Rémi Verschelde
7092230df6
Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags
...
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-28 10:47:15 +01:00
bruvzg
082b420c0a
Implement OS.execute_with_pipe
method to run process with redirected stdio.
...
Implement `pipe://*` path handling for creation of named pipes.
2024-03-27 11:41:16 +02:00
bruvzg
dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-26 15:18:06 +02:00
bruvzg
399899a095
[NativeMenu] Move files to the display
subfolder.
2024-03-26 10:18:08 +02:00
Rémi Verschelde
f49efbe0e5
Merge pull request #89229 from akien-mga/main-refactor-os-exit-code
...
Refactor OS exit code to be `EXIT_SUCCESS` by default
2024-03-24 01:15:06 +01:00
A Thousand Ships
79ba22a73f
Use Vector*
component-wise min/max/clamp
functions where applicable
2024-03-20 13:47:42 +01:00
bruvzg
ebb19c4198
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-15 22:46:47 +02:00
bruvzg
016107fba0
[NativeMenu] Fix MinGW build.
2024-03-15 13:59:47 +02:00
Rémi Verschelde
c9c17d6ca6
Merge pull request #89511 from bruvzg/win_emb_x
...
[Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled.
2024-03-15 11:07:39 +01:00
bruvzg
aac31feda6
[Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled.
2024-03-15 11:41:48 +02:00
bruvzg
3459aaa9d1
Fix NativeMenu layout direction on macOS, add extra check for Windows menu.
2024-03-15 09:48:54 +02:00
Rémi Verschelde
4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
...
[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
Rémi Verschelde
453485aede
Merge pull request #89270 from Repiteo/enforce-typename-in-templates
...
Enforce template syntax `typename` over `class`
2024-03-14 22:34:37 +01:00
bruvzg
ac7583e449
[NativeMenu] Implement native popup menu support on Windows.
2024-03-13 10:51:38 +02:00
Thaddeus Crews
3b3e2374c9
clang-tidy: Enforce modernize-use-nullptr
2024-03-12 10:59:53 -05:00
Thaddeus Crews
5a6e3cbcb0
SCons: Remove run_in_subprocess
dependency
2024-03-11 13:20:09 -05:00
Rémi Verschelde
810f127022
Merge pull request #89365 from Repiteo/scons/run_in_subprocess-to-env.Run
...
SCons: Convert remaining `run_in_subprocess` to `env.Run`
2024-03-10 21:13:22 +01:00
Thaddeus Crews
8116d70d4b
SCons: Convert remaining run_in_subprocess
to env.Run
2024-03-10 14:01:23 -05:00
bruvzg
620e194727
[Windows] Disable fallback to ANGLE logic when compiled w/o ANGLE support.
2024-03-10 13:18:03 +02:00
Rémi Verschelde
023dcd44c1
Refactor OS exit code to be EXIT_SUCCESS
by default
...
- `Main::setup` early exits (failure or `--help`/`--version`) now
consistently return `EXIT_FAILURE` or `EXIT_SUCCESS` on all platforms,
instead of 255 on some and a Godot Error code on others.
- `Main::start` now returns the exit code, simplifying the handling of early
failures.
- `Main::iteration` needs to explicit set the exit code in OS if it errors
out.
- Web and iOS now properly return `OS::get_exit_code()` instead of 0.
2024-03-08 23:31:24 +01:00
Thaddeus Crews
9903e6779b
Enforce template syntax typename
over class
2024-03-07 22:39:09 -06:00
K. S. Ernest (iFire) Lee
0a47f4ebd2
Avoid scale_with_dpi constexpr compiler error.
2024-03-06 15:15:01 -08:00
Rémi Verschelde
13954fc33e
Merge pull request #87452 from bruvzg/native_menu
...
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
398utubzyt
1c10f577cb
Windows: Fix FreeLibrary
not always being called in dialog_show
2024-03-05 10:31:32 -08:00
Rémi Verschelde
0eee7345ee
Merge pull request #89159 from Repiteo/suppress-msvc-false-default
...
SCons: Set `silence_msvc` to false by default
2024-03-05 09:56:15 +01:00
Rémi Verschelde
2862cb19a8
Merge pull request #88957 from 398utubzyt/windows/native-dialogs
...
Windows: Implement `dialog_show` and `dialog_input_text` for `DisplayServer`
2024-03-05 09:56:00 +01:00
Rémi Verschelde
5d20628c31
Merge pull request #88496 from bruvzg/d3d12_dyn_load
...
[Windows] Make D3D12 loading dynamic to support pre-Windows 10 versions.
2024-03-05 09:55:41 +01:00
Thaddeus Crews
581315a975
Set silence_msvc
default to false, amend description
2024-03-04 16:06:19 -06:00
bruvzg
c65a667924
Move global_menu_*
methods to a separate NativeMenu
class.
2024-03-04 23:41:41 +02:00
398utubzyt
99500611b2
Windows: Implement DisplayServer::dialog_show
and DisplayServer::dialog_input_text
2024-03-04 12:53:22 -08:00
Rémi Verschelde
3655973e0e
Merge pull request #87154 from Repiteo/scons/cl-quiet
...
SCons: Silence redundant MSVC output
2024-03-04 13:33:01 +01:00
Rémi Verschelde
6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
...
Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
kobewi
3aeb4a5542
Improve cursor_set_custom_image() method
2024-02-28 20:32:25 +01:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
bruvzg
a0084803b4
[macOS/Windows] Fix application indicator destruction.
2024-02-27 22:19:47 +02:00
bruvzg
e939341a0b
[Windows] Set application user model ID to prevent editor / running project and different versions of editor taskbar icon stacking.
2024-02-23 13:16:58 +02:00
bruvzg
f4ca6a856a
[Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.
2024-02-19 15:08:04 +02:00
Rémi Verschelde
033821c595
Merge pull request #88245 from shana/simplify-mono-support-detection
...
C#: Let platforms signal if they support the mono module or not
2024-02-19 00:08:07 +01:00
Rémi Verschelde
b2fa20922f
Merge pull request #88405 from bruvzg/fix_non_bgra_dib
...
[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-17 00:27:23 +01:00
Rémi Verschelde
59643bdb86
Merge pull request #88325 from akien-mga/texture-formats
...
Export: Unify settings for PC texture formats, removed obsoleted ETC feature
2024-02-17 00:23:45 +01:00
bruvzg
9777a0132e
[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-16 17:10:16 +02:00
Rémi Verschelde
31ab2ca028
Merge pull request #86093 from bruvzg/d3d12_export
...
[D3D12] Automatically copy runtime DLLs during export.
2024-02-15 17:35:32 +01:00
Rémi Verschelde
ef5d6ccfb7
Merge pull request #86966 from Muller-Castro/value2ref-core
...
Add const lvalue ref to `core/*` container parameters
2024-02-15 15:44:43 +01:00
Rémi Verschelde
83215bd58a
Merge pull request #85322 from Repiteo/scons-Environment-to-SConsEnvironment
...
SCons: Change `Environment` type hints to `SConsEnvironment`
2024-02-15 15:44:33 +01:00
Rémi Verschelde
92e9bcb633
Merge pull request #80548 from garychia/keyboard_focus
...
Ensure the active window gains the keyboard focus
2024-02-15 15:44:16 +01:00
Rémi Verschelde
a10b4bdb81
Export: Unify settings for PC texture formats
...
S3TC and BPTC should always be used together, and likewise for ETC2 and ASTC.
2024-02-14 17:16:43 +01:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
...
Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Thaddeus Crews
633dcf6dfd
SCons: "Environment" to "SConsEnvironment"
2024-02-14 09:26:47 -06:00
Muller-Castro
a8bc9f3e78
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
Andreia Gaita
21e524a798
C#: Let platforms signal if they support it or not
...
Instead of hardcoding platform names that support C#, let platforms
set a flag indicating if they support it. All public platforms
except web already support it, and it's a pain to maintain a patch
for this list just to add additional names of proprietary console
platforms.
This makes adding new platforms or variants or existing platforms
much easier, as the platform can signal what it supports/doesn't
support directly, and we can avoid harcoding platform names.
2024-02-13 22:48:43 +01:00