorVG object linking
- SVG-SCsub: avoid building unused ThorVG parts
- update-thorvg.sh: add v0.10.0 and copy only the Godot relevant code
2023-08-09 17:15:59 +02:00
Rémi Verschelde
8984be0042
Merge pull request #80383 from akien-mga/libwebp-1.3.1
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libwebp: Sync with upstream 1.3.1
2023-08-08 16:59:58 +02:00
Rémi Verschelde
2529ad6a64
libwebp: Sync with upstream 1.3.1
...
https://chromium.googlesource.com/webm/libwebp/+/1.3.1/NEWS
2023-08-07 18:12:39 +02:00
Rémi Verschelde
74f21cb666
miniupnpc: Update to version 2.2.5
...
No change for the files we ship, so just bumping the version number.
2023-08-07 17:51:28 +02:00
Rémi Verschelde
a528197a00
Merge pull request #80263 from akien-mga/mbedtls-2.28.4
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mbedtls: Update to upstream version 2.28.4
2023-08-07 14:52:22 +02:00
Rémi Verschelde
1f6340bc46
mbedtls: Update to upstream version 2.28.4
2023-08-07 14:39:49 +02:00
Rémi Verschelde
0baca62734
libpng: Update to upstream 1.6.40
2023-08-04 17:04:49 +02:00
Rémi Verschelde
2c9b7fc7a8
libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON
2023-08-04 14:57:21 +02:00
Fabio Alessandrelli
35b70681e7
[ENet] Update to upstream master.
2023-07-20 12:20:14 +02:00
Yuri Sizov
a55e714b56
Merge pull request #79273 from bruvzg/ft2131
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FreeType: Update to version 2.13.1
2023-07-12 21:03:07 +02:00
Yuri Sizov
30e951603c
Merge pull request #79272 from bruvzg/icu732
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ICU4C: Update to version 73.2
2023-07-12 21:03:02 +02:00
Yuri Sizov
da88468c7c
Merge pull request #79260 from bruvzg/hb800
...
HarfBuzz: Update to version 8.0.0
2023-07-12 21:02:57 +02:00
Rémi Verschelde
d756169881
openxr: Sync with upstream 1.0.28
2023-07-11 09:13:16 +02:00
bruvzg
008d3de1e9
FreeType: Update to version 2.13.1
2023-07-10 12:04:02 +03:00
bruvzg
1061912c7f
ICU4C: Update to version 73.2
2023-07-10 11:37:51 +03:00
bruvzg
ad83a3194c
HarfBuzz: Update to version 8.0.0
2023-07-10 00:51:41 +03:00
Rémi Verschelde
d0c1dd16ee
Revert "Update RVO2 to git 2022.09"
...
This reverts commit c920881105
.
Fixes #78826 .
2023-06-29 12:50:49 +02:00
Rémi Verschelde
c79183817d
Revert "minimp3: Add a .cpp file to simplify building the single-header implementation"
...
This reverts commit 6fc0912137
.
2023-06-19 13:34:56 +02:00
Rémi Verschelde
6fc0912137
minimp3: Add a .cpp file to simplify building the single-header implementation
...
Single-header libraries like this require passing a bunch of defines _once_
before including the header, but not multiple times. This can make it tricky
in user code to know when to request the implementation, if the header needs
to be included in multiple files.
So properly compiling a .cpp file for the implementation solves this, and
also enables us to properly disable warnings on thirdparty implementation code.
2023-06-15 13:50:27 +02:00
Rémi Verschelde
375156a637
Merge pull request #78099 from DeeJayLSP/rvo2023
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Update RVO2 to git 2022.09
2023-06-14 09:25:10 +02:00
DeeJayLSP
c920881105
Update RVO2 to git 2022.09
2023-06-13 21:13:21 -03:00
Álex Román Núñez
938a837056
Disable NVIDIA's threaded optimization on Windows
2023-06-13 11:47:40 +02:00
Rémi Verschelde
e289cf7085
pcre2: Update to upstream version 10.42 (take two)
...
Changelog: https://github.com/PCRE2Project/pcre2/blob/pcre2-10.42/ChangeLog
This fixes support for RISC-V architectures in the sljit library, so we
enable the module's compilation for `rv64` too.
2023-06-12 15:12:15 +02:00
Rémi Verschelde
72b59325cf
Merge pull request #77960 from akien-mga/tinyexr-1.0.5
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tinyexr: Sync with upstream 1.0.5
2023-06-07 16:07:06 +02:00
Rémi Verschelde
3c25dfe0e4
msdfgen: Sync with upstream 1.10
2023-06-07 15:55:29 +02:00
Rémi Verschelde
56d85149e5
tinyexr: Sync with upstream 1.0.5
2023-06-07 15:33:34 +02:00
Rémi Verschelde
1d6b28f867
Merge pull request #77898 from DeeJayLSP/vulkan-250
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Update Vulkan and related libraries to 1.3.250.0
2023-06-07 13:31:57 +02:00
DeeJayLSP
504e002224
Update certs (2023.06 revision)
2023-06-06 20:29:01 -03:00