Rémi Verschelde
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7f3373d79f
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Merge pull request #27452 from Chaosus/direction_to
Added method to retrieve a direction vector from one point to another
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2019-04-08 12:00:54 +02:00 |
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Chaosus
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55f3bd97a2
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Added direction_to method to vectors
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2019-04-05 17:09:57 +03:00 |
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Rémi Verschelde
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39c868171e
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doc: Bump version to 3.2
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2019-04-01 12:33:56 +02:00 |
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Rémi Verschelde
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a15620c83e
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doc: Fix wrong references found by Sphinx and new makerst.py
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2019-01-07 12:15:01 +01:00 |
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Rémi Verschelde
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5f8af252e8
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doc: Use HTTPS for docs.godotengine.org and point to latest branch
Fixes #23509.
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2018-11-05 08:46:27 +01:00 |
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Ashafix
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bbfa37a29c
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Added section that coordinates can be accessed via indexes
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2018-10-24 15:22:44 +01:00 |
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Kelly Thomas
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215db9ff71
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add ONE constants to Vector2 and Vector3
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2018-10-07 21:33:18 +08:00 |
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LikeLakers2
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eaac1e3b81
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[Docs] Remove double-spaces from descriptions, as well a couple other small fixes
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2018-09-23 16:13:30 -04:00 |
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Chris Bradfield
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285234e8d9
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[DOCS] Corrections and clarifications
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2018-08-27 18:56:43 -07:00 |
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Rémi Verschelde
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4ea3e4f551
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doc: Sync classref with current source
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2018-08-21 00:35:46 +02:00 |
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Thomas Herzog
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037f4638ab
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add project method to Vector2/3
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2018-08-16 12:52:38 +02:00 |
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Hugo Locurcio
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61fd3cd32a
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Document Vector2.round() and Vector3.round()
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2018-06-27 00:02:24 +02:00 |
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letheed
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d759d25aca
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Fix Vector2 doc of floor, add ceil doc
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2018-06-15 19:08:19 +02:00 |
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robojumper
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98b59cf2a3
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Add support for tutorial links to makerst.py
Also change the <tutorials> structure to make use of individual <link> tags
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2018-06-12 17:40:24 +02:00 |
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Rémi Verschelde
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4c5dd51eb9
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Sync classref with current source
Also fix binding of Basis.slerp
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2018-05-28 14:53:15 +02:00 |
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Rémi Verschelde
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36a74696d6
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Merge pull request #18804 from tagcup/vec_slerp
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
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2018-05-16 23:24:56 +02:00 |
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Chris Bradfield
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8bc4882dd3
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[DOCS] Vector2/Vector3/TileMap wording fixes
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2018-05-12 17:58:45 -07:00 |
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tagcup
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ed7aadcd87
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Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
Also even out Basis and Quat APIs a little.
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2018-05-12 13:05:04 -04:00 |
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Rémi Verschelde
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3d9deda8b3
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Sync classref with current source
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2018-05-12 09:38:00 +02:00 |
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Poommetee Ketson
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72aa87758a
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Update classref and docs, fix missing parameters' name
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2018-04-11 10:20:22 +07:00 |
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Rémi Verschelde
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cb7fe2c793
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doc: Sync classref with current source
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2018-04-10 10:12:42 +02:00 |
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Bernhard Liebl
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9d7856620c
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Bring back Vector2.cross()
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2018-03-07 21:10:31 +01:00 |
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Rémi Verschelde
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3fa77b3172
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doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
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2018-02-27 13:40:49 +01:00 |
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Rémi Verschelde
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3c7a39b40c
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doc: Update version string in header
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2018-02-19 10:46:33 +01:00 |
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Rémi Verschelde
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f2e3825616
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doc: Fix references to online tutorials after godotengine/godot-docs#1015
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2018-01-25 09:03:59 +01:00 |
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Rémi Verschelde
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d516aab8fa
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doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
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Rémi Verschelde
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6c46787749
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doc: Replace some more "val" with "value" + sync
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2018-01-17 10:43:23 +01:00 |
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Juan Linietsky
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03475ba197
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Filled tutorial field in most relevent classes.
Added tutorial display in doc.
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2018-01-15 18:41:13 -03:00 |
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Rémi Verschelde
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e28cdc4654
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doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
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Aaron McLeod
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b04610b5e7
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Indicate what "t" means in interpolation docs
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2018-01-06 18:28:21 -05:00 |
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Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
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Rémi Verschelde
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967bfb0c4a
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doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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2017-11-15 20:41:16 +01:00 |
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Rémi Verschelde
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a4005221f5
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doc: Sync classref with current source
[ci skip]
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2017-09-13 08:53:01 +02:00 |
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Juan Linietsky
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4f929a0fdf
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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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2017-09-12 17:45:41 -03:00 |
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