eska
a6c1a5c6d0
Fix pthread renaming in Open/FreeBSD
2016-01-09 15:56:31 +01:00
George Marques
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
Anton Yabchinskiy
52f1bab6d5
Include stdlib.h for alloca() on OpenBSD
2015-11-20 23:35:53 +03:00
Juan Linietsky
dd09215c90
Revert "libao audio driver"
2015-11-19 20:05:26 -03:00
Anton Yabchinskiy
dc8df8a91a
Merge branch 'master' of github.com:okamstudio/godot
2015-07-29 23:01:36 +03:00
Juan Linietsky
fdaa2920eb
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
Anton Yabchinskiy
d6998995b5
Merge branch 'master' of github.com:okamstudio/godot
...
Conflicts:
platform/x11/detect.py
2015-01-14 23:17:15 +03:00
Juan Linietsky
8997084831
2D Rewrite Step [1]
...
-=-=-=-=-=-=-=-=-=-
-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
2015-01-10 17:35:26 -03:00
Anton Yabchinskiy
e136033e1c
Include stdlib.h for alloca() on OpenBSD
2014-11-22 13:23:22 +03:00
Rob Messick
0109fb4295
alloca() lives in stdlib.h on FreeBSD
2014-02-23 12:18:11 -08:00
Juan Linietsky
0b806ee0fc
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00