Rémi Verschelde
c3fd8752d2
Merge pull request #80612 from akien-mga/scons-disable-exception-handling
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SCons: Disable C++ exception handling
2023-08-16 16:56:07 +02:00
Rémi Verschelde
6203f56875
Merge pull request #78865 from MewPurPur/improve-docs-top-sections-VFX
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Improve the top docs sections of VFX classes
2023-08-16 16:54:32 +02:00
A Thousand Ships
f7fa72c808
Add function ZIPReader::file_exists
2023-08-16 15:10:32 +02:00
Rémi Verschelde
3907e53ff6
SCons: Disable C++ exception handling
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Upon investigating the extremely slow MSVC build times in #80513 , I noticed
that while Godot policy is to never use exceptions, we weren't enforcing it
with compiler flags, and thus still included exception handling code and
stack unwinding.
This is wasteful on multiple aspects:
- Binary size: Around 20% binary size reduction with exceptions disabled
for both MSVC and GCC binaries.
- Compile time:
* More than 50% build time reduction with MSVC.
* 10% to 25% build time reduction with GCC + LTO.
- Performance: Possibly, needs to be benchmarked.
Since users may want to re-enable exceptions in their own thirdparty code
or the libraries they compile with Godot, this behavior can be toggled with
the `disable_exceptions` SCons option, which defaults to true.
2023-08-16 10:23:34 +02:00
Rémi Verschelde
3d1e135bc7
Merge pull request #80656 from konczg/fix_extension_wrapper_extension_casts
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Fix casts of XR handles in OpenXRExtensionWrapperExtension
2023-08-16 09:17:48 +02:00
Rémi Verschelde
f8aa7caf1d
Merge pull request #80642 from dsnopek/text_server_adv_gdextension-2
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Use `String::resize()` and `CharString` in `text_server_adv` again
2023-08-16 09:16:38 +02:00
Rémi Verschelde
1d852cb75e
Merge pull request #80631 from Repiteo/C#-delegate-docstring
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C#: Fixed delegate docstring logic
2023-08-16 09:15:50 +02:00
Rémi Verschelde
db1a5dc41a
Merge pull request #80630 from Repiteo/C#-paramref
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C#: paramref now properly tagged in documentation
2023-08-16 09:15:27 +02:00
Rémi Verschelde
8c3d79ac65
Merge pull request #80628 from Repiteo/C#-CS1574
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C#: Implement `proxy_name` for EnumInterface
2023-08-16 09:15:04 +02:00
Rémi Verschelde
b44867b947
Merge pull request #77975 from sakrel/shader_debug_info
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Add support for GLSL source-level debugging with RenderDoc
2023-08-16 09:11:23 +02:00
Gabor Koncz
61455ff87e
Fix casts of XR handles in OpenXRExtensionWrapperExtension
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On 32-bit systems, XR handles are defined as uint64_t, so conversion from XR handles to uint64_t requires C-style casts.
2023-08-15 14:55:19 +02:00
David Snopek
d585ca546b
Use String::resize()
and CharString
in text_server_adv again
2023-08-14 18:12:05 -05:00
Thaddeus Crews
10cc46196b
C#: paramref now properly tagged in documentation
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• If part of a signal, the old documentation style is used, as it points to a delegate & doesn't have actual parameters to reference
2023-08-14 15:16:52 -05:00
Thaddeus Crews
4d7c07a132
C#: Fixed delegate docstring logic
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• No longer produces double-summaries
2023-08-14 11:17:47 -05:00
Thaddeus Crews
51154a86a1
Implement proxy_name for EnumInterface
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• Fixes generated CS1574 warnings
2023-08-14 10:47:14 -05:00
Rémi Verschelde
6b5e44f3ca
Merge pull request #80510 from dalexeev/gds-fix-access-inner-class-from-inside
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GDScript: Fix "Identifier not found" error when accessing inner class from inside
2023-08-14 15:28:57 +02:00
Rémi Verschelde
06eaa8c95c
Merge pull request #80543 from mandryskowski/csgmesh_docs
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Clarify the behavior of CSGMesh using ArrayMesh
2023-08-14 09:37:22 +02:00
Rémi Verschelde
8a9e04bc94
Merge pull request #80521 from scgm0/master
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C#: Fix exporting for Android
2023-08-14 09:36:58 +02:00
Rémi Verschelde
e1bb9b523d
Merge pull request #80506 from sepTN/fix-lambda-get_method
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Fix `get_method` from named lambda
2023-08-14 09:36:35 +02:00
Markus Sauermann
fa8fec2cc1
Fix superfluous "
in error message
2023-08-13 00:38:10 +02:00
sakrel
80a36ff985
Add support for GLSL source-level debugging with RenderDoc (--generate-spirv-debug-info
)
2023-08-12 14:56:49 +02:00
mandryskowski
378f835a9c
Clarify the behaviour of CSGMesh3D using ArrayMesh
2023-08-12 13:21:27 +02:00
scgm0
05bc070f7c
C#: Fix exporting for Android
2023-08-12 09:22:49 +08:00
MewPurPur
57d05ffc66
Improve the top docs sections of VFX classes
2023-08-11 21:17:04 +03:00
Septian
793cc080cb
Fix get_method
from named lambda
2023-08-11 20:31:08 +07:00
Danil Alexeev
fb45cab133
GDScript: Fix "Identifier not found" error when accessing inner class from inside
2023-08-11 11:22:01 +03:00
Yuri Sizov
951ea2415b
Make EditorInterface accessible as a singleton
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- EditorPlugin.get_editor_interface() is removed as redundant.
2023-08-09 16:01:31 +02:00
Rémi Verschelde
f7bc653cbe
Merge pull request #80408 from AThousandShips/nav_fix
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Fix missing include for `NavigationMesh`
2023-08-08 17:01:34 +02:00
Rémi Verschelde
ff1f50f952
Merge pull request #80407 from clayjohn/NoiseTexture3D-format
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Remove GPU readback from NoiseTexture3D.get_format()
2023-08-08 17:01:10 +02:00
Ninni Pipping
740e2f3f62
Fix missing include for NavigationMesh
2023-08-08 11:12:20 +02:00
clayjohn
60d5571d6c
Remove GPU readback from NoiseTexture3D.get_format
2023-08-08 10:56:54 +02:00
Rémi Verschelde
0422e9e2a2
Merge pull request #80314 from lyuma/gltf_source_images_array
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Use image index instead of texture index for `source_images`
2023-08-07 14:54:45 +02:00
Rémi Verschelde
750f1a66b6
Merge pull request #80303 from raulsntos/dotnet/warnings/CS1572
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C#: Fix typo in parameter name in documentation
2023-08-07 14:53:58 +02:00
Rémi Verschelde
e43ae7c039
Merge pull request #80293 from Faless/mp/fix_enet_flags_with_channels
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[ENet] Properly set transfer flags when using custom channels
2023-08-07 14:53:34 +02:00
Rémi Verschelde
40363a88bd
Merge pull request #80283 from ajreckof/fix-completion-option-location-not-found
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Fix completion option location not found
2023-08-07 14:53:10 +02:00
Rémi Verschelde
87c91dc452
Merge pull request #79761 from dalexeev/gds-hl-comment-markers
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GDScript: Highlight comment markers (`TODO`, `FIXME`, etc.)
2023-08-07 14:49:09 +02:00
Rémi Verschelde
7eb047a5ed
Merge pull request #79643 from smix8/navgenerator_4.x
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Move navigation mesh baking to NavigationServer
2023-08-07 14:48:15 +02:00
Rémi Verschelde
8018b478ca
Merge pull request #79470 from raulsntos/dotnet/singleton-can-be-instances-too
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C#: Generate instance types for singletons
2023-08-07 14:47:51 +02:00
Rémi Verschelde
524c8f03e7
Merge pull request #78903 from MewPurPur/forget-dice-we-have-texture-cubes-now
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Add icons for 3D texture classes
2023-08-07 14:44:58 +02:00
Rémi Verschelde
faaf27f284
Fix various typos with codespell
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Also includes typo fixes from #79993 , #80068 , #80276 , and #80303 .
Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
Danil Alexeev
54231682ba
GDScript: Highlight comment markers (TODO
, FIXME
, etc.)
2023-08-07 11:33:51 +03:00
Raul Santos
23f7f24e8a
C#: Add hard-coded singletons to avoid breaking compat
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Co-authored-by: Ignacio Etcheverry <ignalfonsore@gmail.com>
2023-08-06 19:02:53 +02:00
Lyuma
f67b6c158c
Use image index instead of texture index for source_images
2023-08-05 16:54:35 -07:00
Raul Santos
6b713b1682
C#: Generate instance types for singletons
2023-08-06 00:48:22 +02:00
Raul Santos
958a6cd953
C#: Fix typo in parameter name in documentation
2023-08-05 20:00:49 +02:00
Fabio Alessandrelli
b96d247ba2
[ENet] Properly set transfer flags when using custom channels
2023-08-05 12:27:02 +02:00
ajreckof
4b724c9252
Fix completion option location not found
2023-08-05 02:15:45 +02:00
Yuri Sizov
c244903c3d
Merge pull request #78846 from raulsntos/dotnet/data_dir_name_now_with_more_platform
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C#: Add platform name to the exported data directory
2023-08-04 21:01:38 +02:00
MewPurPur
3510b6e02c
Add icons for 3D texture classes
2023-08-04 19:38:27 +03:00
Rémi Verschelde
cc6a60913a
Merge pull request #78325 from akien-mga/libpng-moar-intrinsics
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libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON
2023-08-04 17:04:07 +02:00